Games

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
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- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
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Remember, half the community doesn't realise the plot is parody of them and not actually glorifying their ideals.
We seriously need to give up on the sarcastic, parodic pro-capitalist games, and go back to ripping heads off of virtual fascists.
That's honestly why I'm torn on Warhammer 40k movies and series, some idiots really do not get it that EVERYONE is horrible in that universe and that the racist, fascist, xenocidal, fanatic, militarist theocracy that has the skull as their main item of decor is evil and a parody on thatcherite conservatism cranked up to 12 (because 11 wasn't enough).
It is so hard to depict the factions of the empire in a light where you can somewhat identify with the individuals, stuck in the machine to be able to tell a story while at the same time making it look cool AND showing that "this is bad, this is really bad and stupid". And keeping simpleminded fools from being taken in by that aura of power, toxic masculinity and fascism that oozes through every faction like a purulent infection designed by papa Nurgle himself.
That is a great summary of the Warhammer 40k universe and I say that as a fan of it.
Teach why Fascism is bad and doomed to failure instead of telling people they can't tell one kind of joke.
The Boys worst fans lol
The fanbase? They didn't take this kindly and have now been making it a campaign to make that user's life a living hell.
I only browse the community stuff rather than engaging with it, but we've had very different experiences.
What I've seen is everybody discussing how messed up you'd have to be to do something like that, after a minority of players did all that horrible stuff, the fanbase overwhelmingly calling for those responsible to face punishment in court and to be permanently banned from the game and community.
As can be expected of any community, there's always unhinged, bad people in the mix. There are bad people on Lemmy, there are bad people everywhere. That's just life. As a society, we deal with them when they show themselves, and we take care of each other.
You can tar the whole community with one brush if you'd like, but that's not a path towards anything positive. It only leads to people like me being offended and angry when you claim I've (as part of the fanbase) been on a campaign to make someone's life hell.
It's just not productive.
the Night in the Woods incident
I'm so out of the loop (it's great for my own mental health) that I never heard of that one, and I quite enjoyed playing NitW
Okay so this is entirely going off the top of my head as I remembered it.
So in 2017, the MeToo movement was strong (actually I just learned it started as early as 2006 on MySpace, just gained lots of momentum by 2017). And, it was strong and going where lots of allegations were fired off from women who were sexually assaulted or objectified or other similar things afflicted to them.
And allegations were made towards Alec Holowka, who was the Developer/Programmer/Musician of Night in the Woods. He was alleged to have physically and emotionally abused Zoe Quinn in 2012. These allegations didn't come to light until August of 2019. Within a day after the allegation, the team behind Night in the Woods immediately severed ties with Alec, they claimed they had evidence and all that.
Four days after the allegation and the severation, Alec committed suicide. Now this sparked a huge drama-storm of its own and has heavily divided the Night in the Woods community. Because, the allegations were left unresolved which made a lot of people think that Zoe Quinn just wanted to ruin Alec's life. Keep in mind, MeToo was a wildfire of its own because as we've learned later on after that wave, people were found to have made lots of unproven allegations just to ruin another's reputation.
Not to say all of them were unproven, it is just a large amount of alleged claims were. It was just exhausting to hear yet another allegation come up after so many years after the fact that it happened and then it becomes a giant he-said she-said dramasode that goes on and on and on. You can see the problem. Also, the whole GamerGate thing was happening too.
All I know from the whole thing was that people really, really hated Zoe Quinn. It was a huge messy situation that went off the rails, divided a community, alienated people about MeToo, made people hate Zoe .etc
Just, ugh. I hated everything about that incident. It's just another incident where people didn't sit the fuck down, analyze things closely, figure out who is telling the truth and coming to conclusions based on those findings. People rushed to conclusions right off the bat, immediately sided with Zoe just because she was a woman and demonized Alec just because he was a man.
Zoe was, is and likely will be. Always a massive cunt.
No personal idea if she was lying or not. I never looked much I to it by the time I heard about it all. I just know by the time I did. Zoe was already firmly on the list of turbo cunts that you can't trust.
Game is fun.
Game supports upto 4 people.
Game does not require a community.
The reddit community around the game has been toxic as long as the game has existed. They bitch and moan and complain about every little aspect of the game, that barely impacts the game. I've enjoyed the game a lot more since I left the community.
Ironically I gave up on the community for the complete opposite reason, you can't criticize the game because criticism is always met with "you're an enemy of super earth". I get it, Super earth is a fascist civilization and Helldivers are the extension of that fascism and a lot of it is on the nose and it's okay to joke about dissenters, sometimes. But you don't need to scream "enemies of democracy" every single time someone criticizes the game. The game is fun but it's not perfect. There are real problems with the game, one of which has lead to this complete embarrassment of the community.
In short, the Helldivers 2 community is toxic in every aspect and anyone interested in Helldivers is better off ignoring the subreddit, the steam community and probably also the official discord. Instead join !helldivers2@lemmy.ca where this drama isn't even mentioned.
