turtle

joined 6 months ago
[–] [email protected] 2 points 2 days ago

Thanks for your thoughtful reply! I feel similarly about mean replies online, which is why I usually try not to contribute to that trend. If nothing else, I at least try not to escalate arguments.

Regarding programming languages' efficiency, it's a pretty interesting topic to consider in this time of climate change. There can be trade-offs like for example in the case of Python vs. Rust, while you gain a lot in terms of performance and resource utilization with Rust, you lose a lot in terms of development speed, from what I understand (I have not programmed with Rust yet, nor any large projects with Python). I hope that more programmers begin to consider these factors when picking a language to develop with.

Take care.

[–] [email protected] 5 points 5 days ago

I didn't know about these radio broadcasts, but I did use to buy (pirated) games on cassette tape to load on my (unlicensed) ZX spectrum clone using my mini-boombox. Good times. :)

[–] [email protected] 2 points 5 days ago

Thanks, I'm still considering my options. Mint is in the list of possibilities.

[–] [email protected] 2 points 5 days ago

I didn't look at the details of those three communities before posting them. I was just pointing out what I had found on a search. I don't mind lemmy.ml. and prefer it over lemmy.world, but I can understand that some people don't like .ml. I'm glad that you and others are creating alternatives to .world communities anyway.

I figure that Mbin is not too bad, since PHP seems to be quite a bit faster than Python too.

[–] [email protected] 1 points 5 days ago

Haha, yes, that!

[–] [email protected] 3 points 6 days ago (2 children)

Thanks. I'm a semi-newbie, thinking about going with Debian, but just about to test it on a VM right now.

[–] [email protected] 7 points 6 days ago* (last edited 5 days ago) (5 children)

There is also:

I'm not too keen on Piefed because it's written in Python, which is multiple times less than Rust (what Lemmy is written in) for a server back-end application. It just seems like a waste of electricity or adding more carbon to the atmosphere than it should, for a widely-used server application.

Edit: "less [performant]" - missed a word there.

[–] [email protected] 19 points 6 days ago (2 children)

Jason Statham is like his own IP now, similar to superhero or star wars movies. Should we call it the "Jason Statham universe"?

[–] [email protected] 3 points 6 days ago (4 children)

No doubt. I've been exploring Linux distros all day today.

[–] [email protected] 2 points 1 week ago
[–] [email protected] 2 points 1 week ago (2 children)

You're welcome! :) I'm glad that you have someone to help. It's always useful to have a second set of eyes review papers.

 

Participants view scenes of daily life as well as travel adventures – then process the emotions they trigger through art

 

Is there any community-recommended shops or apps to buy digital copies of European BD/GN?

Is there any shop or app that sells either legal, non-DRM'd copies or copies where you can easily remove the DRM? I ask because of the Dark Horse Online complete fiasco announced a few days ago.

Reminder to never, ever buy DRM'd digital media where you cannot remove the DRM, especially if the DRM requires online access to work.

 

It's almost as if capitalist billionaire sports team owners in the US believe that doing everything possible to ensure all parties have equal chances at success is worthwhile and benefits the whole system, and conversely, that allowing completely unrestrained economic competition would lead to ruin. 🤔

Revenue sharing

Revenue sharing is a business tool used by North American professional sports leagues to redistribute revenues from wealthy large-market clubs to less wealthy small-market clubs.

Salary caps

In professional sports, a salary cap (or wage cap) is an agreement or rule that places a limit on the amount of money that a team can spend on players' salaries. It exists as a per-player limit or a total limit for the team's roster, or both.

Drafts

A draft is a process used in some countries (especially in North America) and sports (especially in closed leagues) to allocate certain players to teams. In a draft, teams take turns selecting from a pool of eligible players.

To encourage parity, teams that do poorly in the previous season usually get to choose first in the postseason draft, sometimes with a "lottery" factor in an attempt to discourage teams from tanking.

NO promotion or relegation

Promotion and relegation is used by sports leagues as a process where teams can move up and down among divisions in a league system, based on their performance over a season.

An alternate system of league organization, used primarily in Australia, Canada, Singapore, and the United States, is a closed model based on licensing or franchises. This maintains the same teams from year to year, with occasional admission of expansion teams and relocation of existing teams, and with no team movement between the major league and minor leagues.

 

And if so, what tactics did they use? Pester the devs? Crowdfunding to buy the rights to the game from the devs? Something else?

Edit: I'm more looking for instances of the actual original game being open-sourced through fan efforts or outright purchase, like how Blender was originally open-sourced as a result of a crowdfunding campaign. The open-source rewrites of games are awesome, but I don't have the skills to build a relatively elaborate game on my own. It's also not a popular game, more niche, really, so I'm just wondering what are the possibilities.

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