winety

joined 2 years ago
[–] winety@lemmy.zip 8 points 1 week ago (1 children)
[–] winety@lemmy.zip 22 points 2 weeks ago (1 children)

I would enjoy the hell out of a Mass Effect themed turn based strategy.

[–] winety@lemmy.zip 1 points 1 month ago

Audacious has a Winamp skin, that's enough for me.

[–] winety@lemmy.zip 1 points 1 month ago (1 children)

Isn't a suit jacket plus jeans just business casual?

[–] winety@lemmy.zip 22 points 2 months ago (5 children)

That doesn't make it (much) safer.

[–] winety@lemmy.zip 1 points 2 months ago

To anyone familiar with Sway who'd like to try a scrolling WM, check out Scroll. It's a fork of Sway (you can use the same config with minimal changes) which behaves similarly to Niri.

[–] winety@lemmy.zip 102 points 2 months ago (13 children)
[–] winety@lemmy.zip 6 points 2 months ago (1 children)

I think what Missphant was asking wasn't "what is input latency" but was "does flatpak introduce more input latency than a 'normal' application". Unfortunately, after a quick search I didn't find any benchmarks. (I didn't look very thoroughly.)

[–] winety@lemmy.zip 5 points 3 months ago

No no, it works fine now. Only the links are still a bit too dark.

[–] winety@lemmy.zip 3 points 3 months ago (2 children)

I tried both Firefox and Chromium and neither showed the page correctly even though they both support it. Weird...

[–] winety@lemmy.zip 4 points 3 months ago (4 children)

When I inspect the css, no element has a color attribute set, and the default value (in my "non dark mode" browser) is black.

[–] winety@lemmy.zip 2 points 3 months ago (6 children)

Is the website supposed to be black text on dark grey background?

 

The linked video explains what happened with BattleBit Remastered. The TLDW is that it's stuck in eternal early-access because of feature creep and the devs not being able to use version control system (e.g. git) properly, so they cannot release smaller patches and bug fixes.

I haven't actually played Battlebit yet. I watched some gameplay on Youtube and added it to my wishlist. I wonder if it's worth buying – it's still being played by ~1000 people.

 

So, Starfield was a disappointment (in my opinion). The story isn't interesting. The lore and world-building do not make sense. The game mechanics do not mesh together. (And it doesn't run well on the Steam Deck.)

But the promise of Starfield? The big space game? The big space RPG where you can play as Captain Reynolds type character? That's something I can get behind. I want to traverse space, visit different planets, get lost, meet interesting characters, solve their problems, and shoot some stuff. Two games come to my mind when I think of this:

  • No Man's Sky
  • Mass Effect

I've only played a few hours of No Man's Sky, but I think it does space traversal well. To put it bluntly, flying from planet to planet without interruption is better than fast travel. But the gameplay loop did not

Mass Effect nails the space adventure side of things. You visit multiple interesting places, you meet different people with curious problems, and you solve these problems (mainly by shooting). But it's a typical Bioware game: The places you visit are small and confined, and there are (comparatively) few of them. The space traversal is done by clicking a few buttons in a menu.

My question is: Are there any “big space games”? Are there any games that deliver on the promise of Starfield? What are your favourite sci-fi RPGs?

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