this post was submitted on 28 Mar 2025
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I like the concept of RP, but man do some groups struggle to pull it off. I also (don't lynch me) think that combat should be an RP experience. That could be my love for certain systems where you get bonuses for good, accurate descriptions and not simply, "I roll. I hit. I do X damage."
This for sure. Some of the best roleplay can happen in combat, and I honestly love both. DMs can encourage this by awarding inspiration for good RP and crafting combat scenarios that allow players to express their characters. Some examples: Do you KO or kill the baddies? Do you go stealthy or charge in? Are they honorable combatants or do they pursue victory at any cost?
Even if the players often make these decisions without considering characterization, the DM can reconteztualize them as character beats instead of meta-level decisions. Also, the classic of having players describe their own crits or killing blows can use this method as well.