Electric_Druid

joined 2 years ago
[–] [email protected] 1 points 9 hours ago

They're some of my favorites! Very unique even among birds.

[–] [email protected] 2 points 19 hours ago (2 children)

Beautiful! Did you happen to use a Waxwing as reference?

[–] [email protected] 3 points 2 days ago* (last edited 2 days ago)

I just learned the other day that burglar synergizes with blueprint and brainstorm, so 10 hands per round is perfectly doable

[–] [email protected] 59 points 3 days ago* (last edited 3 days ago) (7 children)

Great chart. RHCP is so much hornier than Weezer though.

[–] [email protected] 4 points 3 days ago

Congrats, nicely done!

[–] [email protected] 3 points 5 days ago

This for sure. Some of the best roleplay can happen in combat, and I honestly love both. DMs can encourage this by awarding inspiration for good RP and crafting combat scenarios that allow players to express their characters. Some examples: Do you KO or kill the baddies? Do you go stealthy or charge in? Are they honorable combatants or do they pursue victory at any cost?

Even if the players often make these decisions without considering characterization, the DM can reconteztualize them as character beats instead of meta-level decisions. Also, the classic of having players describe their own crits or killing blows can use this method as well.

[–] [email protected] 3 points 1 week ago (1 children)

Yeah, because that's how we build a coalition of like-minded individuals.

[–] [email protected] 10 points 1 week ago (9 children)

There's the unity and inclusivity we're trying to foster

[–] [email protected] 1 points 1 week ago

Teen Titans! When there's trouble, you know who to call.

[–] [email protected] 0 points 1 week ago* (last edited 1 week ago) (1 children)

Maybe a bit less dramatic than the provided example, but in Project Zomboid (a realism-focused zombie survival game) zombies are set to respawn over time by default. For a game so focused on realism this never made sense to me- the devs say it's meant to simulate zeds wandering in from elsewhere but there are already methods in game for determining when "peak population" should be. Also frustrating to meticulously clear an area only for them to gradually show up again.

Fortunately, all settings are changeable in sandbox mode- it's actually great for providing the exact experience you're after.

[–] [email protected] 3 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Seems pseudoscience-y, the concept of "psi" is discussed in very nonspecific terms and the connection of the results of the experiment to their findings seems tenuous at best. Not to mention the egregiously clickbait-y article title.

 

Connection: more flight

 

Ended up doing my own "sunday spin" by happenstance today. Loving this record, great classic rock with a little bit of country groove at the top of side 1 that gave way to a series of wonderfully orchestrated and sung ballads. Currently working my way through side 2.

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