this post was submitted on 19 May 2026
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Fuck AI
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AI, in this case, refers to LLMs, GPT technology, and anything listed as "AI" meant to increase market valuations.
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I'm pretty sure the thing about datatypes is wrong. From experience programming shaders the most typical float values were 4 bytes. The physics simulations are run on cpus typically, not gpus, but for graphics processing of all kinds, smaller floats are used. The conclusion is right though.
Some people already replied but I would like to add that even if float type where the right one.
AI dedicated hardware doesn't bundle stuff you usually espect from a gpu like dedicated encoder and decoders.
4 bytes not 4 bits, so 32 bits. You can't do graphics on 4 bits, that's way too small.
Good catch, thanks
Yeah, even the Game&Watch was 8-bit
But you can use 4bits neural networks.