Dying Light 2 has the best traversal I've seen in an open world, it had a very solid base coming from the original but it expanded it with new moves and tools.
Renacles
I was really hoping this was April Fools
I think they did a fantastic job making each dungeon look unique and lived in, reminds me of Bethesda's level design in all the best ways.
Everything else is pretty mid, the game neither goes far enough nor polishes any of it's aspects to the point where they could be a selling point.
The setting is kinda interesting but also kinda dull, the robots and monsters from the trailers looked cool hut that's all there is, it needs more variety.
Overall, it's worth playing on gamepass but I'd never pay $50 for such a small game.
And it's peak
Holy shit, the tower is dead!
I wish they'd still make games like Lego World Builder
Mmm, the structure is more or less the same, you now have 2 (3 with dlc) stories per world that you can get each reroll.
The first game felt like a really cool tech demo with the occasional cool boss here and there.
The sequel is that concept turned into a proper game. Each world now has it's own mini-campaign that ends in a final boss with dialogue, minor choices and everything.
The bosses are my favorite part though, the main ones are extremely creative and polished, especially the final one.
It's a big improvement on every area, especially the bosses and levels.
It's the kind of game that makes it hard to go back to the original.
That's fine, have fun then.
Remnant 2, it's third person but it's one of my favorite games ever.
Infamous 1 and 2, I'd love a remake to be honest but I'll take a simple port.