this post was submitted on 07 Apr 2025
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Satisfactory

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I didn't start playing until 1.0, and am wrapping up my first play through. I've complete the main progression, and complete all of the achievements (hopefully that's spoiler free enough). I am probably 95% done with my personal end game goal.

Since I started on the Grassy Fields, I want to try a different starting location. I like the idea of the Northern Forest, as I like the scenery, but it seems like a terrible location to start. I don't want to steam roll the terrain to try to build with the new players tools, and would rather come back later when I can properly build more in harmony with the terrain. I do like the centrality of the location. I like the idea of the Dunes, but it's so far removed from everything else. It seems like a great place for an end game mega factory, or if you want a mega factory from the start. So that leaves mean leaning towards the Rocky Desert. I do like the biome, but I also just recently built a large factory there. I have not really explored or built on the Crater Lakes, Red Forest, or Forest Lake much and want to change that.

I want to give tractors/truck a chance for the early game, and I think that's another point in favor of the Rocky Desert or Dune Desert. I'll likely go back to a real hypertube network, instead of cannons everywhere.

I want to take the game slower, decorate more, load balance more, and use blueprints extensively. I will probably visit a certain cave, grab some hard drives for a certainly terrible early game item, rush some research to get my toys back, rush the mk1 blueprint designer, rush coal, and then dial it way back.

Anyone restarting for 1.1 or doing anything else to change it up?

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[–] [email protected] 5 points 5 days ago

Not really, 1.1 doesn't seem to be particularly impactful to anything I'm doing, so I'll just continue.

[–] [email protected] 3 points 5 days ago

I’m not starting over. It looks like 1.1 is great for mid- to late-game content. I just finished Phase 3 and I’m really looking forward to vertical splitters, the new blueprint auto-connect feature, belt monitors, etc. It’s going to be perfect for my new factory!

On my first playthrough, I started in the Northern Forest. The terrain was challenging, but I loved the spot! In 1.0, I began in the Grass Fields. It’s okay—there’s a lot of space, but the landscape isn’t as interesting. Good luck with your build!

[–] [email protected] 4 points 5 days ago (1 children)

I have thousands of hours in the game from update 3 through 8. I put a few dozen hours into 1.0 but got frustrated with some of the (totally understandable and expected) mod issues, and I was also supremely busy at the time, so I put it aside for a while. I have not stopped thinking about it though. 😂

I will probably give it a couple weeks for mod fixes after 1.1, then I can finally go for it!

[–] [email protected] 4 points 5 days ago (1 children)

On the plus side, a handful of mods are no longer needed.

What mods were you using that you waiting on?

[–] [email protected] 2 points 5 days ago

It wasn’t anything major. I used to use SMART and that never got updated before I quit, but I got used to the built in zoop, etc, which was fine. I was using some mods for spline paths and nudging that were giving me fits, I sorta got it working, but I knew I’d have a much better time if I just paused and let things mature a bit. I’m pretty sure this will be my last run, so I want it to be perfect as possible.