this post was submitted on 11 Mar 2025
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[–] [email protected] 161 points 1 month ago (6 children)
[–] [email protected] 29 points 1 month ago (1 children)

This is the one I always hear these days.

[–] [email protected] 9 points 1 month ago

I heard it from the Castle Superbeast podcast.

[–] [email protected] 7 points 1 month ago

Yup, this is the one.

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[–] [email protected] 75 points 1 month ago (1 children)
[–] [email protected] 14 points 1 month ago

lol saw this on a Steam Review and it is my favorite.

[–] [email protected] 62 points 1 month ago* (last edited 1 month ago) (3 children)

It's an autoshooter isn't it?
Vampire Survivors would be a rogue-like autoshooter.

Like Backpack Battles is an autobattler.

Edit:
As raised in the comments, actually a rogue-lite as VS has meta-progression.

[–] [email protected] 20 points 1 month ago

I've also heard Autoshooter. Seems as good of a genre name as any.

[–] [email protected] 12 points 1 month ago (2 children)

I don't know why people keep calling it rogue like. Rogue-likes have a lot more randomness than an easily manipulated item drop system. I don't know that a random map is a necessity but it certainly needs something along those lines.

[–] [email protected] 6 points 1 month ago (3 children)

Rogue had you start from scratch with a new character in a random map every time.

Rogue-like games initially meant you start from scratch in a new random world, but you incrementally improve your experience by small buffs you can buy, or changing your starting equipment / skills (sometimes by changing out which character you start as).

Rogue-like has slowly changed to mean "start over regularly but slowly unlock new items/buffs/equipment/characters/etc to help you further explore a world which may or may not be random"

So it applies to games like Risk of Rain (and 2), Balatro, Dead Cells, and Rogue Legacy, just to name a few examples (though 3 of those are 2d platformers with randomly generated worlds if I remember right...).

But yeah it seems to have morphed into a broadly used term for games where you get better over time through purchasing permanent buffs and whatnot (as well as natural skill), but are forced to restart any time you die.

Vampire Survivors and other similar style games have you constantly restarting when you die so I think the term fits as a partial descriptor.

Maybe we could adopt the idle/clicker game term Prestige, but that's more of a voluntary restart when you hit a wall and can't progress, so I don't think it quite works.

[–] [email protected] 4 points 1 month ago (2 children)

For a while people tried to differentiate roguelikes, which maintained the lack of metaprogression, with roguelites, which did have progression. But that was pretty clearly a losing battle, the two names were far too similar to stay distinct as long as one or the other took off. Some few pendants still try to maintain the distinction, but that ship sailed ages ago.

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[–] [email protected] 51 points 1 month ago (1 children)

Bullet heaven is likely what will stick. If you don't like that it's also the name of a game, consider that metroidvania contains the name of two games.

[–] [email protected] 7 points 4 weeks ago* (last edited 4 weeks ago) (2 children)

Metroidvania is a stupid name and always has been. I say this with those 2 series being 2 of my favourite and metroidvania being one of my favourite genres.

Bullet heaven isn't too bad though.

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[–] [email protected] 43 points 1 month ago (2 children)

I thought it was already considered a reverse bullet-hell. But I do like Bullet heaven as well.

[–] [email protected] 11 points 1 month ago* (last edited 1 month ago)

I've heard from at least one smaller channels that it's a bullet heaven. That's at least what they call this style of game.

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[–] [email protected] 36 points 1 month ago (2 children)

They're already called reverse bullet hell?

[–] [email protected] 29 points 1 month ago* (last edited 1 month ago) (3 children)

I didn't know that, but it fits. That or bullet heaven.

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[–] [email protected] 14 points 1 month ago (4 children)

What in the heck is a reverse bullet hell? If a bullet hell is "so many bullets" then I have to image it's like... Not many bullets at all. That sounds too easy.

[–] [email protected] 24 points 1 month ago

Normal bullet hell (Touhou): the enemies shoot a hell of bullets at you. And your job is to avoid it. Reverse bullet hell (Vampire Survivors): you shoot a hell of bullets at the enemies. And your job is to shoot even more, bigger, stronger bullets.

[–] [email protected] 7 points 1 month ago

Just like Vampire Survivors!

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[–] [email protected] 25 points 1 month ago

Other comments said it but I think bullet heaven is perfect

[–] [email protected] 22 points 1 month ago (1 children)

I've heard "reverse bullet hell", it's decent.

[–] [email protected] 9 points 4 weeks ago

I only heard bullet heaven

[–] [email protected] 18 points 1 month ago (1 children)

MOBA - massive onslaught bullet arena

[–] [email protected] 13 points 1 month ago (1 children)

FPS- Frantic Progression Survivor

[–] [email protected] 5 points 1 month ago

RPG - Running, Progressively Gaining

[–] [email protected] 16 points 1 month ago (1 children)

Let's just stick with survivor, or survivor-like. It works fine for roguelikes and soulslikes. No need to force a genre name.

[–] [email protected] 7 points 1 month ago (6 children)

Survival games are already a thing, though.

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[–] [email protected] 12 points 1 month ago (1 children)
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[–] [email protected] 12 points 1 month ago* (last edited 1 month ago) (1 children)
[–] [email protected] 5 points 1 month ago

Vampvore

roots in voreaphilia

Vampier

Survivor

[–] [email protected] 8 points 1 month ago

Digital crack

Dragon chaser

Freebase gaming

Addiction "simulator"

[–] [email protected] 7 points 1 month ago (1 children)
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[–] [email protected] 7 points 1 month ago

passive swarm shooter

[–] [email protected] 6 points 1 month ago (2 children)

Swarm shooter, reverse bullet hell, or enemy hell

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[–] [email protected] 5 points 1 month ago

I always thought of it as a Hord game

[–] [email protected] 5 points 1 month ago

Walking Death Simulator

[–] [email protected] 5 points 1 month ago

Attack-Evader

[–] [email protected] 5 points 4 weeks ago (2 children)
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[–] [email protected] 5 points 1 month ago

Pew Pew Woosh.
Epilepsy-vania
GPU Fryer.
S3: Survive and Shoot the Swarm.

[–] [email protected] 5 points 1 month ago
[–] [email protected] 4 points 1 month ago

I've always heard Arena Survival

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