this post was submitted on 13 Apr 2026
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So I got a bug in my butt to install Mortal Kombat 11 last night and was doing the story mode which is basically like a movie with intermittent fights and it occurred to me that I love Mortal Kombat but just the characters, the worldbuilding, and the lore. I've never been big on fighting games and as I age, I am finding it harder and harder to pull off special combos quick enough to even do much other than slapping buttons and hoping for the best.

My favorite MK game was one of the ones on PS2 where the story mode was basically God of War gameplay turning it from a fighter into an action adventure game.

If Midway were to make a Mortal Kombat title that was like Dark Souls but set on Outworld or something, that would definitely be my jam.

Another would be Warhammer 40k. I am not at all interested in the PnP gameplay nor a lot of the video games. But I love the lore and the game Rogue Trader is fucking dope, playing more like a traditional CRPG in that setting and not an RTS or straight up shooter.

Do y'a have any games like that? Where you like everything about them except the actual gameplay?

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[–] OrteilGenou@lemmy.world 3 points 6 hours ago (1 children)

I'd love to see Doom as an Assassin's Creed style game, where instead of it being wall to wall high-intensity violence there is a slower-pace open world story and every once in a while you're dropped into a kind of death match arena to face a boss, but you can also run into them in the wild and have to scramble to take them out before they get ya.

[–] Willdrick@lemmy.world 2 points 5 hours ago

You might like Strife

[–] GraniteM@lemmy.world 9 points 10 hours ago* (last edited 9 hours ago) (1 children)

Someone remade Portal as a browser-based side scroller, and I fucking loved that game.

I played through Horizon: Zero Dawn and Forbidden West, and with how hard every NPC was flirting with Aloy, I wondered "Why isn't this a post-apocalyptic dating sim?"

In Divinity: Original Sin II, there's a game-breaking mechanic where you can plant tea plants in pots, grow new tea plants, harvest them, and then use the buffs from drinking tea to get infinite moves during fights. I actually got into the whole management of the tea farm, and I don't want to totally throw out the RPG combat, but I might like it if farming and then using your crops to win fights was an entire game unto itself, rather than just a broken exploit.

[–] Damage@feddit.it 2 points 1 hour ago

I played through Horizon: Zero Dawn and Forbidden West, and with how hard every NPC was flirting with Aloy, I wondered “Why isn’t this a post-apocalyptic dating sim?”

I mean, Aloy is super cool, badass and hot as fuck, if you're single, the only reason not to flirt with her would be fear.
I thought that with how things ended in HFW, the next game ought to be an RTS.

[–] hostileempathy@lemmy.zip 2 points 7 hours ago (1 children)

Diablo, I want it to be an MMORPG. The story and setting of those games is awesome, but I’ve never been big on the play style.

Wish Blizzard would just layer Diablo story/art onto the WoW gameplay.

[–] Glytch@lemmy.world 4 points 4 hours ago

That's what Diablo 4 essentially is

[–] Olgratin_Magmatoe@slrpnk.net 7 points 11 hours ago (2 children)

EVE online

I loved the lore, the feel of danger in low/nullsec. But I just don't have time for a second job.

[–] Arkthos@pawb.social 3 points 4 hours ago (1 children)

X4 doesn't have quite as good lore imo, but for me it really scratches my eve itch without having to go back to that mmo. I think it's the interconnected economy of the sandbox.

[–] Olgratin_Magmatoe@slrpnk.net 2 points 2 hours ago (1 children)

I wasn't familiar so I looked it up. I absolutely love the visuals of X4, I might give it a go some day

[–] Quetzalcutlass@lemmy.world 1 points 1 hour ago* (last edited 1 hour ago)

If you pick it up, know that it has a huge modding scene that makes an already great game even better. I can recommend a few basic QoL mods if you want, though the 9.0 update is coming soon and will probably break most of them for a while.

Also, the base game has some arbitrary mechanics meant purely to punish the player so an experienced X veteran can't eclipse and steamroll the in-game factions too quickly, at the expense of making the new player experience harder. There's a list of these mechanics (and links to mods that reduce/remove them) here.

[–] edgesmash@lemmy.world 5 points 10 hours ago

Everytime I read about some insane awesome event in Eve I think, "I should totally play that." Then I get bummed for a moment that I won't be able to. Then I remember what you said, it's a second job, and I smile and get on with my life.

Maybe I'd just like to be an Eve battlefield reporter.

[–] DupaCycki@lemmy.world 3 points 9 hours ago (1 children)

Warcraft

I love the lore and story, especially Warcraft 3, but a story-driven RTS makes no sense to me. I like both separately, but not mixed together. Probably same thing with Starcraft, but I've never tried it.

[–] pinball_wizard@lemmy.zip 1 points 56 minutes ago

Probably same thing with Starcraft, but I've never tried it.

Oof. Yes. I recall Starcraft II's tutorial requiring what felt like South Korean world champion commands-per-minute play to get through maybe the third level of the tutorial.