The same people who would be susceptible to fascist thought are the same people who think Starship Troopers is about the good guys
Now you understand why media like HellDivers always ends up with the fan base that it does.
Reddit communities around games in general are awful. I swear no one in those subreddits actually enjoys the game they supposedly dump thousands of hours into.
It’s not even just gamers or even Reddit users though. The online world has just normalized hyper-toxicity at all times. We all treat every comment like an argument. We’ve been taught hate as a default. Even the bots trained on us talk like that.
When I was on Reddit I remember there having to be specifically “no salt” versions of game subreddits because the main sub for the game got taken over by people shitting on it.
Right, like it is an extremely low stakes game that you are supposed to lose sometimes. It costs you nothing to lose, and people are still upset when the developers "Nerf a top tier gun into the ground" by making it sway .5 percent more and that makes the game unplayable.
It's why I stopped playing all multiplayer games tbh. People are fucking feral.
Warframe recently changed pugs to automatically and instantly disband upon mission completion. It's kind of awesome. I actually don't only play solo now.
I've not actually run into more than two or three assholes in helldivers. Almost everyone is cool. Idk if it's because I exclusively play in7-10 difficulty on PC or what.
Lots of funny people, and almost everyone pulls their own weight and when shit goes wrong usually everyone has a laugh.
Also being the host helps cause I just kick the couple of people who are assholes lol
When you fail to moderate toxicity, it gets worse. Both Reddit and the Steam forums are among the most vile, toxic, hateful social cesspits on the internet. Spez is a greedy piece of shit, but Valve should be ashamed of what they enable and tolerate.
You can't tell me that Valve cannot hire a dedicated team of forum mediators to help mitigate the toxicity happening in their forums. They're a multi-billion dollar company that could've made it happen ten times over by now, but choose not to and prefer people to be subjected to a snail team that takes their time getting to you. While letting the worst of autonomy take action.
Steam is toxic yea but to compare with reddit? Thats wild. At least in steam discussions everybody just hates you while Reddit has some true degens
Yeah I don't remember the last time Steam users bullied someone into suicide. I can think of at least three people who've been killed by Reddit.
Okay, I know a lot about this issue, and it was one guy that doxxed him and a handful of users berating him. Its not "the community." Its not acceptable. But neither is Arrowheads response, TBH. They should get Sony to get private investigators to catch the doxxer and make an example out of him, otherwise the doxxer wins. He gets what he wanted. This incident reflects on Arrowhead whether they want it or not, so they need to respond to it swiftly, not their "doxxing bad" public announcement.
Well thats really pathetic. All user did was challenge rhe devs to play the game they made. Absolutely insane to try to ruin someone's life over it. Can't they use that energy towards something good?
Unfortunately many gaming communities are very toxic and it is easy to get sucked into that vibe so its a downward spiral.
Is there a good summary thread? I wonder how exactly this user lost their job as a result of this.
Edit: found this.
This part was particularly interesting…
Shortly after that the original Challenger post a video with his face and his voice clarifying all the rules talking about his love for the community, and the game, how he plans on donating the money regardless if they complete the mission or even attempt it....The only stipulation is they get to choose to charity if they win.
I can give some; A player started a charity event (proposed to) involving the dev team playing the game at its highest possible difficulty, difficulty 10, in a game where the highest achievement is obtained at difficulty 7, after which there are no achivements, so to play dif 10 you gotta love the game and be insanely good at it. Said challenge happens on the hardest scenario of the game, a difficult planet with a weird name that i forgot.
Cool, I guess.
Another player added to the challenge that he would pay the dev 1000 dollars, but not for charity, no no, but to prove that dif10 is fucking impossible. Which triggered a ' discussion ' that brought some 'git gud' players to be overzealous. They doxxed the first guy, sent death threats and other things too.
in short, he got his life ruined because he attempted a fun charity event.
I don't engage with these communities...but it ended up in an article so i happen to know about it.
To add a bit more clarity:
Difficulty 10 isn't that hard. I regularly play on 10 and I'm not great at the game.
The truly challenging part of the challenge was that the devs were supposed to use specifically chosen niche, underutilized, and poorly balanced weapons and gear to prove the point that the devs are out of touch in regards to the gameplay and balance of the vast majority of the equipment available to players.
A big aspect of this whole situation is that it arose because a huge chunk of the playerbase is fed up with the developer's decisions.
I thought the challenge was because it was a hive world which is a difficulty multiplier due to the alien's home turf advantage including underground areas, special abilities like burrowing, and hive lords (sand worms). I missed the weapon choice restrictions.
A second user issued the weapon restriction challenge. I don't play HD2, but apparently they specifically chose weapons that the playerbase widely agrees are underpowered, but the devs say are fine
I stopped playing Helldivers because at a certain difficulty level it just becomes a torrential flood of enemies that you can't really do anything about and it was boring....so I stopped.
