this post was submitted on 02 Jul 2025
260 points (100.0% liked)

Steam Deck

18032 readers
1269 users here now

A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.

These are not enforced, but they are encouraged.

Rules:

Link to our Matrix Space

founded 4 years ago
MODERATORS
 

These controllers were all working on SteamOS before as far as I know, so I'm interested to see what this changes. My understanding is that previously their controllers just show up as generic xbox controllers, and now they will be properly recognized. We'll see if this has any other benefits like custom bindings for back buttons and things like that.

Source

top 50 comments
sorted by: hot top controversial new old
[–] MycarHolmes@quokk.au 5 points 4 hours ago (3 children)

So how do you update firmware with just a Steamdeck? 8bitdo does not seem to supply Linux software support anymore, so it feels a bit hilarious that they support SteamOS without any official way of updating controllers there.

I found the fwupd tool on github, but it seems a hacky way that cannot update everything. Can the 8bitdo tool be run via proton/wine?

[–] seliaste@lemmy.blahaj.zone 1 points 2 hours ago

Tried it, not it cannot

[–] klangcola@reddthat.com 2 points 3 hours ago (1 children)

Isn't fwupd already included in SteamOS? Or is there a specific 8bitdo fwupd tool?

[–] MycarHolmes@quokk.au 1 points 2 hours ago

maybe it is (don't have my deck with me to check) but even so, it is not an officially supported tool and I can see from issues on Github that people cannot find their controllers on there. not sure if that's very old or very new ones.

[–] seralth@lemmy.world 1 points 3 hours ago

We call this marketing bullshit.

[–] bonn2@lemmy.zip 4 points 4 hours ago (1 children)

Has anyone gotten this to work? I have both the SN30 Pro and the Pro 2, both display the latest firmware update as 2.06 which just lists Switch 2 compatibility. Steam doesnt seem to recognize the back buttons on the Pro 2 either.

[–] Schmeckinger@lemmy.world 2 points 3 hours ago

Instead of pressing the L+R buttons press the button with the 8bitdo logo while in the change grip/order menu.

[–] Souyo@lemmy.world 6 points 6 hours ago (1 children)

That's cool to see but I've gone through about 3 8bitdo controllers (gave the last one to my partner). I like them but I wish there triggers were not the rubber magnetic pads. I'm a bit heavy handed when using the triggers and it eventually crushes the pads to not work. Other than that great controller.

[–] taiyang@lemmy.world 2 points 5 hours ago

Upside, usually the controllers are extremely easy to fix. I'm not sure if they give free replacement pads still, but they used to if you asked support.

I've had other problems than shoulders on my pros, and never with the ultimate one I got, those seem to have a pretty solid build.

[–] DonutsRMeh@lemmy.world 5 points 7 hours ago (1 children)

I just got their ultimate 2 wireless today. It's really nice and works very well on Linux. I just wish their app worked at least through wine. I couldn't even make it work in a Windows VM. Hope they bring it over.

[–] TheLowestStone@lemmy.world 1 points 6 hours ago

Having the same issue and I don't know how to update to the latest firmware without the app.

[–] The_Picard_Maneuver@lemmy.world 32 points 11 hours ago (5 children)

I've been using these for years, including with my docked steam deck, and they already work great.

I also wonder what they could've changed.

[–] mic_check_one_two@lemmy.dbzer0.com 8 points 7 hours ago* (last edited 7 hours ago)

The issue is that the back paddles weren’t unique buttons. You could configure them to press existing buttons, (like telling it to press A when you hit the right paddle,) but they weren’t listed as individual inputs. Now they are, so you can actually map unique actions to L4, R4, etc… This is particularly important for games that have a lot of unique inputs. Plenty of games are optimized for controller, but lots still rely on having more buttons (on a keyboard) than what a traditional controller has.

[–] AncientJames@lemmy.world 9 points 10 hours ago

My Ultimate 2 wireless lets me bind the extra buttons to any command as well as detect and configure the gyro controls. This is with Steam Input; so you can bind those buttons to keyboard and mouse inputs.

