monk

joined 2 years ago
[–] [email protected] 1 points 1 week ago

I once played XCOM 2 with a stylus. Ended up adding a 6DOF mouse for thether hand because bouncing around the map without it was atrocious.

Gamepads rule. There are one-handed ones as well.

[–] [email protected] 0 points 1 week ago

Blegh. Use literally anything decentralized but Matrix.

[–] [email protected] 1 points 1 week ago

They didn't say they wanna save it.

[–] [email protected] 1 points 3 weeks ago

Cyrillic isn't even a language

[–] [email protected] 11 points 3 weeks ago

Plasma wakefield simulations PTSD triggered.

[–] [email protected] 2 points 3 weeks ago

Oh, I have the same gripes and more, so in my roleplaying campaign that has later turned into a book:

  1. Characters have to conspire, mostly outside of their ship, just to have a chance at a secret away from the surveillance. Two characters that are no strangers to oppressive surveillance manage to maintain exactly one secret, but its hours are inherently numbered and it takes a lot to happen to make it last, what, an entire day?
  2. Alien language is one of the central problems, despite it being phenomenally trivial (and following a decidedly indoeuropean sentence structure only because the readers also need to comprehend it). All characters not preselected for fluency in it outright don't speak it, there are just three of them on-screen, implied to be the best of the best. They then proceed to mess it up big time while messing it up, recursively, multi-track drifting style. Phonetics is mutually unpronounceable, but intelligible both ways, yet over the course of the entire story both sides attain only barely passable and generally unreliable listening proficiency. They mostly get by in alien writing. And alien writing isn't even exactly linear, because
  3. Anatomically, aliens are lizard-like. Unless your world building justifies aliens being related to humans, humanoid aliens are utter cringe.
  4. Allergies are, uh, let's just say one results in a pivotal plot point. Standard nutrient packs are a thing; people are shown to get creative with them on day two, yet not a single soul ever attempts munching any alien flora or fauna, lol. Not being utter morons about what they eat doesn't automatically mean they're safe either.
  5. Translation is available, and the problem is not even studying the alien language, it's that it doesn't really help bridge the cultural mismatch; if anything, "knowing" the language is a bit of a disservice here because the inherent crudeness of the translation only compounds the misunderstandings pileup. Blue/orange morality doesn't help it either: the question of how does one translate what was originally mistaken for alienese for "good" is, uh, an annoyingly recurring one.
  6. No technology available in abundance is used in an even remotely reasonable manner. The very idea of being rational about using Tech X makes no sense if Tech X ain't rationed. Abundant resources are gonna be used willy-nilly, period.
  7. Competence is scarce, doubly so when anything goes off-script.
  8. People are absurd. Groups of people are next-level absurd. Don't even get me started on societies. Fiction involving all three that isn't woven almost entirely from blunders upon blunders is, likely, bland competence porn. Now add a second species to the mix and there's no ceiling to the absurdity now. At this point, getting a point across the interspecies barrier, let alone cooperating on a thing, becomes unrealistic by default. Successful willful interspecies cooperation is, at the very least, a hard-earned success worth celebrating in-universe. And that's if the species are interested in said cooperation.

(non-sci-fi)

  1. A story doesn't feature a villain that's a perfect mirror image of the hero, largely because 9a. it doesn't feature any villain. Villains are lame, and so is plot-mandated antagonism. While it's just lazy writing in general, it's particularly unrealistic because
  2. People just don't care that much in general. Yes, I know people have interests and strong opinions on select few subjects, and sometimes these opinions even happen to clash. What are the chances though?
  3. Things generally just don't happen as much as they do in most of the fiction. Real life doesn't have the ambient soundtrack that immediately conveys or foreshadows the importance of the unfolding events. Thus in real life, the perceived importance of events is almost always off. Fiction rhould have it the same: things happen, some might even feel important in the moment, but rarely the ones that mattered.

There's probably more, but such gripes don't usually spring to mind unprompted. Now, when you see them, then they do grind your gears...

[–] [email protected] 1 points 3 weeks ago

well, it locks you out of SSH key logins, so on a well configured host it can sometimes increase security

[–] [email protected] 2 points 3 weeks ago (1 children)

musl is a libc

[–] [email protected] 2 points 3 weeks ago

Same as decades before: Ubuntu.

[–] [email protected] 1 points 3 weeks ago

A thousand times less than the conspirologists suggest.

[–] [email protected] 1 points 3 weeks ago

Because even IRC is better than matrix

[–] [email protected] 2 points 3 weeks ago

Been there, it ended fine. Cheer up.

 

I've contemplated writing for years, never knowing how to begin. Then, in a fit of I don't even know what, I turned a freeform roleplaying campaign I DM'd into a book, which took me a year because I decided that I need to write it in two languages at once, yeah, and construct an in-universe one, because, I guess, "if you wish to make an apple pie from scratch you must first invent the universe". And followed up with a handful of short stories, because I got extra ideas in the meantime, which I also had to turn into words.

At last, once I ran out of things I wanted to say to the world, I've sunk a couple of weeks into TVTropes, trying to analyze what was that. Like, 300+ pages of random largely inconsequential tension without no antagonist, arguably no single plot-turning point happening on-screen, and, with a bit of a mental gymnastics, conflict-free altogether? What even is that, how is that called? Such analysis was, uh, interesting, I've learned that new under the sun, or, say, that in one of those languages SaidBookism is a norm, and in the other one it's a sin, and...

Something tells me that churning out text for a year and analyzing it after the fact for a month is not how one's supposed to get into writing? What's the, uh, conventional way of getting into it? Should I have started with short stories? What if I don't control when and what do I want to write? Am I supposed to solicit reviews of what I wrote? In general, what did I miss?

I feel like I've crashed through a fence meters away from an entrance gate I was supposed to use.

17
STOP DOING DNSSEC (lemmy.unboiled.info)
 
view more: next ›