this post was submitted on 19 Jul 2024
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[–] Ibaudia@lemmy.world 1 points 1 year ago (2 children)

I'm so glad The Last of Us exists to show people that not all video game adaptations have to be this bad.

[–] Zahille7@lemmy.world 1 points 1 year ago (1 children)

And Fallout. Goddamn, Fallout was such a good show.

[–] billwashere@lemmy.world 1 points 1 year ago (1 children)

Fallout is proof you can make a video game show good and still be true to the original game. Halo was a completely different story they tried to throw the Halo brand on and didn’t give two shits about the game. Bungie should have sued them for slander…. or whoever owns the brand now.

[–] Zahille7@lemmy.world 1 points 1 year ago (1 children)

Pretty sure it's just Microsoft who owns it now.

[–] billwashere@lemmy.world 1 points 1 year ago

Yeah I thought so too but I wasn’t sure.

[–] AWittyUsername@lemmy.world 0 points 1 year ago (1 children)

The Last of Us is supremely mid. It's not bad, it's not great it's just ok.

[–] accideath@lemmy.world 1 points 1 year ago (1 children)

It‘s a very solid adaptation. Sure, it will always sit in the shadow of the game because that’s a masterpiece but if you haven’t played the game yet watched the show, you’re getting a well produced and complete package that isn’t offensive to the source material. Because that’s what happens if you let the writer/director of the source material actually guide you in creating the show.

[–] Swarfega@lemm.ee 0 points 1 year ago (1 children)

Fallout wasn't too bad imo. A bit shit in places but they kept close to the game which certainly peases the gamers.

[–] AWittyUsername@lemmy.world 1 points 1 year ago

I preferred Fallout to the last of us to be honest. The show wasn't a 1-1 copy of any particular games but the core feeling was spot on.

[–] Kolanaki@yiffit.net 1 points 1 year ago* (last edited 1 year ago) (4 children)

The minute the show runners said that they did not play or care about the game before a single episode even aired, I knew it was going to suck balls.

If you don't know or even care about the source material: you shouldn't have the rights to make anything about it.

[–] jinkyanderson@lemmy.world 2 points 1 year ago (1 children)

The quote from the showrunner, according to the article:

“We didn’t look at the game. We didn’t talk about the game. We talked about the characters and the world. So I never felt limited by it being a game.”

Looks like they should have looked at the game a little more closely.

[–] bigmclargehuge@lemmy.world 2 points 1 year ago (1 children)

"Limited by it being a game" is such a condescending thing to say. Just shows that these people look down on video games in general and most likely have little respect for the people who these games mean a lot to. I mean, that shows in this TV show, just based on the short bits I've seen. The Chief acts like a Stallone or a Tom Cruise stand-in, instead of a stoic warrior.

I can't wait for an Elder Scrolls show helmed by these showrunners, the Witcher showrunners, and Alex Kurtzman

[–] jorp@lemmy.world 2 points 1 year ago

limited by being an interactive medium where the average narrative length is dozens of hours.

We need the unlimited story telling freedom enabled by passively watching disjoint chunks of ad-riddled content

[–] Saik0Shinigami@lemmy.saik0.com 1 points 1 year ago (1 children)

If they didn't name it Halo, it would have been a good sci-fi show on it's own. But because I walked into it knowing enough about Halo lore (even though I didn't play all that much of it). The show sucked... It wasn't even close to living up to the game series.

[–] acosmichippo@lemmy.world 0 points 1 year ago (1 children)

I felt exactly the opposite, I don't really care about halo lore that much and thought the show was horrible.

[–] Saik0Shinigami@lemmy.saik0.com 1 points 1 year ago (1 children)

Well I mean... it's no Stargate... but Sci-fi, especially space-based Sci-fi has been kind of dead these past few years. If it wasn't "Halo" I could give it a pass for sure.

But with all things taste-related... to each their own.

[–] Maggoty@lemmy.world 1 points 1 year ago

Lost in Space was better and critics hated it. They never should have given Halo a second season.

[–] acosmichippo@lemmy.world 0 points 1 year ago (1 children)

I don't even think that was the issue, the show was just fucking awful no matter how much or little it had to do with Halo.

[–] lemmyvore@feddit.nl 0 points 1 year ago (1 children)

I'm really surprised they made two seasons.

[–] cdipierr@lemmy.world 0 points 1 year ago (1 children)

For a while streamers were doing this thing where they would renew a show for Season 2 before the Season 1 pilot even released. I guess it was a way to project confidence to the audience?? Or maybe just to get the production pipeline moving so there wouldn't be 2+ years in between season releases.