[–] bungle_in_the_jungle@lemmy.world 9 points 11 hours ago* (last edited 11 hours ago) (1 children)

Came here to say exactly this ¯\_(ツ)_/¯

[–] Pistcow@lemmy.world 8 points 10 hours ago

Friendly marketing reminder to those who haven't bought one....

[–] IHawkMike@lemmy.world 5 points 10 hours ago

The back buttons didn't work with Steam Input (and still don't with the v1's).

load more comments (1 replies)
[–] Ulrich@feddit.org 32 points 11 hours ago* (last edited 11 hours ago)

8bitdo controllers now offer Steam compatibility!

Full compatibility details coming soon.

What a non-announcement announcment.

[–] Kit@lemmy.blahaj.zone 3 points 6 hours ago (2 children)

Do y'all use a controller in heldheld mode or only docked? I'm curious what the use case is here.

[–] Fubarberry@sopuli.xyz 6 points 6 hours ago (1 children)

I only use controllers when docked personally

[–] Kit@lemmy.blahaj.zone 1 points 6 hours ago (1 children)

Nice, thanks. How has your docked experience been? I've only been able to get it working well with low-power games like Monster Train. Any 3d game seems to run horribly, even older titles.

[–] Fubarberry@sopuli.xyz 3 points 6 hours ago (1 children)

Recent updates have caused some crashes actually when docking to my TV, but I'm on beta OS updates and have a lot of deck plugins, so it might not be affecting other people.

Other than that docked play is pretty good in my experience. There's a major performance hit if you have upscaling set to use fsr though, especially on 4k monitors.

[–] Kit@lemmy.blahaj.zone 1 points 5 hours ago (2 children)

Interesting, I'll have to play around with it. I've been docking it to my 4k TV so maybe I need to force a lower res.

[–] Fubarberry@sopuli.xyz 3 points 5 hours ago

That's usually ok if you're not using fsr, but for the deck I personally recommend capping the external display resolution at 1080p.

[–] samus12345@sh.itjust.works 1 points 4 hours ago

No wonder performance has been bad! The Deck is not meant to be a 4k system.

[–] 4am@lemmy.zip 1 points 6 hours ago

Ultimate 2 wireless I use with 2.4Ghz through the docking station. It works well but it was annoying that the back paddles and L4/R4 buttons (secondary bumpers) could only be mapped as another button, instead of being their own function. It will be nice to have the extra buttons if that is what’s working now. I had the beta firmware on them but steam still did not recognize them yet (but the beta firmware did allow Switch 2 to recognize them!)

[–] princessnorah@lemmy.blahaj.zone 20 points 10 hours ago (3 children)

I have a Pro 2 and my only complaint with it with "SteamOS" (Bazzite) is that the back paddles don't actually work with Steam Input directly. You can program them with the Ultimate Software, but that means they're stuck only repeating the input of another button on the controller. So if this update brings full Steam Input support that would be awesome, as it would mean you can set all kinds of other functions to them. Plus not having to use a seperate software, and controller-based profiles, would be awesome.

[–] Blisterexe@lemmy.zip 14 points 9 hours ago (1 children)

So if this update brings full Steam Input support that would be awesome

It does!

load more comments (1 replies)
[–] shigutso@lemmy.world 2 points 6 hours ago

I have a Pro 2 too and switched from Xinput to Dinput at the back of the controller and my Steam Deck now identifies the back buttons like L4/R4 (but with the name PL/PR) and I can map it to anything I want

load more comments (1 replies)
[–] Matty_r@programming.dev 6 points 8 hours ago (1 children)

Ive been waiting for this. Which one is the best one to get for both my Steam Deck and desktop?

[–] DireTech@sh.itjust.works 8 points 8 hours ago* (last edited 8 hours ago) (3 children)

Ultimate 2. It’s got a gyroscope and back paddles.

