this post was submitted on 27 Sep 2024
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submitted 6 months ago* (last edited 6 months ago) by [email protected] to c/[email protected]
 

Disclaimer: this is purposefully obtuse.

Other effects in the game which explicitly state they kill you:

Shadows, succubi, massive damage, death saving throws, beholder death ray (notably not even their disintegration ray kills you), power word kill, vampires, mind flayers, night hags, drow inquisitors.

Clearly, if they intended for disintegration to kill you, they'd have said so. Since specific overrides general, and there is no general rule that disintegrated creatures are dead, I rest my case. QED.

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[–] [email protected] 7 points 6 months ago (1 children)

OP you appear to be committed to (not) dying on this hill and I applaud you

[–] [email protected] 4 points 6 months ago (1 children)

I like it RAW and wriggling!

[–] [email protected] 3 points 6 months ago

What's sneezing precious

[–] [email protected] 6 points 6 months ago (2 children)

Ain't nothin' in the RAW that states a sentient pile of dust can't play basketball.

[–] [email protected] 2 points 6 months ago
[–] [email protected] 1 points 6 months ago

All new straight-to-DVD film, "Air coughing fit"

[–] [email protected] 4 points 6 months ago (1 children)

A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The creature can be restored to life only by means of a true resurrection or a wish spell.

Why would you need to be "restored to life" if you weren't dead?

[–] [email protected] 5 points 6 months ago (38 children)

Because you could later die. So a creature that has been disintegrated, and then later dies, can only be brought back by those means.

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[–] [email protected] 4 points 6 months ago

I'd like to imagine that this is how non-necromantic sapient undead creatures are created, someone has all their flesh incinerated away but somehow their soul clings to the bones, and bam sapient skeleton.

In this case it could result in a poltergeist, which uses the dust to interact with things.

[–] [email protected] 2 points 6 months ago (2 children)

The spell specifies you turn into gray dust. Unfortunately gray dust has no listed stat block.

Luckily it is mentioned in "Tales from the Yawning Portal", "The floor of this room is covered with a layer of fine gray dust and ash, three inches deep."

Based on the rest of the description you are restricted to the room in which you turned to dust and the only action you may take is casting " Minor Illusion", with the added restriction of all illusions must be humanoid.

[–] [email protected] 1 points 6 months ago* (last edited 6 months ago) (1 children)

That's probably the path I'd take as a DM if I had a player insisting on rules lawyering like OP. OK, you get to "play" as a pile of dust. Have fun sitting there until random wind currents blow you around.

[–] [email protected] 2 points 6 months ago (2 children)

Crappy party mates you have if they won't even scoop you up into a bag and carry you around.

[–] [email protected] 1 points 6 months ago (1 children)

If a guy is doing what you're doing in this thread at the table, then yeah, I'd support them in leaving you there.

[–] [email protected] 1 points 6 months ago

Doing what? Trying to play by the rules? It's a game! Games have rules. If you can't accept someone living out their pile of dust fantasy, which is clearly supported by the rules, then I think you need to take a long look in the mirror and ask yourself who hurt you.

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[–] [email protected] 1 points 6 months ago (1 children)

Nothing about the Disintegration spell says that your stats change. Compare to spells that do, such as Polymorph, or True Polymorph which even covers changing a creature into an object.

[–] [email protected] 4 points 6 months ago

I'm not changing your stats, you still have a 14 wisdom.

You are however definitely turned into gray dust and I'm applying the rules as written about gray dust. The gray dust is restricted to the current room and can only form the shapes of various humanoids.

[–] [email protected] 2 points 6 months ago (3 children)

The rules also don't state that being incapacitated impairs movement in any way, dropping to 0hp is stated to incapacitate you. So you can just move away at 0hp.

Obviously we have DMs who aren't robots and will play to the spirit of the game, not the word of the rules.

[–] [email protected] 1 points 6 months ago

No, dropping to 0 hit points makes you unconscious, not incapacitated. That's an important distinction. It's the unconscious part that impairs your movement.

[–] [email protected] 1 points 6 months ago* (last edited 6 months ago)

The rules state that you either die or fall unconscious when you have 0 hit points. The definition of "unconscious" in Appendix A specifies that you are incapacitated AND can't move or speak AND are unaware of your surroundings.

EDIT: Maybe I shouldn't assume you're talking about 5e. I have no idea about 5.5e or any other edition

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[–] [email protected] 2 points 6 months ago (2 children)

You're not dead when you're petrified, either, which can lead to some pretty interesting exploits, rules-as-written.

Petrified creatures count as creatures, not objects, so rules-as-written you can determine if a statue is a petrified creature by trying to target it with a spell that requires a creature for a target.

With the cantrip Poison Spray, you can check for petrified creatures without using spell slots or risking damaging the creature, since it would be immune to poison while petrified.

[–] [email protected] 2 points 6 months ago* (last edited 6 months ago)

If you want to go absolutely strict RAW with the creature/object distinction, resurrection spells don't technically work. They target "a creature that died", which, by an obnoxiously precise reading of the rules, can't exist. After they die, they're an object and not a valid target.

I don't understand why they can't just make "dead" a state a creature can be in.

[–] [email protected] 2 points 6 months ago (1 children)

I hate DMing for players smarter than me 🤬🤗

[–] [email protected] 1 points 6 months ago (1 children)

You can also safely check with Vicious mockery. The spell can target any creature, but only damages the target if it can hear, which "inanimate" things cannot.

On the other hand, Dissonant Whispers causes the target to hear (rather than hearing being a precondition as it is with Vicious Mockery) and with this you can kill petrified creatures, thus ensuring no spell casters return them to flesh-and-blood, without damaging the statue.

[–] [email protected] 2 points 6 months ago

This is straight up horrible. LOL, party goes on a mission to obtain a cure for petrification to save a bunch of statues only to discover that they are all a bunch of corpses because the villain is just that big of an asshole.

[–] [email protected] 2 points 6 months ago* (last edited 6 months ago) (2 children)

My sister played a campaign as a sentient ham sandwich. She would love this.

Edit:

Lmao 🤣

[–] [email protected] 1 points 6 months ago* (last edited 6 months ago) (2 children)

I've never played DND so I don't know if this is something you could pull off or anything but I'd probably be like

"I snort the fine pile of dust" and then, I don't know, there's some latent personality or intention there, so now we have to alternate playing my character between turns/minutes or something. It'd probably make for some great RP moments, especially if each personality couldn't remember very well what the other was doing previously. Maybe the class and abilities change with each person, which makes arming up appropriately interesting or a pain depending on how we handle it I suppose.

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[–] [email protected] 1 points 6 months ago

Haha awesome, glad she enjoyed it!

[–] [email protected] 1 points 6 months ago

Fine dust does not have the consistency of chunky salsa, so it checks out.

[–] [email protected] 1 points 6 months ago (1 children)

Why would it matter if it says you die? It's not like there's a rule that dead characters can't take actions. Or that they transform into objects. Or get sent to another plane of existence depending on who they worship and their alignment while leaving an object behind.

[–] [email protected] 2 points 6 months ago

Because if it doesn't say I'm dead, I'm not dead. QED.

[–] [email protected] 1 points 6 months ago

This reminds me of Torchwood

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