Anyway, they did that with Halo...

[–] Maggoty@lemmy.world 1 points 1 year ago

I never thought I'd applaud the Netflix approach but it should have been used here. They should have just shut down production on season 2 when the first fell flat on its face.

[–] Chozo@fedia.io 0 points 1 year ago (1 children)

They knew enough to include a first-person fight scene, because that's what gamers wanna see.

[–] Kolanaki@yiffit.net 1 points 1 year ago

Sounds like the Doom movie, which wasn't originally written to be a Doom movie which is very apparent by not only a few unchanged lines of dialogue but also by the fact it was more like Resident Evil than it was like Doom.

[–] nevetsg@aussie.zone 1 points 1 year ago

I cancelled it after the first episode.

[–] MattTheProgrammer@lemmy.world 1 points 1 year ago

It was a good sci-fi show, just not a good Halo show.

[–] cordlesslamp@lemmy.today 1 points 1 year ago

Every single character in the show is unlikeable. Maybe except Cortana, but idk if I'm biased. Been having a thing for Cortana since 9th grade.

[–] franklin@lemmy.world 0 points 1 year ago (3 children)

A live-action Halo is a terrible idea, as is a live-action Avatar.

Some media is so ingrained in its spectacle that to make live action work, you'd have to spend Marvel levels of money on special effects, and why? When animation is right there.

Sure, you might be able to appeal to a larger audience, but how's that working out for you?

[–] bigmclargehuge@lemmy.world 1 points 1 year ago

Halo has worked live action in the past, albiet for shorter durations (Halo 3 and ODST both had really well done live action ad campaigns, plus there was Forward Unto Dawn).

The problem is Paramount completely missed the mark in terms of tone and faithfulness to the source material, and it seems like they didn't even try. They just went "Big green guy punches aliens, that's what those gamerzz like, right? We can do that for a few million bucks."

[–] ipkpjersi@lemmy.ml 1 points 1 year ago (1 children)

A live-action Halo that was proud to not follow the games was a terrible idea. They did not care at all about following the source material, they did not care about wanting to make something good for Halo fans. If it had been better executed it could have done well.

[–] Buddahriffic@lemmy.world 1 points 1 year ago

I really don't get why studios do that. They pick some well known franchise to attract the fans of that franchise, but then either figure they can do something better or that fans won't care if they aren't able to stick to the original story?

And so often that "better" they go for is really just different. And there's nothing wrong with telling a different story, just don't try to slap the franchise name on it for the name recognition.

Funny thing is, in some cases they could still do both by just making a new story in the same universe, either one that happens before the video game or after it (and fans would love references to events in the original story in the latter or foreshadowing events to come in the former). Though it's still gotta be a good new story that follows the rules of the universe it's set in.

And to add insult to injury, after seeing the result of this over and over, people walk away thinking movies based on video games can only suck making things harder for those who would do them right.

[–] Maggoty@lemmy.world 0 points 1 year ago (1 children)

It wasn't even that. If they had just gone for a grittier more realistic take it would have been fine on visuals and effects. The acting though was cringe worthy at times and the writing wasn't any better. It just wasn't a fun show to watch.

[–] Pregnenolone@lemmy.world 0 points 1 year ago (1 children)

I couldn’t even get through the first episode. Legitimately horrible direction, shit acting, cliche story, terrible cinematography, and crap stage design. I’m surprised it lasted this long. I’m glad I didn’t need to get Paramount+ to watch it.

[–] lemmyvore@feddit.nl 1 points 1 year ago

The fact they couldn't even make it as good as Red vs Blue is amazing. And that's not a high bar.

[–] gianni@lemmy.ca 0 points 1 year ago (1 children)

I guess I was the only one who thought it was a fun action show and enjoyed it?

[–] Dead_or_Alive@lemmy.world -1 points 1 year ago

I agree it was fine, a little slow at times but not a bad show. I enjoyed watching it, it’s too bad they cancelled it just as it was getting good.

Halo at its core is a first person shooter with a lot of lore built up around it. The show did a good job with respecting the lore and world building.

[–] Coreidan@lemmy.world -1 points 1 year ago (2 children)

Huh. So you’re telling me a show based off a FPS game sucks? Totally shocked!

No one saw this coming! /s

[–] Clasm@ttrpg.network 1 points 1 year ago

More like a show based off of a random super-soldier script they bought that they slapped the Halo logo on and hoped nobody would notice.

[–] Maggoty@lemmy.world 1 points 1 year ago

Nah it can work. It's just another in a long line of Hollywood cash grabs though.