Tattorack

joined 2 years ago
[–] Tattorack@lemmy.world 17 points 12 hours ago (1 children)

Jesus christ, they're serious conspiracy nuts in charge looking for a scape-goat.

I got parents who believe in conspiracy bullshit, and you just can't have a reasonable argument with that level of stupid. Literally anything you say that isn't in line with their ideology will either be turned into something in line or rejected as a lie or just being brainwashed.

"No comment" is the most reasonable and none-time-wasting response you can give.

[–] Tattorack@lemmy.world 38 points 15 hours ago* (last edited 13 hours ago) (2 children)

To this guy who very likely will never see this comment:

I get through my day without using an LLM quite nicely. In fact, I don't use ChatGPT or any other form of generative garbage at all. Ever.

[–] Tattorack@lemmy.world 2 points 18 hours ago

Reminds me of The Hitchiker's Guide to the Galaxy where someone said something mundane in English, the phrase got captured by an instant microsingularity, and then by complete freak accident transmitted to a species where that exact phrase means a grave insult in their own language.

[–] Tattorack@lemmy.world 27 points 18 hours ago (21 children)

Why? What are they trying to blame Fauci for?

[–] Tattorack@lemmy.world 1 points 18 hours ago

Wat.

Just loads in for me.

[–] Tattorack@lemmy.world 30 points 22 hours ago

"Since the current administration".

In the same episode, Hammond (of Texas) reminds O'Niell that T'ealc has done some horrible things in the service of his master. O'Niell reminds Hammond (still of Texas) he has himself done some horrible things in service of America.

[–] Tattorack@lemmy.world 2 points 1 day ago

I wonder what's stopping someone from just making a screen grab of a Google Maps satellite view and feeding it to one of the many AI image generators.

[–] Tattorack@lemmy.world 0 points 1 day ago

I could care less. Make do.

[–] Tattorack@lemmy.world -1 points 1 day ago

Sucks to be you.

[–] Tattorack@lemmy.world 1 points 1 day ago (4 children)

Then go play a videogame with guns.

[–] Tattorack@lemmy.world 12 points 1 day ago (3 children)

You know, I was VERY tempted to write it that way, but decided against it at the last moment.

[–] Tattorack@lemmy.world 18 points 1 day ago

Let me just add that to the pile of reasons to hate on EA. Yeah... The pile is pretty big, EA has been hateable for quite a long time.

 

Just to start off, know that I have zero experience with this. I'm only looking into doing this because I'm absolutely sick and tired of centralised services (in this case Discord) turning to shit, and want to start a Discord-like/alternative federation between my friends.

Prosody seems to be the easiest to set up, and has all the available capabilities for a server that allows Discord-like functionality (text, group voicecall, streaming). Movim is the client that makes use of all that.

But I don't have a clue how to set up a Prosody server with Podman. I've never done this before. I started by downloading the Prosody image through Podman, then tried running it, which prompted the creation of a container. Kept everything at the defaults and tried running it, but it didn't work.

What do I do from here?

 

First some tech specs out of the way:

  • OS: Bazzite
  • CPU: AMD Ryzen 5600x
  • GPU: Intel Arc A770 16 GB VRAM
  • RAM: 32 GB DDR4
  • Mesa: 25.2.6

Previously, earlier this year, I had issues like these with Oblivion Remastered. Since then a lot of updates have arrived on Mesa and I've been able to play UE5 games... relatively... well. At least, the graphical issues don't exist anymore. Arc Raiders runs particularly well.

So I decided to reinstall Oblivion Remastered and see if that works without visual problems. But now I can't even launch the game properly!

It consistently crashes 2 or so minutes after launching the game (any Proton version it's supposed to work on, so from 9.0-4 and up, including Proton GE). So this happens when the shader precaching hits around 48%.

At first I thought this was an issue with UE5 shader caching, but after it crashes in the middle of shader precaching it can launch into the game's main menu where... it crashes after about 2 minutes.

This is not an immediate crash; after about 2 minutes the game freezes (the game specifically. My system still works fine), it stays frozen for about a minute, and then it crashes with a UE crash report window.

I've been trying to look for solutions, but I'm only finding reports from earlier this year where the game would crash after an hour or at specific points in the game, nothing that is similar to what I'm experiencing.

 

cross-posted from: https://blackneon.net/post/53840

TranscriptA comic in four panels:

Panel 1. A dark and mystical laboratory, with shelves lined with dusty jars of oddities and strange artifacts, a dark witch, dressed in tattered black robes, is tired, her desk scattered with parchment and strange devices. She looks frustrated and confused. On a perch near to the desk stands a colorful mechanical parrot that contrast with everything.

