this post was submitted on 03 Apr 2025
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I want to grapple, glide, wall run, etc around a big open world. What are some games you think are fun for that?

I picked up Sunset Overdrive on a sale, and the rail grinding is fine I guess, but it's just not clicking with me.

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[–] [email protected] 1 points 6 days ago

I would recommend Mad Max on Steam. It is a great open world game with much freedom of movement. Obviously, you will do more driving than walking, but the driving feels very satisfying.

The combat is mostly in Batman-style group brawls, where you have to dodge/block when a prompt appears over an enemy's head.

[–] [email protected] 32 points 1 week ago (7 children)

Why not go to the original? Mirror's Edge (2008) has still probably the best first person movement of any game. Unlike it's sequel, It's not an open world, but many cited it as a plus, since the levels still feel free but very well designed asking you to sprint through - and nearly the whole game you just run and climb with very few interruptions.

[–] [email protected] 3 points 5 days ago

I recently learned that Mirror's Edge was written by Rhianna Pratchett, daughter of Terry Prachett.

[–] [email protected] 7 points 1 week ago

Dying Light, the zombie parkour game was also good and had great movement mechanics.

[–] [email protected] 4 points 1 week ago

Was also coming in to recommend mirrors edge, what a great game.

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[–] [email protected] 30 points 1 week ago (8 children)

if you haven't, please play just cause 3. it is genuinely one of the greatest games ever made and the entire premise is: ok here's your grappling hook, parachute, wingsuit, bombs, and guns, now go blow up every thing and/or person with red on it. there is a story (and it's decent) but who cares, you upgrade your shit by doing cool stunts and the main mode of progression is a how-much-shit-have-you-blown-up-in-this-area meter.

[–] [email protected] 8 points 1 week ago (1 children)

the story is much better in jc2 but it's so hard to go back to with how well executed the movement was in 3. it's a shame they skimped on the writing.

like, the final boss in 2 is a fist fight on a flying cluster of ICBMs. the final boss in 3 is... a helicopter.

[–] [email protected] 5 points 1 week ago

yeah the story isn't amazing but everything else is the best ever made

[–] [email protected] 7 points 1 week ago

you upgrade your shit by doing cool stunts and the main mode of progression is a how-much-shit-have-you-blown-up-in-this-area meter.

[–] [email protected] 6 points 1 week ago* (last edited 1 week ago)

I can't even play JC4 because JC3 was just so good. Why the hell did they change the formula in 4? The missions are boring as hell in 4. They kept the "fight these guys," "open these doors," "release these prisoner" missions, but I have yet to be tasked with destroying, well, anything. 😮‍💨

The only thing in 4 I liked more than 3 was that the rocket things you can stick on stuff can be used multiple times and don't automatically explode, so you can use them to fly a car without fear of blowing up.

[–] [email protected] 5 points 1 week ago

100% agree. JC3 is a gem of a game

[–] [email protected] 5 points 1 week ago

JC3 is fun to just spend hours dicking around in, or seriously investing it with the gameplay. It's honestly amazing how good of a game they made around the concept of "blow up some shit, and then blow up some more shit"

[–] [email protected] 4 points 1 week ago (1 children)

It's also a beautiful game. I would spend hours just zipping around and taking in the scenery. Thanks for the reminder that I need to replay JC3

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[–] [email protected] 24 points 1 week ago (3 children)

I haven't played the PC version, but I expect it's the same as the console version: Prototype (from Activision in 2009; there's another game listed with the same title). The story is utter garbage, but everything about the moment to moment gameplay is great, and it definitely checks the boxes you're looking for. I never played the sequel, because it re-used the same map, and that's a lot like playing a Mario game with all of the same levels as the one before it, but this first game rules.

If you have access to something that can play Xbox 360 games, I'd also highly recommend the first Crackdown.

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[–] [email protected] 21 points 1 week ago (1 children)

Just Cause series is great for that, JC3 being an absolute joy of free movement. I used to spend hours just gliding with grappling hook and fly suit.

[–] [email protected] 4 points 1 week ago (2 children)

I saw that one thrown around when I was searching before. I wouldn't really be playing it for the story, but as long as the story's there, should I be familiar with the first two?

[–] [email protected] 10 points 1 week ago

Honestly, there's nothing you can really miss IMO, the game presents everyone and everything in a nice and smooth way and you won't ever be lost.

[–] [email protected] 4 points 1 week ago

anything that matters in that game is introduced or explained in it.

[–] [email protected] 17 points 1 week ago (1 children)

Not all open world, but:

  • Dying Light 1 has a really fun parkour movement system (haven't played Dying Light 2)
  • Ghostrunner, also kind of parkour-based, really gets you into a flow state once you get the hang of the movement
  • Vanquish is always pretty satisfying IMO, both movement and combat
  • Jet Set Radio or its spiritual successor, Bomb Rush Cyberfunk (different dev, same idea) are really fun, especially with friends
  • The remake of Tony Hawk's Pro Skater 1+2 is pretty damn good
[–] [email protected] 3 points 1 week ago (2 children)

Unfortunately Jet Set is not sold on steam anymore

[–] [email protected] 6 points 1 week ago

BRC is an incredible replacement though. It's not quite the same as OG Jet Set Radio, and I think that's okay, but it is very clearly walking around with JSR's bones inside. Besides which it has probably my favorite video game soundtrack from the past decade.

[–] [email protected] 5 points 1 week ago

Ah, damn. I did buy it many years ago, but it's unfortunate that new users can't access it.

[–] [email protected] 17 points 1 week ago* (last edited 1 week ago) (1 children)

Prototype was my jam back in the day, since I had Xbox and not a PS3 and couldn't play Infamous.

