Glad to see they have to pay up but what was different about this compared to the similar case that Meta won the other day?
Lenggo
It's probably fine, but Imma leave that link blue
When they first released it it basically had no guard rails so I had it generate a bunch of sql code and answer unrelated questions. Seems they 'fixed' that so it's now completely useless.
I laughed pretty hard at this while also unexpectedly learning how to clean up a mess I made changing the oil in my car on a particularly windy day recently!
I'm gonna assume that this is because they are Microsoft now. They use a ton contractors on everything these days instead of actual employees but the catch is contractor can only stay there for 18 months and then have to leave or get hired so any experience on the project gets thrown away. Moving to unreal allows them to bring on a wider group of dev contractors so hopefully the ramp up isn't as long. This is just a theory but the same thing happened to Halo since that's moving to unreal to. If they just retained actual talent this wouldn't be a problem and the games wouldnt suck as much even if engine was less advanced.
How about Respawn work on another Titanfall and 'finish' a trilogy in a series that isn't totally overdone.
Ha, and it's always something that probably gets like 4mpg.