Witch: Of course, we wanted crows, and the university gave us this...

Panel 2. Close-up on the parrot speaking cheerfully:

Parrot: :sparkle emoji: Greetings. I am a conversational Avian Intelligence model, developed by OpenMagic to assist you with your spells. Parrot: What can I help with?

Panel 3. The witch's face looks at the mechanical bird with annoyance.

Witch: "Shut up, you... thing."

Panel 4. The parrot continues. The witch now have her face against the desk.

Parrot: :sparkle emoji: I apologize, but I won't engage in conversations with hurtful language. Can I assist you with something else?

Opensource Web Comic by David Revoy.

 

First, some technical details out of the way:

  • OS: Bazzite, should be latest version.
  • CPU: Ryzen 5600x
  • GPU: Intel Arc A770 16 GB
  • RAM: 32 GB DDR 4
  • MESA: 25.2.7

When attempting to launch an Unreal Engine game with Proton version above 9.0-4, or Proton Experimental, or above GE-Proton 10-1 I get this crash and error:

!status && "vkQueuePresentKHR"

I've searched for this error and only found some old threads pointing to Steam Overlay being a problem. However, disabling Steam Overlay does not stop this issue.

Some of the UE games I play function on lower versions of Proton, others refuse to launch at all.

What could be causing this issue? What would I do to fix it?

 

First, some technical details out of the way:

  • OS: Bazzite, should be latest version.
  • CPU: Ryzen 5600x
  • GPU: Intel Arc A770 16 GB
  • RAM: 32 GB DDR 4
  • MESA: 25.2.7

When attempting to launch an Unreal Engine game with Proton version above 9.0-4, or Proton Experimental, or above GE-Proton 10-1 I get this crash and error:

!status && "vkQueuePresentKHR"

I've searched for this error and only found some old threads pointing to Steam Overlay being a problem. However, disabling Steam Overlay does not stop this issue.

Some of the UE games I play function on lower versions of Proton, others refuse to launch at all.

What could be causing this issue? What would I do to fix it?

EDIT:

Apparently it's an Intel card issue with a new feature in Mesa and Proton. It's so obscure and specific to Intel cards that I couldn't find anything on it.

So apparently there is some sort of anti-lag feature in the current latest version of Mesa that the newest versions of Proton can use which needs to be disabled for Intel cards with this launch command:

DISABLE_LAYER_MESA_ANTI_LAG=1 %command%

I added this to Arc Raiders, a UE 5 game that didn't launch with the latest Proton versions, and it solved the issue. There has already been a case opened on the Bazzite Github: https://github.com/ublue-os/bazzite/issues/3252

 

Link to youtube video. Tracking removed.

 

I tried installing Stellaris earlier today through my attached GOG account (I would use Heroic, but Heroic has issues with the Stellaris launcher that still haven't been fixed, and I need the launcher), Got as far as "extracting stellaris.sh", and then stopped.

Opened up Lutris with terminal and noticed that it was hanging with a repeating error. Can't find wine, can't open virtual terminal.

Read somewhere that reinstalling Lutris with flatpak would fix that issue. Was pretty sure Lutris would already be a flatpak, since it comes with Bazzite, except...

Bazaar doesn't recognise Lutris. Doesn't show up on my list of installed flatpaks either. RPM doesn't recognise it either. So I can't remove Lutris. And what's more; there doesn't seem to be a flatpak of Lutris available through Bazaar.

What now?

 

Consider this a reminder for people currently watching Star Trek, old and new.

Logic and controlled emotion aren't inherent to being a Vulcan. Somehow gaining Vulcan traits, or biologically transforming into a Vulcan, will not make you logical and emotionless. In fact, quite the opposite would happen.

Vulcans used to be warlike, barbaric (as Spock would describe them) and nearly wiped themselves out. It was the teaching of Surak in the philosophy of pure logic, after centuries of war, that made Vulcans what they are today. Vulcans do this by training logic and emotional control throughout their childhood and teenage years. Ultimately culminating in Kolinahr, the final stage to "purge emotion". But Vulcans still experience emotion, and their state of control is something that requires constant maintenance through meditation and practice.

Vulcans are far more emotional and passionate than even Humans. If a Human so much as houses a portion of a Vulcan's Katra (the mind/spirit), said Human would struggle immensely to keep their feeling under control.

I'm writing all this because I'm getting the feeling that this very important part about Vulcans is being forgotten (perhaps more-so by the current writers of Star Trek).

 

Operating System: Bazzite (Linux)

GPU: Intel Arc A770

Tried with both Flatpak Blender 3D and from Blender.org directly. Same result.

works in Blender 4.2.10 LTS, except for Embree.

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