missingno

joined 2 years ago
[–] missingno@fedia.io 2 points 11 hours ago

I've seen a small handful of series that have been officially uploaded to Youtube, check ItsAnimeJP. Not a lot, mostly older stuff and mostly subbed.

[–] missingno@fedia.io 3 points 13 hours ago (1 children)

Might be fun. I've been going through a few of my old unlocalized favorites (Puyo Puyo, Panel de Pon) for some immersion practice, but at my level I'm only picking out bits and pieces.

[–] missingno@fedia.io 4 points 14 hours ago

I take pride in not using slurs. Do you take pride in a lack of social skills?

[–] missingno@fedia.io 13 points 16 hours ago (9 children)

It seems like people who complain too much about moderators quickly end up exposing why they have a history of getting banned.

[–] missingno@fedia.io 1 points 20 hours ago (1 children)

It's a purely narrative game, the original version (this is now a remake of a remake in a new engine) was made in RPG Maker but without any RPG elements. Walk around, talk to NPCs, watch the story unfold.

The one big thing it has in common with Undertale is that the less you know going in, the better. If the art style and vibe is enough to get your attention, go ahead and give it a shot, go in blind.

[–] missingno@fedia.io 4 points 1 day ago

Physical copies, yes. If it's a game I absolutely know I'm definitely buying and I want it badly enough to spend full price and I want to play it on day 1, I'll preorder to ensure it ships on day 1. Because if I actually ordered it on release day, it'd take a few more days to ship. Last game I preordered was Kirby Air Riders, and I'm very happy with that purchase.

As for Early Access, my criteria is to just evaluate the game in its current state - if it offers enough to be worth buying now, I'll buy it now.

[–] missingno@fedia.io 10 points 2 days ago

The message is make handjobs, not war. That's how we'll achieve peace in the middle east.

[–] missingno@fedia.io 7 points 2 days ago

As long as you don't do anything truly bad when shooting your shot, the worst that could happen is some mild embarassment. Which is something you have to be prepared to endure when putting yourself out there.

[–] missingno@fedia.io 3 points 2 days ago (1 children)

Does 'attract' just mean passively hoping someone else will chase you?

[–] missingno@fedia.io 3 points 2 days ago

which one is which

[–] missingno@fedia.io 24 points 2 days ago

There is no good gacha. But at least Mahjong Soul only uses it for cosmetics, so I guess that.

 
 
 

https://www.youtube.com/watch?v=QtkHiB7WKf4

  • Many playable characters. In the first game, Meta Knight and Dedede existed as hidden characters and treated as their own machine, but now any character can ride any machine. They have unique stats and abilities, but every character can use copy powers, for the sake of balance. You may wildly speculate on lore implications.

  • Now a 2 button game. Y activates your character's Special when your meter is full.

  • New machine type alongside Stars and Bikes, Chariots. These have two large wheels.

  • Machines leave behind a star trail, opponents will speed up if they follow this trail. Interesting way to make rubberbanding still require some skill. The leader does benefit from speed boosts from defeating enemies, so this is probably needed to balance that out since they'll be the one clearing out all the fodder.

  • Air Ride races go up to 6 players.

  • Not mentioned, but on the results screen the player earns currency. Wonder what kind of unlocks it's for?

  • City Trial still has only one map, but it's much much much larger. Set on a massive floating island.

  • Instead of needing to dismount, you can swap machines by pressing Y. If you lose your machine, you move much faster to find a new one.

  • City Trial goes up to 16 players. Local is limited to 8, but you can add CPUs.

  • If you pick up an item while you already have one, the old item will go into reserve, allowing you to retain two.

  • New type of showdown event. A countdown will begin to get to the event area, then those who do participate in a timed event similar to the final Stadium minigames. Winner gets additional powerups. Events shown were a deathmatch and a mini race through the city.

  • More bosses, Dyna Blade is back and Kracko was shown too.

  • At the end of City Trial, you get to pick from one of four randomly selected Stadiums. You'll split up and compete with however many players picked the same Stadium as you. There are some mindgames here, do you want to go for the event that's best for you, or one fewer opponents might pick? If more than 8 players pick a Stadium, it'll be split into two instances. If you're the only one who picks a Stadium, you get an automatic win (and then get to play it against CPUs anyway if you want). Also sometimes the game may forego this, announce a Stadium prediction (10% chance of a lie like in the original!), and you'll just be forced into that.

  • Final teaser shows Dark Matter as a racer.

  • 11/20/2025

 

Summary:

Many games see noticeable improvements, but how much of an improvement will vary. Games that are bottlenecked by GPU or memory bandwidth benefit significantly, whereas CPU-bound titles only see small improvements.

Arkham Knight, famously one of the Switch's worst ports, is now a playable 30fps. Dragon Quest Builders 2 is... playable but still not great, building as much as possible to stress test the hardware can drop to single digit framerates on Switch 1, that's now around ~20-22fps here. These are the two most demanding titles tested, which means that most everything else came out pretty good.

The obvious caveat here is that games cannot exceed hardcoded targets. Games with uncapped framerates and dynamic resolution will be able to take advantage, but capped framerates and fixed resolutions must remain so.

 

Summary:

Many games see noticeable improvements, but how much of an improvement will vary. Games that are bottlenecked by GPU or memory bandwidth benefit significantly, whereas CPU-bound titles only see small improvements.

Arkham Knight, famously one of the Switch's worst ports, is now a playable 30fps. Dragon Quest Builders 2 is... playable but still not great, building as much as possible to stress test the hardware can drop to single digit framerates on Switch 1, that's now around ~20-22fps here. These are the two most demanding titles tested, which means that most everything else came out pretty good.

The obvious caveat here is that games cannot exceed hardcoded targets. Games with uncapped framerates and dynamic resolution will be able to take advantage, but capped framerates and fixed resolutions must remain so.

 

Every 100 years, the mysterious castle of Sudokuvania appears in the countryside. Legend has it that it contains the Secret of Sudoku. Gathering the last few given digits in the area, you solemnly approach the boxy fortress, determined to discover the secret and share it with your favorite people.

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