this post was submitted on 19 Mar 2025
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Developers should create more games "that Japanese people like"

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[–] djsoren19@lemmy.blahaj.zone 34 points 11 months ago (1 children)

On the one hand, yeah definitely export your own cultural weirdness. Part of the joy of having so many other cultures in the world is getting little peeks into them via art.

On the other hand, some of my favorite games of all time have come from Japanese developers fetishizing American culture and trying to pretend it's normal. Deadly Premonition, Metal Wolf Chaos, all the works of Hideo Kojima. I think there's something to be said for the strange fusions that can occur when an outsider makes art in the style of a different culture.

[–] Cethin@lemmy.zip 16 points 11 months ago (1 children)

The Souls games wouldn't have happened without this either. I think both are good, but the fusion makes something special. You get all the best parts from both cultures. It's the same for food or whatever else. Combining the best parts that different groups bring in creates something that no individual group could have done alone.

[–] Jax@sh.itjust.works 5 points 11 months ago

Devil May Cry comes to mind, as well. If I'm not mistaken that game was entirely developed with Western audiences as the target demographic.

[–] Grass@sh.itjust.works 30 points 11 months ago (1 children)
[–] JackbyDev@programming.dev 5 points 11 months ago (1 children)

As an American, the Japanese market actually prefers bad games. /s

[–] Grass@sh.itjust.works 2 points 11 months ago

the only think that really kills me is when they make very u.s. or euro looking characters but they have very japanese mannerism animations or only the eyes look japanese, etc.

[–] Tudsamfa@lemmy.world 25 points 11 months ago (1 children)

There is some aspect of Japanese culture I can really do without in my games, like everyone being either a high school student, just getting 18, or 60+. Especially when they then get into relationships.

Then again, I can't really say if that would sell. I'm certainly not deep enough into anime culture to gauge interest there.

[–] Dindonmasker@sh.itjust.works 7 points 11 months ago

She's 10 000 years old!! At 60 he's actually a kid for her!!! XD

[–] thespcicifcocean@lemmy.world 19 points 11 months ago* (last edited 11 months ago) (1 children)

Weird Japanese games are the best, case in point, katamari damashi

[–] Hiro8811@lemmy.world 3 points 11 months ago (1 children)
[–] skulblaka@sh.itjust.works 2 points 11 months ago

I stay defending the weird genius of Yoko Taro's art to my brother and I stay being vindicated about this

[–] ayyy@sh.itjust.works 15 points 11 months ago

People who say Americans are lawsuit-happy clearly haven’t heard of Japanese video game publishers.

[–] Fiivemacs@lemmy.ca 13 points 11 months ago (3 children)

And movies! Ain't nothing better then The Death Note and Battle Royal

[–] caseyweederman@lemmy.ca 14 points 11 months ago

You know what they call Hunger Games in Japan?
A screenshot of the scene in Pulp Fiction where John Travolta is telling Samuel L Jackson about the little differences between America and Europe
Battle Royale with cheese.

[–] shani66@ani.social 4 points 11 months ago (3 children)

Japan just seems to have more soul than America, either that or the language barrier does amazing things to entertainment.

[–] samus12345@lemm.ee 9 points 11 months ago

It's easier to get a game made in Japan that's the singular vision of a passionate developer. In the US they're typically made by committee.

[–] Delphia@lemmy.world 8 points 11 months ago* (last edited 11 months ago) (1 children)

Its not just Japan.

Squid game, Money heist, Furies and a few other things Ive watched just on Netflix in the last few years just hit differently. Hollywood just has too many formulas that become obvious once you notice them, too many investors and networks wanting a safe ROI as opposed to pure creativity. Even the brits are a bit more willing to put "unconventionally attractive" people in leading roles and write things a bit dryer and grittier than a lot of American productions.

Something about stuff not coming through that system just feels different.

[–] Fiivemacs@lemmy.ca 3 points 11 months ago (1 children)

I don't think Hollywood has too many formulas, they have like 3..and it's blatantly obvious in anything they slop out

[–] Nasan@sopuli.xyz 3 points 11 months ago

They retired/vaulted the rest because they don't break double the production costs during opening week, or whatever unrealistic expectation they have for dumping everything into hype over substance.

[–] huskypenguin@sh.itjust.works 1 points 11 months ago

I think language barrier helps a lot with films. I think snow piercer would have been a better movie in Korean.

[–] Glitterbomb@lemmy.world 1 points 11 months ago* (last edited 11 months ago) (1 children)

For a good time, check out Funky Forest[NSFW] and Yaji and Kita. Utterly mental, both of them

[–] Fiivemacs@lemmy.ca 1 points 11 months ago

I for sure will, thanks!

[–] CH3DD4R_G0BL1N@sh.itjust.works 11 points 11 months ago

I pray he can get this idea into the thick skull of the mainline Monster Hunter director

[–] FrostyCaveman@lemm.ee 9 points 11 months ago (1 children)

Yep, the only thing that could use a bit of Americanisation is the video settings and performance side of things

[–] sugar_in_your_tea@sh.itjust.works 3 points 11 months ago

I'm totally fine with Nintendo-all style graphics. But yes, kae please give me more than 30 frames.

[–] mohab@piefed.social 7 points 11 months ago

Yes, please.

I have a lot of respect for some Western developers, and there also is a lot of trash that comes out of Japan, but I don't care about your photorealistic graphics or whatever emotional story your team of wannabe TV/film writers cooked up: Japan just does fun better, IMO.

[–] Taleya@aussie.zone 3 points 11 months ago
[–] RizzRustbolt@lemmy.world 1 points 11 months ago

Legend of the Mystical Ninja was pretty dope.

[–] ABetterTomorrow@lemm.ee -1 points 11 months ago (2 children)

Capitalism = trash games. Focus on the few and just make them good. As in story, music, character development and very last gfx.

[–] iegod@lemm.ee 4 points 11 months ago (1 children)

Gameplay before any of that, please.

[–] ABetterTomorrow@lemm.ee 1 points 11 months ago

Good call, I missed that. Yes that then the rest.