this post was submitted on 02 Jul 2025
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Steam Deck

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These controllers were all working on SteamOS before as far as I know, so I'm interested to see what this changes. My understanding is that previously their controllers just show up as generic xbox controllers, and now they will be properly recognized. We'll see if this has any other benefits like custom bindings for back buttons and things like that.

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[–] princessnorah@lemmy.blahaj.zone 24 points 23 hours ago (3 children)

I have a Pro 2 and my only complaint with it with "SteamOS" (Bazzite) is that the back paddles don't actually work with Steam Input directly. You can program them with the Ultimate Software, but that means they're stuck only repeating the input of another button on the controller. So if this update brings full Steam Input support that would be awesome, as it would mean you can set all kinds of other functions to them. Plus not having to use a seperate software, and controller-based profiles, would be awesome.

[–] Blisterexe@lemmy.zip 20 points 22 hours ago (1 children)

So if this update brings full Steam Input support that would be awesome

It does!

[–] shigutso@lemmy.world 5 points 19 hours ago

I have a Pro 2 too and switched from Xinput to Dinput at the back of the controller and my Steam Deck now identifies the back buttons like L4/R4 (but with the name PL/PR) and I can map it to anything I want

[–] als@lemmy.blahaj.zone 2 points 21 hours ago

This is my main complaint about my 8bitdo pro controller. Shame this seems to be only for the newer generation 😔