The OOP desperately needs some class consciousness.
Why are ~~Western devs~~ game publishers like this?
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The OOP desperately needs some class consciousness.
Why are ~~Western devs~~ game publishers like this?
TLOU2 had a good story. Aloy doesn't look like a goblin. Kratos reflecting on his past is good character development.
Meanwhile, your gacha waifu just had her panties censored in the latest update.
Western games are really good though
devs? yeah, no.
Yeah, the devs are desperately trying to make whatever they can with the limited time and suffocatingly safe direction they're given by the executive suite, who know that the game will give a much faster return on their investment than a well-made game given the time and freedom it needs to flourish. Game companies don't exist to make games, they exist to make money; they've long since figured out that bad games made quickly make better money than good games made slowly. If they could sell empty boxes for more money, they would.
007, mewgenics, mina, fh6, slay the spire.
I swear gamers are just incapable of happiness.
What's the reason for these specific games to be mentioned? Can't say I'm particularly interested in any of them. But I've never heard of fh6.
forza horizon 6
fall hout 6ewvegas
look the 2000s were weird we did a lot of drugs
idk, but who cares? Just ignore them all and go for indie titles. I had way more fun with FTL and Noita than RDR2, etc.
Ok, I originally read indie titties
I love FTL, but weird choice for an unfun AAA game, as RDR2 is actually one of the best AAA games in "recent" history.
i just got really bored slicing bullets, watching those testicles and waiting for them to expand or shrink
what a prank. i need a bulk crafting mod that works on console.
RDR2 was great narrative. Combined with a Westworld-like + GTA sandbox, it was super fun and immersive. Rare for a game regardless of its budget.
...maybe you're missing their point that fun is relative and what's fun for you might not be for them.
No, I don't think I do. The goal of their message is to point out that the modern AAA game industry makes similar, boring and repetitive games. RDR2 isn't that, it's a genuine piece of art. Why pick the one good apple from a pile of bad apples, when complaining about the aforementioned pile of mostly bad apples.
Rdr2 also released 8 years ago, so not really current. I would use Kingdom Come 2 as example but I dont know if it qualifies as AAA instead of AA
In my defense, I put "recent" in quotes.
Because there were plenty of great games released. You and other terminally online gamers, just ignore them and want to bitch. Time is a flat circle.
Did you mean to reply to another comment? It's like, completely unrelated to what I said, I was praising a game, not bitching. Nor did I say anything to indicate that I'm terminally online or a gamer.
Chances are strong this is in response to a woman making a game.
I agree. I hate how legit complaints about the hypercapitalistic hellscape of modern gaming are overshadowed by the constant poop throwing of racist/misogynist idiots
Was the game shit?
While I understand your point, a crappy game is a crappy game, dudes make shit games all the time
And folks don't bring their demographic into it when that happens 😅
Mainly management issues. Time constraint. See, some games, like those successfull indie games, are passion projects. Often forged by one mind.
Big companies hire people for a project. You see an issue with gameplay? Too bad youre just the designer, no one wants to hear your opinion. You lose passion, if you had any to begin with. Then companies tend to see workers as slaves. Bend the knee or else. Id not go the extra mile for benefits barely matching the lawful minimum. The new avengers show will drop nxt year? Gotta ship a product which normally needs years of development. You cut features to meet deadlines. Sometimes this is also because management thinks only pressure makes people work at all.
Western game bad when unfuckable player character, or characters above the age of 18.
I want the filthy devs listening their community!!!
The community:

What does "fail" even mean? I do have a great distaste for "AAA" titles roughly post-Skyrim, but AFAIK most AAA games succeed financially. Even Fallout76, widely regarded as a flop in terms of critical reception and player sentiment, performed reasonably well, even if not quite as well as previous Fallout titles.
There's been a growing number of AAA flops in the past 5 years. Here's an incomplete list:
I really don't want to consider Outlaws a flop even though i know the studios do. I played it (public library copy) a year after release and it was plenty fun. I'd probably pay $15 for it.
Honestly watching a let's play of Gollum was the most hilarious thing I've seen in a long time. Like 10 hours of laughs. I'm not even sure if it counts as bad anymore if you categorise it as a comedy game
Pains me to see Marathon on this list. The game is so good in so many ways. Gun play, world building, narrative, characters. The quality is truly there. Their problem was that they made the wrong genre. Why they would spend so much time and money on an extraction shooter is beyond me.
Because extraction shooters make money.
Well, some extraction shooters.
Ok, actually a very tiny fraction of extraction shooters make money.
But we can totally tempt people away from it, and make all that money for ourselves!
there have been a pretty large number of live service disasters in recent memory. from CA's Hyenas being so terrible that it got shelved after a playtest, to Suicide Squad: Kill the Justice League (blech) crashing out within a year, to Concord getting pulled off the Sony store within months, to most recently Highguard lasting a mere 45 days... and that's just what I can remember off the top of my head. Every single one of those games was a flop, with Concord famously losing Sony millions of dollars.
all this amidst a sea of studio layoffs happening year over year, I think it's fair to say that the western AAA scene is currently floundering.
I don't think it's fair to lump live service games in with all AAA games, that's its own very specific kind of failure and a lot easier to explain with greed and shit management at the helm.
Look at other recent AAA failures and it's a very different story, though still ultimately failure.
And to be fair to 76, it genuinely is a good MMO-style game now, IMO. It'll never be at the level of FNV/FO4/Skyrim as far as community sentiment goes, since you can't mod the shit out of it, but compared to launch when I finally went back to it last year, I put enough time into it again to feel like I got my money's worth.
i'm assuming this is about fallout 2, considering the ui?
Fallout 2 is just the framing for the meme, its very much not about fallout 2.
Fallout 2 slaps. One of my biggest annoyances of corporate game dev shenanigans is that we can't have an enhanced edition for android.
Whoosh
I'm not OP but I'd wager it's about fallout 3 fallout 4 fallout 76 Skyrim ESO etc...