this post was submitted on 21 Apr 2026
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[–] Pollo_Jack@lemmy.world 18 points 11 hours ago (2 children)

Bethesda also kept them from getting a fat payout so the devs are very unlikely to help.

[–] Omegamanthethird@lemmy.world 8 points 8 hours ago (2 children)

Bethesda just kept them to their original contract and didn't pay anything they weren't required to. I mean, it would have been a nice "thank you" for almost meeting their goals. But they didn't.

[–] BigBananaDealer@lemmy.world 3 points 6 hours ago

i believe it was sawyer who said he blames himself for that because he did not pivot the team to work on bug fixing until it was way too late

[–] VindictiveJudge@lemmy.world 1 points 5 hours ago

The promised bonus was dependent on what rating the game got from Metacritic. If it got an 85 or better, they got the bonus. It got an 84 and specifically lost points due to the rampant bugs. BioWare was responsible for bug testing and QA according to the contract.

[–] moakley@lemmy.world 1 points 7 hours ago

Doesn't sound like they'll necessarily be honest about the situation either then.

[–] Mwa@thelemmy.club 9 points 11 hours ago

so people have to reverse engineer the game and try to make a remaster ig?

[–] blarth@thelemmy.club 27 points 16 hours ago (2 children)

Arguably the people who created New Vegas didn’t have the engineering know how, lol.

[–] a_non_monotonic_function@lemmy.world 3 points 7 hours ago (1 children)

Powering the metro with people is totally normal, not body horror sort of stuff.

Now get back to your ditch, car 43!

[–] VindictiveJudge@lemmy.world 1 points 5 hours ago

That was BioWare and Fallout 3.

[–] zarathustrad@lemmy.world 18 points 15 hours ago* (last edited 15 hours ago) (1 children)

Are you telling me severed arms are NOT supposed to rubber band across the ground as Deathclaws with power fists fly like rockets across the horizon?

I thought that was cannon.

[–] bitjunkie@lemmy.world 5 points 11 hours ago

If you're using a cannon I think this is WAI

[–] jasoman@lemmy.world 6 points 13 hours ago

Just like trading in rocket league. So sad.

[–] Renacles@lemmy.world 22 points 21 hours ago (2 children)

That sounds a bit strange, the source code for nearly every script that handles quests, mechanics and such is bundled with the game and what modders have been using since release.

Unless I'm misunderstanding something, I don't see why a remaster like Oblivion's would be impossible. It runs on top of the original game anyways.

[–] bigmamoth@lemmy.world 14 points 18 hours ago (11 children)

Cause the real reason which is well known is Bethesda higher up dont like the fact it s the most loved fallout post Bethesda acquisition and wasn't made by them

[–] Psythik@lemmy.world 12 points 17 hours ago* (last edited 17 hours ago) (1 children)

Well they need to make better Fallout games, then. Start with firing Emil Pagliarulo. That man should never be allowed into the writer's room ever again.

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[–] rhombus@sh.itjust.works 10 points 20 hours ago (1 children)

That’s a solid point. Assuming their bespoke Unreal Engine/Gamebryo hybrid engine can run the scripts, there’s no reason it couldn’t be “remastered” in the same way.

[–] SleeplessCityLights@programming.dev 9 points 20 hours ago (2 children)

Eventually you will want to change the lighting or fix a high severity bug. You need the source to recompile or repackage.

[–] kuhli@lemmy.dbzer0.com 5 points 15 hours ago

This is Bethesda we're talking about, I don't think they'd worry about fixing bugs

[–] Renacles@lemmy.world 2 points 15 hours ago (1 children)

The script source code is packaged with the game though. You can see the entire game's implementation through the GECK and XEdit pretty much.

To push a release for a game you need to package it. It's one thing to have no more ci/cd, you could technically build, package, and deploy on a workstation. But without source you can't even do that because the build system is part of the source code. A game is a few hundred gigs of pure data and it needs to be packed to make it playable.

[–] billwashere@lemmy.world 5 points 17 hours ago

Sounds like an excuse more than a reason.

[–] Cytobit@piefed.social 10 points 20 hours ago* (last edited 19 hours ago) (1 children)

Avellone bragging that his game's code has security-through-spaghetti.

[–] Zink@programming.dev 1 points 6 hours ago

Now there's a term I have to find a way to use at work tomorrow!

[–] A_Random_Idiot@lemmy.world 45 points 1 day ago* (last edited 1 day ago) (11 children)

New Vegas doesnt need a remaster, anyway.

It needs a Remake

[–] graynk@discuss.tchncs.de 19 points 1 day ago (2 children)

I'm of a firm opinion that no game needs a remake. Fixing up old games so that they can be played on modern systems - yes please. Remaking the same game but """better""" - no thanks, I'd rather see something original and new come out

There are some exceptions like Pathologic 2 which is basically a remake but also a reimagining, but those are exceedingly rare.

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[–] realitaetsverlust@piefed.zip 162 points 1 day ago* (last edited 1 day ago)

"Copilot please remaster Fallout New Vegas "

  • Sadya Nadella, probably
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