I see what you mean, but so far there's no evidence of Them using Their instance to evade blocks. They have gone through several accounts in the past on different instances, but that seems to me to be a symptom of Them having difficulty finding an instance where They fit in. I'm willing to revisit my stance if Their instance becomes a real problem due to block evasion/harrassment/etc., but right now it seems like They just have some annoying-but-ultimately-ignorable takes.
ryven
I'm looking at the local feed on Their instance and the number of unique users is in the single digits. I think people who find Them too annoying can just block Them, we don't need to make it a policy.
If I get to force them watch whatever I want, and my goal is to introduce them to the medium as a whole, I'd be tempted to show them Code Geass. It's one of the MOST anime anime shows, if you know what I mean. It's got:
- high school students!
- magic powers!
- giant robots!
- a mysterious girl who immediately moves in with the main character!
- political intrigue!
- an evil empire!
- frenemies!
- scenes you'd be embarrassed to watch in front of your parents!
- taking philosophy too literally!
If my goal was to show them something that I think they'd like, I'd probably pick Frieren. Partially because it's one of the best recent animes, and partially because it doesn't have any scenes that are going to make them ask "What the hell are you making me watch?"
I so desperately want to like BL2 because it has Gaige, my favorite Vault Hunter of all time, but I can't replay it because the story is so infuriating to me. It's like the writers are punishing me for thinking the Vault Hunters from the first game were cool.
So I can't answer your question, but I started to check out Furcadia as a result of seeing this post. My question is, are there like, game elements? I am not outgoing enough to really use something that is just a chat room, I need it to be, like, gamified somehow to give me an incentive to communicate.
How did she get so much taller in the future?
But this is not the "About this account" tab, which doesn't expose your city, email, or device type. It looks like a document on a pastebin-style service (it has voting and report options, number of views, etc.). So how did they get the additional info?
Edit to add: My gut says "they made it the fuck up to discredit someone they dislike on the internet."
I licked several of the Switch 1 carts and I can't taste whatever they're using on them at all. I feel like I'm missing out!
I was playing RE1 on PS1 recently for the first time, and it just put the important things in important-looking locations. If you enter a room with a desk in it, and the desk is in the center of the frame because of the fixed camera position, you should probably press X on the desk. It also has no HUD elements on the main game screen, you need to open the menu to check your health or ammo. Very rarely it uses a sparkle to call attention to an item that is important but too small to see clearly.
Maybe realistic graphics and free camera movement were a mistake. /hj
The Culture seems like the obvious choice. You can be whoever you want, do whatever you want (or not do much of anything, if you prefer), live as long (or as short) as you want... There are no downsides, really, unless you object to living in a society where the Minds are so vastly more intelligent than humans that you're functionally their pet. I can see how some people might find that unsettling.
Maybe. It's because "weapon attack" is the verbiage they settled on for hitting somebody with something that isn't a spell (spells make "spell attacks"). They could call them "weapon or unarmed attacks" but that seems unnecessarily verbose when 95% of them are going to be made with a weapon. You might think that for hand-to-hand combat you could simply refer to "melee attacks," but "melee" is a specifier that can be applied to spell attacks too, so it's out.
So the current situation is this: a rule can simply refer to all "attacks," or it can refer to "melee" or "ranged" attacks, or it can refer to "weapon" or "spell" attacks, or it can use both specifiers (as in "ranged weapon attack").
So if you want to fix it, you need a word to replace "weapon" that could include unarmed combat but excludes all spells. "Physical" might be good, but has some edge case problems: if I have a psychic "blade" that attacks your mind, it makes "physical attacks" despite being a non-physical object. If I have a spell that physically throws a boulder at you, it's pretty easy for me to remember that I should make a spell attack roll, but if you have a feature that defends against "physical attacks" you might think it should apply against the boulder when it doesn't. "Martial attack" might be getting at the right thing, but it sounds strange, and for new players who might be new to RPGs "martial" and "melee" are both uncommon words that kind of sound similar, and that might cause confusion. (Also "martial melee attack" sounds more natural than "melee martial attack," but then it has the opposite word order from "melee spell attack" and that's weird.)
There may be a perfect word out there, but in the end they decided "weapon" was the least confusing, despite requiring the caveat that attacking unarmed is a "weapon attack." And so everywhere that the rules say "attack with a weapon" instead, it is to specifically exclude unarmed attacks, although I admit that it's not always obvious why they want to do that.
Spoiler tagging this in case anyone still hasn't played it:
spoiler
It just rubs me the wrong way. Lilith can't get anything done without your help, Roland dies, you have to fucking kill Bloodwing because Mordecai is incompetent and let her get captured, apparently. I get that they wanted us to take the threat from Jack seriously, but my actual reaction was more like "wow I can't believe they're getting Worfed by this loser."Also I kind of felt like Roland's death was a rugpull because I thought the New U stations were diegetic, since Claptrap talks about the save points at the beginning of the first game. And then after Roland has actually died, there's a quest where Jack pays you to kill yourself, and you obviously respawn to collect the money, and he's like "Wow I didn't think you'd actually do that," so like... are the New U stations actually real but everyone else stopped being able to use them? Does that quest not actually happen? I remember an old article where someone interviewed a dev, where they acted like it was obvious that respawning wasn't diegetic and people who complained about this were being unreasonable, but like... the NPCs know about them! Other science fiction settings have this tech, why would I assume yours doesn't when the NPCs have explained it to me???