this post was submitted on 20 Jan 2026
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[–] RetroGoblet79@eviltoast.org 92 points 1 month ago (1 children)

“I used to think EGS was a Marketing Black Hole,” the New Blood CEO said, “but turns out having your game be free on Epic is great advertising for Steam sales!” Alongside the boost in Steam sales, Blood West also saw a jump in console sales as well while it was free on Epic.

That's incredible.

Oshry is far from the only developer to point out issues with the Epic Games Store. Just recently, in an interview with FRVR, Painkiller and Witchfire creator Adrian Chmielarz explained that Epic doesn’t feel like “home” to players, and that causes many to simply clock out, saying “EGS is a shop, and Steam is a community.”

I have a lot of free games on Epic. But when I want to play with my gaming group, we're using Steam. It's just where everybody is.

[–] poVoq@slrpnk.net 33 points 1 month ago

Indeed, I suspect the sales funnel is like this: one person picks it up for free on EGS and then annoys their friends to get it as well for multiplayer, but those friends rather buy it on Steam than to bother with installing another (bad) store app. At least I had that happen to me a few times.

[–] warmaster@lemmy.world 49 points 1 month ago

It's a win for everyone except Epic. PURE BLISS.

[–] Railcar8095@lemmy.world 42 points 1 month ago

Sometimes the DLC for the free game on epic costs the same as the full package on steam. So epic is an extended demo really

[–] NotASharkInAManSuit@lemmy.world 38 points 1 month ago (1 children)
[–] slimerancher@lemmy.world 17 points 1 month ago

An Epic win for Steam!

[–] commander@lemmy.world 35 points 1 month ago* (last edited 1 month ago) (2 children)

The current free game are the two Styx games. I grabbed them on Steam when I saw they went 90% off so I'd have an easier time running them on my legion go and my Android phone. I learned of the games because of them being the EGS free game and the game looked up my alley

https://store.steampowered.com/app/242640/Styx_Master_of_Shadows/

https://store.steampowered.com/app/355790/Styx_Shards_of_Darkness/

[–] FauxLiving@lemmy.world 10 points 1 month ago (1 children)

I had no idea this existed(I never even look at EGS), thanks. Now I can live out my WoW Goblin Rogue fantasies.

[–] Malix@sopuli.xyz 6 points 1 month ago (4 children)

While I do like the first 2 Styx games (the 3rd one is out soon-ish? if not now?), they are quite the "quicksave/quickload trial and error patience games" and quite deep in the eurojank spectrum. The climbing in the first one is pretty jank, and in both games the character breaks 4th wall deadpool-style pretty often, enemies are dumb as bricks but will absolutely murder you once alerted enough.

But on the upside, it's one of those rare stealth games where murder is not penalized at all.

That said, the games are great!

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[–] Gork@sopuli.xyz 30 points 1 month ago (1 children)

It's true for me at least. If I like a freebie from Epic, I'm more likely to buy it on Steam also just so that I can use it easily with the Steam Deck without additional configuration.

[–] sausager@lemmy.world 7 points 1 month ago (3 children)

It's easy to use epic on steam deck? I need to look into this

[–] RamRabbit@lemmy.world 12 points 1 month ago* (last edited 1 month ago) (1 children)

Yeah, you need to install the Heroic launcher. Download the game, then in steam, add it as a non-steam game. This will let you access it from the nice UI.

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[–] GreyEyedGhost@piefed.ca 8 points 1 month ago (1 children)

I've installed games from both Epic and GOG on my steam deck via Lutris, and after it's installed, it just takes a few clicks to have it visible in non-desktop mode. A little tedious sure, but not terrible.

[–] Uranhjort@lemmy.world 6 points 1 month ago

Or install Decky and its plugin Unifydeck to have your Epic and GOG libraries appear seamlessly in your Steam library.

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[–] Lfrith@lemmy.ca 30 points 1 month ago (1 children)

Makes sense. By the time a game shows up on a giveaway it has been out long enough that there's lot of discounts for it. So small budget price that might be less than the price of buying lunch is worth it for some to not deal with Epic.

And the giveaway is good promotion, since even people like me who don't have epic launcher installed will still be aware of it and claim it through a browser. Ends up being free marketing among those who subscribe to gamedeals type communities or visit sites like isthereanydeals. Gives games an opportunity to get a second wind.

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[–] Pollo_Jack@lemmy.world 26 points 1 month ago* (last edited 1 month ago)

Sure, try the buggy Epic version then buy the usable Steam version.

Also, imagine making a launcher that is so trash people will buy games on other platforms just to not deal with it.

[–] ColeSloth@discuss.tchncs.de 16 points 1 month ago* (last edited 1 month ago) (1 children)

I bought a game on steam once that I already had on epic for free. It was on sale for like $5 on steam(Hunter: Call of the Wild), and I was curious if all the shader pre-caching and optimizations steam does with the Steam Deck would have it run better with the steam version, compared to the epic games version.

Edit: my bad you guys. YES. It does run better. The pre caching steam games have is noticably gets rid of stutter. Mildly noticeable in a slower paced game like Hunter. Very noticeable in Borderlands 3 that's higher paced.

