this post was submitted on 11 Mar 2025
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[–] MisterNeon@lemmy.world 161 points 11 months ago (6 children)
[–] Fubarberry@sopuli.xyz 29 points 11 months ago (1 children)

This is the one I always hear these days.

[–] MisterNeon@lemmy.world 9 points 11 months ago

I heard it from the Castle Superbeast podcast.

[–] Prox@lemmy.world 7 points 11 months ago

Yup, this is the one.

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[–] TheSpookiestUser@lemmy.world 75 points 11 months ago (1 children)
[–] multiplemigs@sh.itjust.works 14 points 11 months ago

lol saw this on a Steam Review and it is my favorite.

[–] towerful@programming.dev 62 points 11 months ago* (last edited 11 months ago) (3 children)

It's an autoshooter isn't it?
Vampire Survivors would be a rogue-like autoshooter.

Like Backpack Battles is an autobattler.

Edit:
As raised in the comments, actually a rogue-lite as VS has meta-progression.

[–] Telorand@reddthat.com 20 points 11 months ago

I've also heard Autoshooter. Seems as good of a genre name as any.

[–] DragonTypeWyvern@midwest.social 12 points 11 months ago (2 children)

I don't know why people keep calling it rogue like. Rogue-likes have a lot more randomness than an easily manipulated item drop system. I don't know that a random map is a necessity but it certainly needs something along those lines.

[–] BlackAura@lemmy.world 6 points 11 months ago (3 children)

Rogue had you start from scratch with a new character in a random map every time.

Rogue-like games initially meant you start from scratch in a new random world, but you incrementally improve your experience by small buffs you can buy, or changing your starting equipment / skills (sometimes by changing out which character you start as).

Rogue-like has slowly changed to mean "start over regularly but slowly unlock new items/buffs/equipment/characters/etc to help you further explore a world which may or may not be random"

So it applies to games like Risk of Rain (and 2), Balatro, Dead Cells, and Rogue Legacy, just to name a few examples (though 3 of those are 2d platformers with randomly generated worlds if I remember right...).

But yeah it seems to have morphed into a broadly used term for games where you get better over time through purchasing permanent buffs and whatnot (as well as natural skill), but are forced to restart any time you die.

Vampire Survivors and other similar style games have you constantly restarting when you die so I think the term fits as a partial descriptor.

Maybe we could adopt the idle/clicker game term Prestige, but that's more of a voluntary restart when you hit a wall and can't progress, so I don't think it quite works.

[–] AEsheron@lemmy.world 4 points 11 months ago (2 children)

For a while people tried to differentiate roguelikes, which maintained the lack of metaprogression, with roguelites, which did have progression. But that was pretty clearly a losing battle, the two names were far too similar to stay distinct as long as one or the other took off. Some few pendants still try to maintain the distinction, but that ship sailed ages ago.

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[–] AnimalsDream@slrpnk.net 51 points 11 months ago (1 children)

Bullet heaven is likely what will stick. If you don't like that it's also the name of a game, consider that metroidvania contains the name of two games.

[–] Robust_Mirror@aussie.zone 7 points 10 months ago* (last edited 10 months ago) (2 children)

Metroidvania is a stupid name and always has been. I say this with those 2 series being 2 of my favourite and metroidvania being one of my favourite genres.

Bullet heaven isn't too bad though.

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[–] lokiprime@lemm.ee 43 points 11 months ago (2 children)

I thought it was already considered a reverse bullet-hell. But I do like Bullet heaven as well.

[–] AceFuzzLord@lemm.ee 11 points 11 months ago* (last edited 11 months ago)

I've heard from at least one smaller channels that it's a bullet heaven. That's at least what they call this style of game.

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[–] FartsWithAnAccent@fedia.io 36 points 11 months ago (2 children)

They're already called reverse bullet hell?

[–] DragonTypeWyvern@midwest.social 29 points 11 months ago* (last edited 11 months ago) (3 children)

I didn't know that, but it fits. That or bullet heaven.

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[–] Kolanaki@pawb.social 14 points 11 months ago (4 children)

What in the heck is a reverse bullet hell? If a bullet hell is "so many bullets" then I have to image it's like... Not many bullets at all. That sounds too easy.

[–] lvxferre@mander.xyz 24 points 11 months ago

Normal bullet hell (Touhou): the enemies shoot a hell of bullets at you. And your job is to avoid it. Reverse bullet hell (Vampire Survivors): you shoot a hell of bullets at the enemies. And your job is to shoot even more, bigger, stronger bullets.

[–] DragonTypeWyvern@midwest.social 7 points 11 months ago

Just like Vampire Survivors!

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[–] Bruhh@lemmy.world 25 points 11 months ago

Other comments said it but I think bullet heaven is perfect

[–] JTskulk@lemmy.world 22 points 10 months ago (1 children)

I've heard "reverse bullet hell", it's decent.

[–] slaneesh_is_right@lemmy.org 9 points 10 months ago

I only heard bullet heaven

[–] Azzu@lemm.ee 18 points 11 months ago (1 children)

MOBA - massive onslaught bullet arena

[–] VivianRixia@piefed.social 13 points 11 months ago (1 children)

FPS- Frantic Progression Survivor

[–] CileTheSane@lemmy.ca 5 points 11 months ago

RPG - Running, Progressively Gaining

[–] alphabethunter@lemmy.world 16 points 11 months ago (1 children)

Let's just stick with survivor, or survivor-like. It works fine for roguelikes and soulslikes. No need to force a genre name.

[–] knightly@pawb.social 7 points 11 months ago (6 children)

Survival games are already a thing, though.

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[–] RightHandOfIkaros@lemmy.world 12 points 11 months ago (1 children)
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[–] Maggoty@lemmy.world 12 points 11 months ago* (last edited 11 months ago) (1 children)
[–] Aussiemandeus@aussie.zone 5 points 11 months ago

Vampvore

roots in voreaphilia

Vampier

Survivor

[–] GluWu@lemm.ee 8 points 11 months ago

Digital crack

Dragon chaser

Freebase gaming

Addiction "simulator"

[–] Tronn4@lemmy.world 7 points 11 months ago (1 children)
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[–] Portosian@sh.itjust.works 7 points 11 months ago

passive swarm shooter

[–] DeltaWingDragon@sh.itjust.works 6 points 11 months ago* (last edited 3 weeks ago) (2 children)

Swarm shooter or enemy hell

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[–] frezik@midwest.social 5 points 11 months ago

Walking Death Simulator

[–] PacMan@sh.itjust.works 5 points 11 months ago

I always thought of it as a Hord game

[–] mad_kamikaze_man@feddit.org 5 points 11 months ago

Attack-Evader

[–] MooseyMoose@lemmy.world 5 points 10 months ago (2 children)
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[–] lvxferre@mander.xyz 5 points 11 months ago

Pew Pew Woosh.
Epilepsy-vania
GPU Fryer.
S3: Survive and Shoot the Swarm.

[–] y0kai@lemmy.dbzer0.com 5 points 10 months ago
[–] Maven@lemmy.sdf.org 4 points 11 months ago

I've always heard Arena Survival

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