this post was submitted on 23 Dec 2025
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[–] Blue_Morpho@lemmy.world 156 points 3 days ago (1 children)

Bedrock Minecraft has always been the micro transaction version of Minecraft.

If you're playing Bedrock and are now worried about Microtransactions, that's on you.

[–] femtek@lemmy.blahaj.zone 62 points 3 days ago (5 children)

Yeah, I'm convincing my daughter to switch to Java or https://www.luanti.org/, the big issue is my ex doesn't have a PC for her, only an Xbox.

[–] SaveTheTuaHawk@lemmy.ca 55 points 3 days ago (2 children)

We will be forced to rent computers from nvidia soon anywayl

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[–] MonkeMischief@lemmy.today 43 points 3 days ago (2 children)

What a fantastic awareness campaign for Luanti!

[–] sol6_vi@lemmy.makearmy.io 14 points 3 days ago

Luanti is actually pretty great so far. Some of it is jank in the way that you can tell its made by people who make software not necessarily artists but its still a good time. A lot of effort has gone into it over the years and I appreciate its existence

[–] Gormadt@lemmy.blahaj.zone 6 points 2 days ago

Holy crap the map is 62,000 x 62,000 x 62,000?!?

Alright I'm gonna have to give this a try, I always felt the maps in Minecraft weren't nearly deep enough.

[–] prole@lemmy.blahaj.zone 12 points 2 days ago

I know what they meant, but "head of Minecraft" sounds funny to me. Like "my dad works at Nintendo" vibes lol

[–] LiveLM@lemmy.zip 51 points 3 days ago (3 children)

Bedrock has been doing shitty monetisation for ages. Play Java, enjoy.

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[–] Xylight@lemdro.id 26 points 2 days ago (1 children)

Minecraft Java edition feels like the "community" version of the game while bedrock seems like the awful micro transaction playground for Microsoft.

[–] SCmSTR@lemmy.blahaj.zone 11 points 2 days ago

Minecraft Java Edition is Minecraft and Minecraft "Bedrock Edition" is an awful Microsoft rip-off because Microsoft is bad at everything and wholly hostile to consumers and other businesses and run by ants.

[–] umbraroze@slrpnk.net 18 points 2 days ago (3 children)

Interesting to see how this pans out.

Minecraft really isn't a game where microtransactions work, at least on the ethical stuff. It's a game about creativity and sharing, which means a lot of people won't be bothered with mtx.

The elephant in the room is that there's a giant ecosystem of paid server nonsense, most of which is basically pay-to-win and gambling for school kids, which Microsoft and Mojang somehow approve. They just think it's unfair they don't get a cut, hence the push for Bedrock marketplace and servers. Thing is, if Microsoft really starts seriously sticking their fingers into that pie, I really hope the regulators start waking up.

Microtransactions don't work in Minecraft.... yet...

That's exactly why they're getting the experts involved.

[–] Flipper@feddit.org 11 points 2 days ago

My man, have you seen the bedrock edition?

[–] SpruceBringsteen@lemmy.world 8 points 2 days ago

If Roblox gets to why can't we?

-Microsoft

[–] carrylex@lemmy.world 57 points 3 days ago (1 children)

They just removed obfuscation from Java Edition. If they even try to do a single stupid move - like with chat reporting a few years ago - it will be simply modded out of the game.

The only thing that they might be able to do is increase the price for buying the game, mess with the accounts or illegally change their EULA - without notifying anyone - again.

Bugrock Edition on the other hand is already a dumpster fire for years, so nobody really cares about that one in the first place...

[–] scrubbles@poptalk.scrubbles.tech 27 points 3 days ago (1 children)

As long as the java edition exists it's still there.

Even if the java edition goes away, it will still be there.

[–] empireOfLove2@lemmy.dbzer0.com 27 points 3 days ago (2 children)

If Java edition "goes away" it will just become a standalone community distributed platform frozen in development time.

[–] Jyek@sh.itjust.works 26 points 3 days ago (2 children)

Nah the modding community would pop the fuck off. Half of the work of the mod devs is keeping up with version compatibility. Imagine they no longer have to worry about version changes ever again? They can just develop their mod and put all of their effort into the latest version of Minecraft.