[–] weirdo_from_space@sh.itjust.works 38 points 1 month ago (2 children)
[–] Zahille7@lemmy.world 38 points 1 month ago (1 children)

Totally left us hanging.

What a tease.

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[–] mika_mika@lemmy.world 14 points 1 month ago (5 children)

This is just the PS3 vs Xbox 360 game wars but worse. Stop being loyal to corporations you imbeciles, of course a dev will say whatever makes him more money. Including appeasing the fellating steam fanboys. The game could have gone completely unnoticed if it wasn't on epic, barely any sales, and even a minor bump in visibility would have created more steam sales regardless if users knew if it was available on epic for free. Unless I see numbers I don't care what this dev says and you shouldn't either.

But you're all rabid to hate on epic when both stores are just bum ass corporations and will circle jerk each other off on why your team is better.

[–] pivot_root@lemmy.world 21 points 1 month ago* (last edited 1 month ago) (1 children)

But you're all rabid to hate on epic

If I had to pick between buying a game on Steam or Epic, I would pick the one which did some good things for consumers over the one that stuck their middle finger up at us.

There's no denying that Valve's contributions to DXVK, WINE, KDE, and Linux are a self-serving way to ensure Steam remains relevant after Microsoft locks Windows into a walled garden. Even so, the end result was an overall benefit for consumers. We would have had something like Proton eventually, but it would not have come nearly as quickly without their financial backing.

What has Epic done? A bunch of free games that I still don't have enough time to play and would not have picked up anyways, great. That doesn't make up for the rest of their wannabe-monopoly, anticonsumer practices like making exclusivity deals to railroad people into using their store by making sure consumers are denied a choice.

Fuck Epic, and fuck Tim Sweeney's self-aggrandizing attitude. If he actually gave a shit about anything other than his ego, he would have spent his time leading Epic Games to challenge "the Steam monopoly" by providing a better customer experience, not posting on Twitter acting like the messiah of PC gaming.

[–] mika_mika@lemmy.world 5 points 1 month ago* (last edited 1 month ago) (1 children)

You make some good points about Valve's bread crumbs, but my point still stands that this is an article with no other purpose than to reinforce the opinions of those who already had their minds made up about this. The dev possibly included, or inciting the opinions of those who have.

It's a circlejerk post and article. Just because Valve sucks slightly less doesn't mean we need to treat them like god's gaming storefront. If people weren't already on the "fuck Epic" bandwagon this is a non-story.

[–] pivot_root@lemmy.world 7 points 1 month ago* (last edited 1 month ago)

Agreed on both points.

If it was GOG and not EGS, the reaction would probably be very different. But, because people already hate Epic (for good reason), writing an article that appeals to schadenfreude makes for some easy ad revenue.

People also shouldn't be idolizing corporations. They're not our friends; we're only a means to an end for them. The best case scenario for us is mutualism, and the worst case is parasitism. All it takes is a change in leadership or a change in circumstances to go from one to the other, and a constant need for growth encourages the parasitic enshittification we're well acquainted with.

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[–] macros@feddit.org 12 points 1 month ago

This is the same effect which makes piracy beneficiary for developers. The EU financed a big study on it, expected to confirm claims that i causes high losses for creators. After they got unwanted results they shelved it silently. The Pirate Party then brought it to light.

Free advertising is always good and many people who have a no hassle option to own the game and to reward the creator will do so.

[–] Pika@sh.itjust.works 7 points 1 month ago* (last edited 1 month ago) (1 children)

I've said this in the past but I think it's worth restating. I'm amazed that EGS is willing to even front the cost of these free games. Like I would expect some form of arbitrary restriction like requiring periodic actual money purchase to be eligible. They have posted income reports that state the free program just isn't working. Sure it's increasing numbers, but that isn't very helpful when your revenue is still decreasing ontop of the cost of the program. I mean it does help that its a flat cost and not a cost per install for them, but still.

for perspective: my last purchase was void train in super early stages of the game (2021 I think?) and prior to that was satisfactory somewhere around 2018 or 19. Meanwhile I have collected a lot of decent games from the program. And I'm one of the better cases. I have /tons/ of friends who have zero intention of ever actually buying anything on the shop, they only use it as a log in, claim the weekly freebie, log out or play the freebie game. Heck, there are programs that are dedicated exclusivley to log in as you, and claim the weekly freebies so you never even have to log onto the storefront. It isn't a sustainable model.

I feel like they would be better off forcing an annual payment history check on the platform, something stupid small like "if total paid is > 5$" or something cheap, or even like how steam does it where once you purchase something once everything unlocks. From a financial/business mindset, I don't get their intent on the current program. It only encourages people to grab games and never actually spend money on the sinkhole.

[–] CovfefeKills@lemmy.world 8 points 1 month ago* (last edited 1 month ago) (3 children)

I said this when they first started the free game thing: Instead of giving games away they should subsidize their prices in certain regions to get loads of customers in poorer countries. If they built a massive community around the world the rest of us would be incentivize to participate to play with our friends around the world and we would happily spend money on the platform that made our friends happy.

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