[–] ReluctantlyZen@ani.social 13 points 1 day ago

Probably all gacha games, like Genshin Impact or FGO. There's a lot about those games I like, but the fact that they're gacha actively gets in the way. If they were just regular games, most of the problems, which boil down to maximising play time like tedious grinding or filler in the main quests, would disappear.

[–] thatKamGuy@sh.itjust.works 5 points 22 hours ago (1 children)

World of Warcraft, but predominantly as a persistent single-player world where you can invite players in (ala. Diablo 2).

I love the world building of Azeroth (even the bow out-dated, throw-away, pop-culture additions); just wish I could play and experience it all at my pace - family life currently precludes me from being able to invest sufficient time to play an MMO.

[–] pinball_wizard@lemmy.zip 1 points 1 hour ago

just wish I could play and experience it all at my pace - family life currently precludes me from being able to invest sufficient time to play an MMO.

Wayfinder does this pretty well. There's some rough edges from where they pivoted in the design, but I got it on sale for less than a single month of WoW, and have been playing through it at my own pace ever since.

[–] garretble@lemmy.world 9 points 1 day ago

Turns out: Pokemon.

I tend to only play a Pokemon game every decade or so because the formula has been basically the same since the original: you catch pokemans and then cock fight them. And I just only have so much bandwidth for that.

But over here in Pokopia I'm building habitats for them and we are all hanging out, and it's awesome. Yes, I will build you a little house, Bulbasaur.

[–] Katana314@lemmy.world 4 points 1 day ago (1 children)

Dead by Daylight.

The idea evolved out of turning horror games into multiplayer. As balance adjustments were made over time, the horror element was depleted and most of it is based around pathing between obstacles as a slower character, against one very powerful melee-based character.

It's certainly fun and bearable in its current form, but: The objectives based around "escaping the killer" tend to result in lopsided results (eg, one player that hid and escaped feeling proud, while a very good chaser gets few points since they died). The game is not accessible to players intimidated by horror, and some effects even trigger certain phobias or bodily resistances (eg, The Plague causes some empathetic vomiting issues to some people) Plus, some players taking the killer role sometimes associate a bit too much ego to their result (they do badly in matches, and blame the game, stating "I'm Michael Myers, dropping bits of wood and puny flashlights shouldn't phase me")

[–] Soggy@lemmy.world 1 points 1 hour ago

I really love the idea of asymmetrical games like DBD but the community always ruins it. Evolve was absutely incredible in the first few weeks before players optimized all the tension out (and before the backlash over what is now laughably tame monetization).

[–] Simulation6@sopuli.xyz 30 points 1 day ago (6 children)

I just wish No Mans Sky had some point.

[–] XeroxCool@lemmy.world 4 points 9 hours ago

Sometimes I feel similarly about Elite: Dangerous. Disclaimer: I haven't played NMS because E:D gets all my spacetime tokens and I'm fine with that. "Community goals" (high payout limited time events) get me to play because it gives me purpose for a week. For the most part though, I like coming to it for an hour or two when I want to take a break from story-laden games. Hunt pirates for an hour, fly out of inhabited space and explore for an hour (well, an hour out, an hour there per session, an hour back next time), or just chill with music and asteroid mining.

So I do wish there was a plot at times, but I do appreciate it for mixing up the routine with simple cruising

[–] Zoomboingding@lemmy.world 12 points 1 day ago

The point is to learn 3+ alien languages word by word

[–] Quetzalcutlass@lemmy.world 5 points 1 day ago* (last edited 1 hour ago)

I just wish they'd dedicate one or two of their major updates to integrating all the random features they added into a cohesive whole. Right now there are dozens of systems that are almost all pointless shallow grinds as well as completely isolated from every other system. It'd give the game some real depth if these mechanics interacted with each other in any way.

That, and fix their damn inventory system. It's been a decade and multiple overhauls and basic crafting and inventory management is still unpleasant and tedious.

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[–] CaptSatelliteJack@quokk.au 3 points 1 day ago (1 children)

StarCraft, League of Legends, Warhammer 40K (shoutout to Darktide the goat), Rainbow 6 Siege, list continues...

[–] sober_monk@lemmy.world 1 points 4 hours ago

Warhammer 40k comes in all flavors! You can try shooters like Boltgun (boomer shooter FPS), Space Marine (TPS with some hack and slash) and Space Hulk: Deathwing (FPS), among others.

For tactical stuff, there's Battlefleet Gothic: Armada (RTT with space ships) Mechanicus (turn-based tactics) and Dawn of War (the last one was meh).

Fun stuff like Shootas, Blood and Teef (platformer) and Rogue Trader (RPG) are also out there. And lots of these are getting sequels pretty damn soon!

[–] Nima@leminal.space 10 points 1 day ago

Hades and Hades 2. I am someone who is a huge fan of visual novels and the games already have a fantastic dynamic between characters and amazing writing.

i just hate that I have to play a game genre im not good at to get more of a story I'm extremely invested in. and characters I'm attached to.

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