From what I understand, you could un ironically do this with a file system using BTRFS. You'd maybe need a udev
rule to automate tracking when the "Power Ctrl+Z" gets plugged in.
If it's a single, generated, "initial" commit that I actually want to keep (say, for ex I used the forge to generate a license file) then I would often rebase on top of it. Quick and doesn't get rid of anything.
Same, I'm pretty bummed out to see the new Godot editor "made for VR" rely on some OS features that the Quest 1 doesn't have access to, on account of the device no longer being supported by meta.
Holding out hope for some righteous Meta employee to hook us up with a way to get root or otherwise jailbreak the Q1. Given that the sharing of the Go's OS was only because Carmack tirelessly pushed for it internally, and he left for greener pastures several years ago, and the Zucc™ is now deepthroating macho authoritarianism, I don't expect it to happen officially any time soon.
Reminds me of some of the scenes and themes in the city of Nephilopolis in Dresden Codak.
(I wonder if Luigi has read that webcomic)
This one gets me, as when I learned of the concept of "classic rock", Nickelback's "How You Remind Me" had just came out and was playing non-stop on the "newest hits" radios.
I think the fruit in question is hairy, has brown skin, and green flesh.
Doo you happen to have a good, informative link? Or perhaps a company name I could look up?
This sounds incredibly cool.
The antidote?
Believe it or not, also poison.
Oh hey, I got #76 as well
It's probably making the same reference that the game engine does, to the theatre play "Waiting for Godot" (https://en.m.wikipedia.org/wiki/Waiting_for_Godot) which centers on 2 people waiting for the titular third, Godot, who never shows up.
I was looking into https://collapseos.org/ recently, it seems like it (or it's sibling DuskOS) could fit que nicely into the design for a computer built to last 50 years.