Okay guys 'n gals. What's your first game you thought of while reading this greentext?
Mine is TimeSplitters 2 on PS2.
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Okay guys 'n gals. What's your first game you thought of while reading this greentext?
Mine is TimeSplitters 2 on PS2.
GoldenEye N64
Super Mario World on SNES
Perfect Dark
You mean Goldeneye 2?
Super Mario World
That game is like 50% secrets and still Nintendos best work IMO.
DK64. I see so much hate for it now, with people saying there are way too many collectibles, but those people fail to realize that back then most kids only had a few games that they just had to play over and over again if they wanted to play video games at all. To have a game that always had a new thing to collect even when you went to the same level for the 1000th time was a godsend.
Halo ce
Honestly, that's the entire reason i lost interest in consoles after buying the PS4. If i need to:
1 Boot up the console.
2 Update the system (twice).
3 PSN account bullshit.
4 Insert disc.
5 Install the game.
6 Download 50GB update for the game.
7 Install said update.
8 Finally start the game.
9 Login and TOS bullshit.
10 Finally play game.
I might just as well use my PC for gaming at that point. The games library is larger and the exclusives are just not worth it. Especially after Sony started releasing those on PC as well.
Especially after Sony started releasing those on PC as well.
They put a stop to that, and now it's more clear why: they want absolute control over the price of their games.
PC gaming has more exclusives btw
-Actually belongs to you -Developers can't delete it
It's usually publishers who are the villains here, not devs.
You're completely right, whoops
Full game on a disk? You new school kids don't know that 1/2 of the game is loading the 17, 5 1/2" floppies in order just to install your game.
Final Fantasy VII was so big it came on 7 discs
This is def nostalgia goggles, so many games were broken buggy messes back then because there was no way to ship updates
No, they weren't. Most had bugs, but they weren't game-breaking. A lot of people took joy in finding and exploiting the bugs too. Dupes, etc.
Yeah, some shitty games were loaded with bugs.
bugs? nah, not a problem
whistles in Morrowind
Thats not really fair. Morrowind was so buggy someone decided they needed to remake the entire game engine to play it. I wouldn't say most games where like that.
"Anything that is in the world when you’re born is normal and ordinary and is just a natural part of the way the world works. Anything that's invented between when you’re fifteen and thirty-five is new and exciting and revolutionary and you can probably get a career in it. Anything invented after you're thirty-five is against the natural order of things.” ― Douglas Adams, "The Salmon of Doubt"
When a game sucked ass then you had a physical product you could sell or trade to offload it. Instead of the whole game getting the servers shut off and delisted within a year if it’s bad today. Even the bad games were better back then because of this
Back in 1997 I bought the game KKnD (Krush, Kill n' Destroy) in a local store for what would now be 110 dollars only to discover that it was broken and wouldn't run on my machine and there was no way to get a patch for it.
But I guess you could get your money back?
Nope :) I mean, I was 13, so maybe I could have if I'd pressed it but I was a kid and figured it was just bad luck.
Like, we weren't online - you couldn't look up consumer protection rules and shit back then, you had to rely on some adult who wasn't a complete moron knowing what to do.
I randomly got KKnD Crossfires for PS1 and we played countless hours in split screen :D
Well, that's just rubbing it in, isn't it? :P
when can i stop living in this universe and switch back to the one we originally were on? man i miss it so much. That and original pizzahut
Convince another weasel to dine on the particle collider in Switzerland.
The sweet spot was getting the full game on disc and getting included DLC, having the ability to mod the game, and run private servers. It was kinda the golden era of this stage in gaming. Computers were powerful enough to give a great visual experience and studios were still interested in producing engaging storylines in triple A releases instead of just banging out battle royale games.
You could just enjoy the game as-is with a really good singleplayer campaign and then with whatever online offered. To this day I still have great memories of Half Life, Crysis, or even MoH:AA, especially the Snowy Park map. Do they compare graphically with today’s games like Fortnite? Not a chance. But you remember the story and how the game was way better at pulling you into it.
Some of the mods from this era turned out to be just as popular, if not moreso, than the original base game. Some of them live on to this day.
Sure, some Steam games offer mods and the like, but it certainly isn’t the same thing as what we had 15 or so years ago.

I genuinely do not regret jumping off the video game train back in 2015.
Everything I have heard about the evolution of the gaming industry since has surpassed my pessimistic predictions back then, which could be summarized as: video games are becoming predatory and I feel like they eat my time and money for dismissed returns.
It was especially the consol market and the whole online aspect that made me wrinkle my nose. Feels like nowadays you actually can't buy and play a game offline.
But what do I know. I only tune in when my friend is playing on twitch and we talk about life over Signal. We have gone back to retro games recently too. Jake and Daxter 🎉
Man, you have been missing out on the golden age of indie games. Sorry to hear that.
Plenty of good stuff still happening in games.
Indies are bigger and better than ever. Yeah, the shitty stuff is front and center, but its not hard to find games made with genuine passion either.
Looked at different, we are a in a new golden age of games. Not for giant AAA titles or hardware.
But for the fact that game engines and tutorials on how to use them are readily available, and lots of normal people with neat ideas are making them into real games.
one of the things I like about my thirties is that a bunch of people who grew up interested in and liking the same things I did now have the skills and ability to create things I like