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[–] WhiskyTangoFoxtrot@lemmy.world 41 points 3 days ago (2 children)
[–] groet@feddit.org 18 points 3 days ago (3 children)

What actually is this? The Website is rather unhelpful. Its just a Minecraft clone?

[–] zarkony@lemmy.zip 28 points 3 days ago (1 children)

It started as minetest, an open source minecraft clone. It has since developed into a full voxel engine, supporting community made game modes and modpacks.

[–] groet@feddit.org 14 points 3 days ago (1 children)

It has since developed into a full voxel engine, supporting community made game modes and modpacks

Thanks, that's exactly what I was talking about. What does that mean? Its a Minecraft clone?

[–] art@lemmy.world 15 points 3 days ago (2 children)

It is a Minecraft clone, but it does a lot more. People are building new games with the same engine. It's called a voxel engine, because that the type of 3D that was popularized by minecraft.

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[–] pinball_wizard@lemmy.zip 16 points 3 days ago* (last edited 1 day ago)

What actually is this?

Luanti is the engine that MineClonia runs on, and Mineclonia is a full featured, finished, Minecraft clone.

The Website is rather unhelpful.

Seriously. It's a little sad.

Its just a Minecraft clone?

For practical purposes, it absolutely is.

Grab Luanti for free off of F-Droid or any Linux app store, or out of the SteamDeck Desktop "Software Center". Launch "Luanti", choose "Mineclonia". (Edit: or Windows or Mac, too. - Luanti - Getting Started.

Pick a username to "Register" (local play is identical to server play) and start playing free open, wonderful, easily modded, multiplayer Minecraft clone.

If a friend wants to join, just give them your IP address - even on SteamDeck or Android phone (edit: and Windows and Mac - sorry, no iPhone, I think.)

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[–] Sunsofold@lemmings.world 35 points 3 days ago (1 children)

Another little reminder:

  • if you play games, do not buy microtransaction items or, if possible, games that try to sell them.
  • If you are a parent, do not let your kids buy microtransaction items or games that try to sell them.
  • If you know a parent who is not a gamer, share these concepts with them. They won't have these sorts of things piped into their bubble under any normal circumstances.
[–] Waraugh@lemmy.dbzer0.com 26 points 3 days ago (4 children)

My kids, 10 and 14, are very anti corporate greed and I couldn’t be more proud. They also complain when they aren’t on the local WiFi if they are playing mobile games because the ads don’t get blocked. A couple years ago my youngest asked me to turn ads on so he could hatch monsters or something faster, I bypassed his device and a couple months later he was complaining that the game is a time sink full of ads and he doesn’t want to play it anymore and wants ad blocking re-enabled.

They aren’t perfect and I have never tried to preach to them too much. Not really sure where I was going with this but your post reminded me how much I appreciate that my boys actively avoid and protest against playing games with ads and micro transactions at such a young age and I felt like sharing with someone.

[–] mic_check_one_two@lemmy.dbzer0.com 9 points 3 days ago* (last edited 3 days ago)

FWIW, simply living with an adblocker for a while will inoculate you to a lot of the most predatory BS. My wife had a similar experience. At first she was annoyed by the dual pi-holes I set up, because they broke her sponsored Google search links. Then she learned to skip those first few links and got used to having ads blocked. We recently moved, and I hadn’t had time to set them back up. I have simply been using the new ISP’s modem/router.

Last week, she basically begged me to find some time to set the network stuff back up, because she hated seeing ads now. She got used to the pi-holes, and then they were suddenly gone. She was like “yeah a lot of my favorite sites are basically unusable now. I don’t know how the hell I ever functioned before you set those things up…” What sent her over the edge was when she noticed an ad on our TV’s sleep screen. Not even in the show we were watching. Just on the sleep screen, because the show had been paused for like 15-20 minutes. That one ad was the straw that broke the camel’s back, because even when the device was idle it was still trying to show her ads.

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[–] TeamTeddy@lemmy.world 17 points 2 days ago (4 children)

They're never gonna put that stuff into Java, that's the fully Mojang version of the game. And even then it'll be as easy as ever to mod anything they try adding out.

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[–] poVoq@slrpnk.net 55 points 3 days ago (12 children)

https://www.luanti.org/ has long surpassed anything Minecraft had going for it.