P.S. It wasn't the highest difficulty setting.
D6-8 are like that. Its a flood of the light to midrange enemies that roll over you.
D9-10 are better because it fills in more heavies.
Reddit is a cesspit of crap like this. It’s really a shame people do this because if the shoe was on the other foot, each and every one of the people dogpiling would cry foul if it happened to them. So glad I left that place but I am extra critical of Fediverse because of my experience with Reddit in the past.
There are people on the Fediverse who are trying desperately to shit in it enough to where it is comparable to Reddit.
People are clamoring for more people to be on the Fediverse? I don't know anymore if more people available would be the answer. We could use more microcommunities, but I don't know about people.
The loudest are often the weakest. I'm averagely sure there was a (biased) study made back when it was popular which suggested many of the most intense participants of an online community barely participate in the activity itself and are instead more interested in projecting themselves as leaders or a person of influence in order to dictate or direct actions and narratives.
Fun game but didn't get too into it because you could feel the sweat immediately
I dropped like 250 hours when it first released. The community was pretty good then. Helpful and I was also helpful. But the game got old and of course other games to play. So I moved on. Came back when that 3rd race released and it just didn't grab me again.
Sad day for a good game, but it'll survive
I hope to never ever see this kind of behavior happen within the Fediverse, because we are supposed to be better than this.
That's pretty naive, honestly.
I have REALLY gotten sick of the "git gud" crowd.
I've recently been playing Tormented Souls 2. It has a good number of weapons to it, but some contention about ammo scarcity. I pointed out that while using your melee weapon on enemies, and using iframes, is technically viable, even if you're really good at it, it becomes really samey and boring.
Someone immediately jumped on me as having a "skill issue", and copy-pasting the generic "developer shouldn't be forced to make the game your way" argument from every Dark Souls discussion.
Somehow, difficulty has become so entwined with masculine ego that people cannot seem to judge criticism of a game that has anything to do with its specific level of challenge.
I have REALLY gotten sick of the “git gud” crowd.
I've always been sick of it. It's impacted how developers create games.
Once upon a time, hard and difficult games on 8-bit and 16-bit platforms were created accidentally, either because of design bugs, or developers not having time to run through proper play-test cycles, or only doing the play testing themselves. We put up with it because we were kids and had a limited budget for games, so we played what we had. It was never intentional, since they wanted to make sure it was balanced enough to appeal to the general audience, but still have difficulty levels for people who wanted to try out a second harder playthrough.
Then, games like Dark Souls came along, which pretended that hard games were a From Software invention, and propped up a community of egoists and digital sadomasochists. All they did was make the designs more deliberate, to the point of developer trolling. (I know this started earlier on in the indie scene, especially roguelikes, but Dark Souls popularized it.)
The "git gud" crowd pushes this narrative of "if it's possible to do, then it's the player's fault for not having the skill to do so", to the point of personifying a game with statements like "the game is punishing me with bad RNG" or "the game is actively trying to kill me". This completely ignores the developers' responsibility of instituting balanced difficulty levels, since it's the developers' fault that "the game" does these things.
Again, it has really impacted how developers create games nowadays. First, the "git gud" crowd is loud enough that developers now think they deserve a voice, as if difficult games weren't absolutely everywhere, even before Dark Souls. The popularity of speed running makes them think that have to cater to that crowd, and streamers streaming impossible challenges skews that difficulty Overton window even more. Developers think they have to make some impossibly difficult game, so that streamers, who famously play video games for a living for thousands of hours a year, will advertise their game and push it to the top.
Finally something worth discussing on this post.
Isn't it a similar "ego" phenomenon that someone would want the highest difficulty setting to be something they themselves can complete? I fear it's solely because you get to select the difficulty level that anyone even has an issue with Helldivers.
If you use Call of Duty as the example, they match you with people at your ping and skill level. So why isn't level 10 on helldivers considered to be the Challenger version of the game. If it followed any similar logic to the bell curve, then very few people should be able to complete it without a coordinated team effort using comms and highly tech focused builds.
Yet I started Helldivers a month ago and have completed a 99% full clear super helldive with 0 deaths with randoms (Fking lidar tower).
Anyways, I'm kind of thinking if they nerf the game it will be too easy. I envy that steep learning curve and great heights by which the game demands you rise.
Unfortunately, developers are left in a position where they have to simply decide. To favor the people who find entertainment in being able to finish the highest difficulty vs. the peoe who desire an never ending demand for evolution to higher skill.
I am happy with the dev team quite a bit due to the fact they do engage and adapt with their community. Much more than other games...

Bandwagoning morons hate it when smart people criticize their entertainment.
This is really a shame. The Helldivers community was really positive and supportive for quite a while after launch. I haven't played since early last year so I have lost touch, but this is sad to hear.
There's a surprisingly big chunk of the playerbase that ignores satire. Any game like that will attract these assholes, oldest example I can think of is TF2