Awesome thanks! It's kinda been on the list but not super high up. But I'll check it out!
BlackAura
So..... I haven't played the game, but does that mean the game was unfinished as it was?
Does it need the DLC to complete it? That's.... Both awful but sadly not unexpected these days.
Oh that makes sense. I also now just realized all the RoR2 maps are pre made, you just randomize the order you see them in, and the enemies that spawn there (within a fixed set)
Rogue had you start from scratch with a new character in a random map every time.
Rogue-like games initially meant you start from scratch in a new random world, but you incrementally improve your experience by small buffs you can buy, or changing your starting equipment / skills (sometimes by changing out which character you start as).
Rogue-like has slowly changed to mean "start over regularly but slowly unlock new items/buffs/equipment/characters/etc to help you further explore a world which may or may not be random"
So it applies to games like Risk of Rain (and 2), Balatro, Dead Cells, and Rogue Legacy, just to name a few examples (though 3 of those are 2d platformers with randomly generated worlds if I remember right...).
But yeah it seems to have morphed into a broadly used term for games where you get better over time through purchasing permanent buffs and whatnot (as well as natural skill), but are forced to restart any time you die.
Vampire Survivors and other similar style games have you constantly restarting when you die so I think the term fits as a partial descriptor.
Maybe we could adopt the idle/clicker game term Prestige, but that's more of a voluntary restart when you hit a wall and can't progress, so I don't think it quite works.
Kirkland Costco, admittedly 2-3 weeks ago. Something like $9.59 for two dozen.
Something between $9 and $10 on the price tag is what I remember.
No idea what it is now.
Penis. I can say penis. Can you say penis?
Technically Teams uses a lot of underlying Skype technology iirc.
The real question is what resolution. My 6900 XT with no FSR and no raytracing, at 1440p, could do 63fps average but sadly stuttered at times. I forget the exact graphics settings but generally high / ultra because I was pushing it to see if it would do it.
At 4k I'd probably get half that.
Capcom specifically does two releases of Monster Hunter by two different studios, sort of alternating, for this reason.
MH World and Icebreak were the "fancy PC / Console games"
Then MH Rise and Sunbreak were the "mobile" releases.
Now MH Wilds is another "fancy PC / Consoles" release.
So Capcom does actually account for this.
Launched day one on Xbox Game pass for PC so that's where I'm playing it.
Nice! You should read the Lightbringer series by Brent Weeks if you like Fantasy novels.
Oh neat my Total Wine and More has this. I'll have to get some next time I go.