[–] gegil@sopuli.xyz 35 points 3 days ago (16 children)

Luanti sucks in modding support compared to minecraft. Luanti mods cant override game code, so the patches to the game code are impossible with mods. Due to this limitation, even the basic things like custom controls or shader support cannot be added using mods.

[–] pinball_wizard@lemmy.zip 11 points 3 days ago

Luanti sucks in modding support compared to minecraft.

I'm surprised to hear that was your experience

Modding means something very different in Luanti, and is a first class citizen.

Trees are a mod. The base game left them out, so we can mod in how we want "the concept of trees" to behave.

Luanti mods cannot override game code, so the patches to the game code are impossible with mods.

I get you didn't enjoy it, but I think your comment misleads others.

The vast majority of the code in any Luanti game is in the mods. The last 5% is in the game engine, which itself can still be swapped out, as needed.

Having modded both games extensively, Luanti was a breathe of fresh air, to me.

Due to this limitation, even the basic things like custom controls or shader support cannot be added using mods.

I don't care about shaders, so I cannot comment. Since Luanti manages mod sharing - keeping all clients in sync - maybe that creates challenges? Feels worth it to me.

As for custom controls, the Luanti mods on my server have plenty of custom controls, so I don't know what you experienced? Maybe support wasn't there when you tried it before?

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[–] Nikelui@lemmy.world 22 points 3 days ago (2 children)

I tried minetest long ago and was not particularly impressed. Has the community grown big enough?

[–] poVoq@slrpnk.net 42 points 3 days ago

The "Minetest" you tried was likely just the barebones example game that used to ship with the engine. Since so many people got confused by that, they stopped distributing that example game with the engine and now you get asked what fully featured games you want on first start. Voxelibre is the one that is like Minecraft but better.

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[–] SpaceCheeseWizard@lemmy.zip 16 points 3 days ago (4 children)

Highly recommend Vintage Story to those who love the survival aspect of Minecraft. In my opinion, it also offers a lot more creative freedom but you really have to work for it.

[–] A_Random_Idiot@lemmy.world 12 points 2 days ago (1 children)

Vintage Story is a very different, much more hardcore beast compared to Minecraft.

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[–] yufoh@lemmy.world 26 points 3 days ago* (last edited 3 days ago) (2 children)

Why do we live in a world where incompetent people are constantly rewarded

[–] funkless_eck@sh.itjust.works 19 points 3 days ago

they are competent at being leeches, parasites, ghouls and bastards.

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[–] regdog@lemmy.world 8 points 2 days ago
[–] FireRetardant@lemmy.world 27 points 3 days ago (1 children)

If you'd like to build a 4th chest, you will have to buy some chest tokens using minecoins which of course has a tiered pricing scheme.

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[–] EuroNutellaMan@lemmy.world 12 points 3 days ago

What an amazing time to have started playing Vintage Story

[–] UnderpantsWeevil@lemmy.world 23 points 3 days ago (9 children)

You can just download any of the older iterations of Minecraft and host your own server.

You don't need to be on the latest release.

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[–] Miner_Fabs@lemmy.world 19 points 3 days ago* (last edited 3 days ago)

additional context; Katie Scott, a former exec at ubisoft, will be the "Head of Vanilla Minecraft" in 2026. this source writes:

Scott left Ubisoft in November, but her role as vice president of the company's global creative game office saw her specialize in "competitive, live service, and free to play experiences to create games with lasting impact, high retention, and monetization results." She also writes that she focused on "live service strategies and ambitious retention and monetization" in Assassin's Creed and Rainbow Six games

now that sounds bad on paper, but it's unclear to me what exactly she'll be doing in this position. best i could find was this linkedin post advertising the position 7 months ago, which reads:

Join us in shaping the future. Minecraft isn't just a game. It's a platform for creativity, learning, and building community. We're seeking a senior leader, based in Stockholm, to guide our talented teams toward Minecraft's evolution. Help us build a better world through the power of play.

my interpretation of this is that she'll still be under other managers, and wouldn't be making any big decisions alone. regardless, this is not a good look for Mojang, especially at a time where the community are getting impatient with Bedrock's issues.

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