this post was submitted on 04 Jul 2026
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Games

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[–] dom@lemmy.ca 52 points 1 week ago* (last edited 1 week ago) (2 children)

It should he forced to be called "rent" and not "buy"

[–] Makhno@lemmy.world 31 points 1 week ago

Also shouldn't be full priced if you dont get full ownership (or any ownership at all)

[–] absquatulate@lemmy.world -5 points 1 week ago

It is already. Notice how all buttons on storefronts say "get" or "grab" or others

[–] lepinkainen@lemmy.world 38 points 1 week ago (1 children)

So can we force Sony to allow other stores on their platform?

[–] agentTeiko@piefed.social 11 points 1 week ago

I was thinking of this using the google / epic Linux judgment to get a steam app on PlayStation and just have it run proton on PlayStation since the arch is the same as a PC at this point.

[–] ModernRisk@lemmy.dbzer0.com 30 points 1 week ago

Honestly, I hope more and more people will just go into Piracy. People deserve to actually own what the purchase and if they do not own it after purchase, there’s no reason to spent money on it. Unless it is explicitly written in the policy that it is a rent.

[–] yermaw@sh.itjust.works 23 points 1 week ago* (last edited 1 week ago) (1 children)

Sony, and to a slightly lesser extent Microsoft are fairly well shielded against piracy. They can do what they want and the console peasants will have to just shut up and take it because its not like you can afford to just buy a gaming PC in this economy.

A lot of steams customer base still has a tan-line where their eyepatch was. They know they can lose their customers at a moments notice so they actually have to try.

[–] mnemonicmonkeys@sh.itjust.works 9 points 1 week ago (1 children)

Plus there are multiple storefronts on PC. Marketplaces (including Steam) have to compete. It's just that most of Steam's competitors are masters at shooting themselves in the foot at every turn

[–] RightHandOfIkaros@lemmy.world 13 points 1 week ago

I mean, Gabe is right mostly. But piracy sometimes is just a pricing issue. In a lot of poor countries piracy is more common because they cannot afford games at $59.99 USD.

Gabe couldn't really have predicted games would get where they are today, with publishers trying to normalize $70 and $80 for the basic incomplete versions in a global economy spiraling the drain, so holding his statement to today's standards isn't very fair. He's right, but things have become much more dire than he likely imagined.

[–] end_stage_ligma@lemmy.world 3 points 1 week ago

Skill issue, really

[–] teawrecks@sopuli.xyz 3 points 1 week ago

To publishers, if there's no piracy happening, then they're leaving money on the table. They're offering too good of a deal to people. Piracy was at an all time low probably around 2010-2015 because there was a lot of disruption happening in the digital media space. But as the dust has settled, Netflix et. al. are now scooping up their spoils, and exploiting their advantage for profitability. Piracy rising is an inevitability. It's a measure of how effectively they're capitalizing on their content.

[–] 20cello@lemmy.world 2 points 1 week ago

Greed,always