[–] VindictiveJudge@lemmy.world 3 points 6 hours ago

Is there a symmetrical version, like a PS controller, or just the Xbox-like layout?

[–] 4am@lemmy.zip 1 points 6 hours ago

I love the trigger locks for Switch 2 use as well. It’s nice to have a controller I can go between both systems with.

[–] Matty_r@programming.dev 1 points 8 hours ago
[–] als@lemmy.blahaj.zone 3 points 8 hours ago* (last edited 18 minutes ago) (1 children)

I'm still holding out on the next generation of steam controller for playing games on my deck while docked. Until then, my 8bitdo pro 1 has been wonderful.

[–] subtex@lemmy.world 1 points 6 hours ago

I'm in the same boat. But I'm still using my steam controller right now. Really hope a V2 comes out sometime this year or next 🤞

[–] Gradually_Adjusting@lemmy.world 6 points 10 hours ago* (last edited 10 hours ago) (12 children)

Anybody else find a use for the back buttons? I like the idea of them but I haven't really found a great use yet.

[–] bonn2@lemmy.zip 2 points 7 hours ago

I play a lot of beamng drive an having them for extra binds is nice, like the horn and changing gears

I mostly use them for mode shifts. For instance, shifting to emulated mouse when holding R4, so I can use desktop stuff easier.

[–] Fubarberry@sopuli.xyz 6 points 10 hours ago (1 children)

On the deck I use them all the time. For FPS games I frequently bind them to be ABXY, lets you jump/reload/etc without having to take your thumb off of the joystick. Absolutely mandatory for games like Doom Eternal and Deep Rock in my opinion.

In games with heavy dpad use for cycling abilities/items (like Elden Ring) I usually use them for that. Being able to cycle spells or potions while running is very necessary sometimes. You can also use them in combination with mode shift settings, things like while I hold R4 down it will temporarily turn my ABXY into a second DPAD.

You can use them for steamOS features, stuff like opening keyboard or toggling zoom for games with small text.

A lot of people dislike clicking thumbsticks, so it's common for people to use them for that. L4 to toggle sprint instead of L3 is very popular for example. Also nice for when L3/R3 do something you don't want to trigger accidentally during combat (Ys 8 and 9 toggle a minimap overlay with L3, which is very distracting during combat. So I've disabled L3 on the thumbstick and instead have L4 open the minimap overlay).

In any PC game with more inputs it can be great for common button presses that didn't make the cut onto the standard controller. Things like map/journal shortcuts, quick save, etc. Setting left trackpad to a touch menu is also great for this.

Overall they're pretty great, I don't use them in every game, but there are a lot of games I refuse to play on a standard controller without them.

Maybe I need to limber up mentally, jeez! I'm so set in my ways that when I try to imagine any of this, my eyes start to glaze over. Like I'm scooping what you're pooping but I'm startled at how much my mind is resisting.

[–] Buffalobuffalo@lemmy.dbzer0.com 4 points 10 hours ago* (last edited 10 hours ago)

On my steam controller when the shoulders crapped out, I bound the back paddles as shoulder buttons.

[–] TachyonTele@piefed.social 4 points 10 hours ago

I immediately changed them to L3 and R3, and never looked back.

[–] supersquirrel@sopuli.xyz 2 points 9 hours ago (1 children)

Back buttons are essential in any competitive action game.

I don't do competitive stuff other than couch multi, but it sounds intense.

load more comments (6 replies)
[–] RedSnt@feddit.dk 3 points 10 hours ago* (last edited 10 hours ago)

I've been using DS3 controllers for over a decade, but they are starting to wear. The drift isn't bad at all, but it's there, although I suspect it's mostly a few rubbers that'd need replacing, I have heard great things about 8BitDo, especially their Hall Effect controllers. Very reasonably priced as well.
So this announcement is just the kick in the butt I needed to get a Pro 2 Hall Effect one.

load more comments
view more: next ›