Ubisoft is a textbook example of what happens when you pin your companies revenue on a small handful of IPs and milk them to the absolute fucking limit. I like assassins creed, but I’ve played enough of them for the rest of my life. Make something new my dudes.
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They have so many great IPs that are just gathering dust or in development hell, yet they keep milking the same few games every year.
The only possible explanation is that they didn't use enough AI.
To make the games, or to cook their books?
Yes.
You're correct! They should have fired at least 20% more of their staff and used AI to build everything, and not test any of it. It's the only way.
I remember when Ubisoft was a logo I liked seeing on my gaming screen.
Now it just looks like a flushing toilet.
Man, they have had some really good IP over the years and somehow managed to ruin all of it.
That's what you get when you don't want to pay people for their work and try to keep teams together. The newbies aren't going to care about the rich history of the games they're banging out code for at 3 AM on a Saturday.
The usual cycle. They get good, get big, get shit, get insolvent or bought up until there's no bigger fish anymore (in which case you have to live with shit until they get insolvent after a long time).
Wait...you can just do that?
You can do whatever you want there, as long as you are ok with the penalties.
You... can...
But its... kind of a really bad move, from the perspective of anyone with money, involved in Ubisoft.
This is roughly the equivalent of an unannounced, sudden bank holiday, you know, right before everything over the FDIC insured 250k gets cleaned out.
Ubisoft better get comfortable with not owning their own company.
You cheer this on, but what are the odds that saudi arabia buys them up?
How many things do you want owned by the worst country bar none for human rights? (yes I am aware the US is racing to catch up, but is nowhere near as bad per capita).
I‘m looking forward to next year when AAA studios will continue to disappoint even harder while indie games flourish and gain market share. Maybe the AI bubble pops too. One can only hope.
Then the AAA studios will use some of their Saudi cash to buy out the most prominent indie developers, only to slowly strangle their products
This is what happens when you abandon Splinter Cell.
It's what happens when you operate your company with an accountant mentality. The focus is 100% on money, and 0% on creativity.
They always realize too late that customers won't just give you money, you have to offer them something decent in exchange, but accountants don't know how to do that, which is why you NEVER let accountant craft the business strategy for a company.
If they try to offer suggestions, you scream at them to get back to their hole and count the money like they're supposed to, and when their opinion is needed, it will be solicited, which will be NEVER.
Most likely they fucked up their report and they're using the rules of the exchange to suspend trading until they fix the mistake. But Ubisoft has been running on fumes for some time now, shitting out the same 3 or 4 games over and over again so I doubt their financials are that great.
The only games in my Steam library that I can't play are Ubisoft.
Fuk Ubi. Forever. I would be happy if they went under.
The Nestle of video games. Because just like the food empire it never got flagged by the EU for overreach.
There AAA games.
Then there’s one AAAA game.
Next must be the AAAAA game they’re working on. It’s an extraction shooter.
Roguelike Deckbuilder Extraction Shooter.
They know. They're done, and that's that.
I don’t think video game companies should have gotten this big and/or complex…..
Professional (as in they earn money, not skill level) Xers fuck everything up. (here, X is an arbitrary verb or a brand name)
My anecdotes: Youtube was good before professional youtubers became a thing (systemic problem, people are not the issue but the environment which breeds them), now it's attention economy and or one topic discussed for 50 minutes (a video explaining the same topic with the same intensity from 10 years ago is 2 minutes long)
Gamers were problematic but harmless, professional gamers caused betting pandemic (sponsored content).
Streamers were funny, professional streamers are sexy/deadly-sells-to-children.
I liked it when people were sharing stuff online because they were bored, and not because they were hungry.
I'm noticing it happens with all companies.
They start out small and can't afford to pay businesspeople to figure out how to fuck over their customers as hard as possible.
Then, after the company is successful thanks to the hard work of the workers, the business-school people start applying in droves to make sure every company operates like gas stations across the street from each other.
It results in companies making decisions like having higher budgets for advertising than what they spend on actually making a product, because the data says it will make them more money and stupid customers keep reinforcing it.
Nothing will meaningfully improve until our culture stops valuing people based on their wealth. I have no hope for that to happen in my lifetime.
Yikes bikes. Obviously the writing has been on the wall for a minute. But I didn't realize it would happen in one minute.
Either way, he recommended that everyone "freak the fuck out for the next few days and speculate as much as possible until they announce something,"
Advice after my own heart. Freaking out and speculating are always the best move.
For being too fat for their own good, tear the damn thing down.

This exactly what happens when you rely on rhetoric, instead of you know, making games that people like.
All you had to do was make good and fun games. How do you fuck THAT up???? Especially when you were already doing it.
And not to mention...
"Hey guys, what can we make that people really want?"
"I hear people all the time over the last decade asking for a new Splinter Cell game."
"Yeah, ok, Brad. We'll call that plan B... Every year with this asshole. Does anyone have any REAL ideas???"
Because fuck gamers, right, Ubi? Expedition 33 showed the world what current games makers can do when pricks in suits arent around to muddy the waters. The quicker UBI folds, and all that talent leaves to make something that they actually want to make the better.
I've never heard of this happening before? I'm sure it has, but first time for me.
Maybe the dog ate their homework?
The Ubisoft trading community are coping to justify holding on to their tanking investments. It's a gambler doubling down on losing.
Christ, how the mighty Ubisoft has fallen. They will go the way of EA and become a spyware company for the decadent Arab royals. I'm just crying that Ubisoft made some of my favourite games growing up and look what they have done to my boy-- a rotting zombie 🥲