Having played Infamous finally on PS5... Prototype is actually better anyway and it's insane how it was overshadowed by Infamous to begin with.

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[–] [email protected] 13 points 1 week ago* (last edited 1 week ago) (2 children)

Warframe has some of the best movement in a game ever. Not exactly an MMORPG, not exactly Open World, but definitely space ninjas on crack.

Also, it can be played completely free. There is a paid currency model (platinum), but it's tradeable between players (so you can trade items and earn Platinum), and most non-cosmetic items are obtainable through gameplay.

It's been around since the early 2010s but keeps evolving and manages outperform AAA titles on the regular. If you like high fantasy sci-fi cosmic horror madness on drugs that won't be invented for another 100 centuries or so, give it a shot.

[–] [email protected] 7 points 1 week ago (4 children)

There's so much I want to like about Warframe, but last time I tried it I couldn't get any sense of what a new player's supposed to do to start progressing, or to get the story in a comprehensible way. The build timers also made me sad. I got all the parts, just give me the Rhino.

Still though, "We All Lift Together" is a certified banger.

[–] [email protected] 4 points 1 week ago

Fair point. I've played it on and off for years now, and I still have no fucking clue where the game wants me to go (although it's a lot better now than it used to be). The storyline is... complex to say the least, and the game doesn't do much to drive you an particular direction. Progression is also lateral, not vertical, so while you have a wide variety of options and directions to explore, they can be shallow and overwhelming at the same time.

On the plus side of that, every time I come back, it's like a new game, but with the same combat / movement that got me addicted back when it was nothing but grind.

And agreed - their music production is definitely spot-on.

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[–] [email protected] 12 points 1 week ago (1 children)

maybe not quite what you're looking for but the shadow of mordor series has a liiiitle bit of that. obviously not as city-focused as arkham or spider-man.

[–] [email protected] 4 points 1 week ago

Your character becomes a double jumping revenge ghost sprinting through the environment pretty early in the second one.

Good suggestion.

[–] [email protected] 11 points 1 week ago (1 children)
[–] [email protected] 6 points 1 week ago (2 children)

I haven't played it in 15 years or so, but I think it wasn't open-world?

[–] [email protected] 7 points 1 week ago

Mirrors edge catalyst then.

[–] [email protected] 3 points 1 week ago

That's true, I missed that

[–] [email protected] 10 points 1 week ago

Prototype 1 & 2, you'll love the glide movement

[–] [email protected] 9 points 1 week ago* (last edited 1 week ago) (1 children)

The movement in Sunset Overdrive is amazing and I think was the base for the movement in Spiderman since it's made by the same developer. I preferred the movement in Sunset Overdrive, personally.

You have to get to the point that you get the air dash for it to be smooth and you can chain together your parkour movement across the entire city

The humour is a bit divisive/hit or miss though and the open world is a little dead by today's standards.

[–] [email protected] 3 points 1 week ago (1 children)

Ah, maybe that's the missing ingredient. Pretty sure I don't have that yet. I fucked off from the main story almost immediately to go find balloons and such.

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[–] [email protected] 8 points 1 week ago

Dying Light had a mediocre story and repetitive gameplay, but the parkour mechanic was what made it interesting in the long run. Jumping around and climbing stuff was so satisfying.

As for side scrollers, Ori might not be the most difficult platformer I've ever played, but it certainly was the most fun, thanks in no short part to the fluid and dynamic movement of the main character. The camera is also very wide, to allow you to see the road ahead clearly, which is not something that all platformers do right, surprisingly enough.

[–] [email protected] 7 points 1 week ago (2 children)

Steep (snowboarding, skiing, paragliding, wingsuiting) and Red Dead Redemption 2 (fast travel is an option, but come on, enjoy that ride!) are the two that I really enjoy.

[–] [email protected] 4 points 1 week ago

Loved Steep and have tons of hours on it. However, my issue with it is that it is a purchase for a single playthrough: there's no way to start over. I didn't play in years, mostly forgot how to play and would like to have a few tutorials, rediscover the open world again, etc.

[–] [email protected] 3 points 1 week ago

Great choice with Steep. Very underrated still

[–] [email protected] 7 points 1 week ago

Okay this is a little off script since it's not an open world game, but if you're only looking for satisfying movement you should take a look at Neon White. Just be warned that the writing is... on the cringier side. But that doesn't really matter in the end.

[–] [email protected] 6 points 1 week ago (2 children)

Echo Point Nova. Super fast and fun. Hoverboard, Wallrides, grapple, etc are all here.

[–] [email protected] 3 points 1 week ago (1 children)

Ooh, I wasn't thinking of first-person games, but that does look pretty gnarly.

[–] [email protected] 2 points 1 week ago

The game makes you feel like a badass.

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[–] [email protected] 3 points 1 week ago

The first ones that come to mind are : Prototype Infamous Hulk

If you like the flow but it can work without gliding/grapple games with parkour can be up your alley like mirrors edge (catalyst is open world) or dead something (rising, island?)

I recently loved Tinykin for the same movement is fun reason, not really open world but 6-7 big worlds. Ni gliding but lots of movement flow. Another not open world (and not third person) is Titanfall 2, loads of wallrun/jump.

[–] [email protected] 3 points 1 week ago

Tchia - it is a relaxing game, but I enjoyed it when I needed a break from intense games or intense life.

You can sail a boat, swim, glide, slide down hills, flip through the air AND transform into object and animals. When you are an object you can hop and throw yourself. When you are an animal you can do whatever they do, fly swim, run, see in the dark, poop on people, break coconuts, and more.

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