I’m not disputing that Palworld isn’t popular, but I hate when companies advertise with “40M players”
40M purchases is fine, which is very impressive for a paid game. If I buy a game, never play it or play it once, then I’m not ‘playing’ that game.

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I’m not disputing that Palworld isn’t popular, but I hate when companies advertise with “40M players”
40M purchases is fine, which is very impressive for a paid game. If I buy a game, never play it or play it once, then I’m not ‘playing’ that game.
Well they cant say 40M owners because that would be a lie as well.
"license holders"
“Copies sold” is a much better measure
It bugs me when GW2 also does this with “over 12 million players” when actually it’s registered accounts.
I know people who have and use multiple POF accounts obtained freely, including a guy who literally has 83 accounts and uses them all every reset.
“Copies sold” is a much better measure
Definitely. I was being sarcastic, not trying to defend the wording.
Sorry, did we say players? We meant
“40M payers”
This game just finished? Guess I should revisit, it's been years. I thought it released a while ago.
Yeaa, it's been a while. I played it at launch so I guess it's time to revisit Palworld again.
Palworld has now sold more copies than the original Pokémon Gen 1 (Red, Green, and Blue), which is still the best selling Pokémon generation with 31 Million copies sold.
Palworld has nothing to do with Pokémon so I don’t understand the comparison.
All they have to do is launch the next Pokémon on Steam and it's all theirs again. :')
It's not sales it's players. When Palworld came out it was on gamepass, no clue if it still is but I know that is how my friends and I played it on release and never bought it.
Have there been a ton of big content changes since the EA launch?
I know they changed a ton of features like pet mounts and pokeball throwing due to morally reprehensible, anticompetitive nin lawsuits. That stuff can be modded back in - but I looked at a recent map and wasn't sure how much it's really changed over time or how many new things have been added.
What i'm hoping for is substantial improvements to base management and the metagame, along with loads of new pals. The bosses also seemed kind of weird compared to the rest of the game so changes to that / the story would be huge improvements for me too.
I guess I should look this stuff up.
Apparently there have been so many changes listed in v1 patch notes, that they reached the announcement limit on Steam.
Source: https://www.polygon.com/palworld-full-release-patch-notes-steam-leaving-early-access/
I'm gonna start anew a private server. My group of friends played the hell out of this for months until there was nothing else to do. I kept playing just building new bases, it was my jam. We decided to give it a pause and retake the game after 1.0. Now's the time, we're starting from scratch and I already have an idea for a new base on top of the massive stone pillars in the central part of the island. Can't wait for tomorrow!!
I can't wait to play the 1.0 version, its a better game than I thought initially. Just gotta transfer my current pals into that machine to retrieve them in the new world. Can't wait till Friday!
Can we still use our old saves in 1.0? I kinda want to start a new game but I'm so used to flying around on my jetdragon, I don't think I'll be able to go back to walking everywhere! It'll take quite a while before I'll be able to craft the item you need to ride them if I start over
You can if you want too, but like another commentor mentioned there have been major changes done to the world for the 1.0. You'd be playing at a disadvantage. I decided to start over because my first base was pretty inefficiently placed and it was a bitch to realistically move the first time. I decided that starting over with a clean slate but easy to retrieve pals is better.
Yeah, I guess I will start over. I haven't really been following it so I'm not sure what changes they've made but I guess I'll find out tomorrow
I kinda fell off a little bit because if I poured too much time in an early access game...I was concerned that I wouldn't want to play it at 1.0. Played enough to get a good understanding that the game is actually great, and there is countless hours of fun to be had starting tomorrow!
You can use the same save file. The devs did recommend starting over though as a lot has changed. You can use the global palbox to store pals you want to transfer between saves.
I might just bite the bullet then. Maybe I'll build my first base in a more sensible location this time!
I knew this annoying dude who would always confidently declare that Pocketpair were doomed and that Nintendo was just waiting for the perfect time to completely destroy them. I don't know why, but he seemed to almost look forward to that, it was weird.
Apparently game fans in Japan and Korea are culturally opposed to any form of game mimicry. They were decidedly on Nintendo’s side and were rooting for pocketpair’s downfall.
Which is weird because I feel like every game is “x game but with y”, but online spaces love to form one correct opinion and drown out all other perspectives.
Because he's a rabid Pokémon fan? Sounds about right. XD
Because the 3 or so patent suits they filled against them weren't the perfect time... Even after ex post facto filing for these patents and this somehow being allowed under Japanese patent law
Palworld tomorrow, Scrap mechanic on 24th and Valheim on September. Super excited for coming months.
Scrap Mechanic... is alive?
We are all suprised, they just announced chapter 2 and full release in beginning of this month.
I didn't realize it was going 1.0 on the 10th, I just grabbed it in the summer sale. Nice.