this post was submitted on 26 Nov 2025
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Hear me out. A few games have shader installations that will usually apply any new settings you put down AFTER you restart the game, and a lot of other games have graphics settings that will only apply after you've rebooted the game.

I don't think it would cost developers ANY amount of money or any significant development time to add a "Reboot game" button (or toggle) every time the player presses the quit button, or give the player a prompt every time they change a setting that requires a game restart (like in both PC versions of GTA V).

I also think ANY game should have a "full potato" mode capable of running in older computers with NONE of the fancy graphics stuff that we have access to today, despite having a decent computer now.

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[–] ivanafterall@lemmy.world 2 points 1 hour ago

Nude mode. We're all grown ups here.

[–] MonkderVierte@lemmy.zip 3 points 1 hour ago* (last edited 1 hour ago)

Pause on focus loss/main menu. It's so simple, but often missing.

[–] SCmSTR@lemmy.blahaj.zone 3 points 2 hours ago* (last edited 1 hour ago)

Enterable values for mouse sensitivity.

No sliders.

I'm talking, down to at least the thousandths place decimal, and up as high as I fucking want. This allows your mouse sensitivity to not only account for how you play, but also how everybody else plays.

And if you're one of those devs that has the aiming be different than mouse cursor, or even MULTIPLE mouse cursor speed settings, HAVE ENTERABLE VALUES FOR THOSE TOO!!

Sometimes I'm at 1% and it's too high still.

Sometimes I'm at 1% and it's too low and 2% is too high.

[–] INHALE_VEGETABLES@aussie.zone 1 points 1 hour ago

Games with third person peaking should have server options for first person only.

[–] Gonzako@lemmy.world 3 points 2 hours ago (1 children)

An FOV slider. I don't care if you're a 2D game, you're honoring totalBiscuit

[–] dustyData@lemmy.world 1 points 1 hour ago

In his honor, I still lick walls in videogames to this day.

[–] termaxima@slrpnk.net 4 points 3 hours ago (1 children)

A combined off switch for TAA, Ray Tracing, DLSS, frame generation, and all of that nonsense.

I hate that games now turn to soup when in motion, even with motion blur off.

[–] SCmSTR@lemmy.blahaj.zone 1 points 2 hours ago

A combined button would be great, but just having all of these settings able to be directly turned off would be great.

[–] londos@lemmy.world 8 points 5 hours ago* (last edited 5 hours ago)

Local server

Edit: or any server

[–] teawrecks@sopuli.xyz 4 points 6 hours ago

Adding a reboot button is ONLY necessary if the game isn't made correctly. There is otherwise no reason to ever need to restart the game. I would see the addition of a restart option as lazy or an admission of failure by the dev.

[–] BlameTheAntifa@lemmy.world 11 points 9 hours ago (2 children)

Chromatic aberration and film grain. If your game has either of those and no way to turn them off, I wish you a slow, painful death and I will probably refund it.

[–] MonkderVierte@lemmy.zip 1 points 1 hour ago* (last edited 1 hour ago)

And that movement blur, whatwasitsname?

[–] LiveLM@lemmy.zip 25 points 12 hours ago (1 children)

An option to choose what controller glyphs I want to use (Xbox, Playstation, Nintendo, directional) and a option to always use those glyphs even when mouse input is detected, so I can use Gyro without the glyphs constantly flickering ☺️

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[–] pachrist@lemmy.world 5 points 9 hours ago

System clock in the top right corner.

[–] hikaru755@lemmy.world 22 points 14 hours ago (1 children)

Not quite a setting, but every game should be required to tell you how long ago the last save was when you quit the game. I absolutely don't understand why it's only a tiny minority of games that does this, it is such an obvious thing to do

[–] SCmSTR@lemmy.blahaj.zone 0 points 2 hours ago (2 children)

Like a timestamp on the save?

[–] hikaru755@lemmy.world 1 points 40 minutes ago

I'm thinking specifically when you exit the game, and it says "Are you sure? All progress since you last saved will be lost", it should just have an additional "(last saved 2 minutes ago)" line in there. I think the recent Spiderman games did that, iirc

[–] Kangy@lemmy.dbzer0.com 1 points 1 hour ago

Well yes and no. Stellar Blade for example. When you click exit to desktop it pops up the usual unsaved data will be lost stuff but also has a timer below it showing when the last save was made

[–] creature@lemmy.world 24 points 15 hours ago (1 children)

pausing during cutscenes - it's weird that this isn't always an option even in AAA

[–] Randelung@lemmy.world 12 points 13 hours ago

Also skipping them, please.

[–] Kolanaki@pawb.social 9 points 12 hours ago (1 children)

Everything should be controllable. Give me all the options. Every graphical feature, every UI element, even gameplay mechanics. If it is as simple as adjusting a number or selecting something from a table, give me the option to control it myself.

[–] Damarus@feddit.org 1 points 3 hours ago

Okay you can now control the shadow casting behavior of every single entity in the game individually. Happy?

[–] flamiera@kbin.melroy.org 19 points 16 hours ago (6 children)

When I want to quit your game, I mean it.

I do not want to be prompted several times as attempts to keep me in the game when I just want to leave.

[–] SCmSTR@lemmy.blahaj.zone 2 points 2 hours ago

Games that honor alt-f4 INSTANTLY are amazing

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