Someone is stealing the grain to feed an invading army.
A brewer cabal has employed ruffians who rob taverns and smash up the kegs, driving the prices up.
The crown is trying to keep it a secret, but there's a flesh-eating disease that is spreading throughout the kingdom, and it incubates in the alehouses. Taverns and breweries are being shuttered all over with only an offhand explanation. When ingesting the infected brew, the host will be consumed painfully and noisily from the inside.
A "hero" fresh from the dungeon throws his weight around and threatens that bad things might happen if he doesn't get paid protection money. He found a magic item that makes the danger clear.