Batshit crazy suicidal death-cult shit.
Clasm
Only because the C-suites' don't have a creative bone in their collective bodies. They only know how to follow 'numbers go up!'
Zipper merging also always seems to assume that there are no trucks/buses/trailers and that everyone isn't tailgating so closely that they can read the Vin# of the car in front of them...
I was referring to the waveyness in the center, though the warping on the esges is partly caused by both the oils and the cooling shrinkage, I believe.
The uniform buckling of the layer in the middle of the sheet is what I'm leaning on, but I don't believe that your fan speed is too high, or there would be more seperation between layers as the filament would cool too much before adhering to the layer below.
I believe there are test STLs that assist in Dialing in your settings for printing plates in particular, but I'm avoiding printing surfaces that large until I get an enclosure built.
I'd say your print time per layer might be too high, aince the filament looks to be contracting off of the plate as it cools. I'd see if there was a way to speed-up the print time of each layer, or break up the plate's large surface area with holes or other features to dissapate the stress as it cools.
TACO? Must be Tuesday...
"Dicks out for Jesus Any%" runs, when?
Our group has basically dropped GW's rulesets for OnePageRules variants, specifically Grimdark Firefight as a Killteam replacement. There's a built-in army builder and faction equivalents for just about every GW faction.
While not killteam, we used their base Grimdark to play a full 2v2 500pt game in less than 3 hours.
The best part of all of this is that there's no tracking of individual armies unique tactical options, everyone is using the same ruleset that uses a combined set of tactical options available to everyone. You can evem do- interfactional armies!
Nothing says "Death Cult" quite like the prominant display of the murder weapon used against their leader.

I know they don't need to waste space for an engine compartment, but where's the crumple zone?