this post was submitted on 01 Mar 2026
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[–] brandon@piefed.social 69 points 4 days ago (3 children)

She's an ape, not a monkey, have some respect.

[–] cowfodder@lemmy.world 16 points 4 days ago (1 children)

All apes are monkeys, but not all monkeys are apes.

[–] Dave@lemmy.nz 17 points 4 days ago* (last edited 4 days ago) (2 children)

Apes and monkeys are separate from each other. Apes are not a kind of monkey.

Both apes and monkeys are primates.

Edit: worth reading down the chain to find that there isn't as clear of a consensus on this as is generally presented.

[–] cowfodder@lemmy.world 13 points 4 days ago (1 children)

The distinction between apes and monkeys is complicated by the traditional paraphyly of monkeys: Apes emerged as a sister group of Old World Monkeys in the catarrhines, which are a sister group of New World Monkeys. Therefore, cladistically, apes, catarrhines and related contemporary extinct groups such as Parapithecidae are monkeys as well, for any consistent definition of "monkey". "Old World monkey" may also legitimately be taken to be meant to include all the catarrhines, including apes and extinct species such as Aegyptopithecus,[12][13][14][15] in which case the apes, Cercopithecoidea and Aegyptopithecus emerged within the Old World monkeys.

Source:https://en.wikipedia.org/wiki/Ape

[–] Dave@lemmy.nz 1 points 4 days ago (1 children)

Perhaps, but that page you linked seems pretty clear that apes are related closer to old world monkeys than new world moneys, but are still not monkeys?

I don't really intend to argue semantics, but before my original reply to you I akimmed a good dozen links incluthat Wikipedia page and they all say apes and monkeys are related but different.

[–] cowfodder@lemmy.world 9 points 4 days ago (1 children)

I literally quoted the part that says apes are monkeys by any definition of the word.

[–] Dave@lemmy.nz 0 points 4 days ago

Oh shit sorry, it wasn't clear to me that it was a quote! It sounds like if you look too close then it's complicated!

[–] fartographer@lemmy.world 2 points 4 days ago

All primates are spheres in a vacuum when calculating dominant forces

[–] SARGE@startrek.website 0 points 4 days ago (2 children)

If it doesn't have a tail it's not a monkey.

Even if it has a monkey kind-of shape.

[–] AffineConnection@lemmy.world 1 points 3 days ago

No. In fact, there exist tailless monkeys that are not even apes.

[–] AngryCommieKender@lemmy.world 2 points 4 days ago

If it doesn't have a tail, it's not a monkey,

If it doesn't have a tail, it's an ape!

[–] OR3X@lemmy.world 58 points 4 days ago (3 children)

Pretty sure that was RARE's doing, but Nintendo did greenlight it.

[–] aeronmelon@lemmy.world 22 points 4 days ago (2 children)

It just so happens that game was Rare’s last doing under Nintendo.

[–] MimicJar@lemmy.world 43 points 4 days ago

But without Nintendo holding them back they went BIGGER!

[–] zikzak025@lemmy.world 2 points 4 days ago

What about Starfox Adventures?

[–] SlurpingPus@lemmy.world 2 points 4 days ago

And ‘Tomb Raider’ was developed by Core Design and published by Eidos.

[–] Strider@lemmy.world 2 points 4 days ago

Correct, rare.

[–] kayzeekayzee@lemmy.blahaj.zone 33 points 4 days ago* (last edited 4 days ago)

From what I know about N64 hardware, that "Candy" written on her shirt is a much bigger performance sink than the polygons, which is certainly also an important decision the devs made

[–] ICastFist@programming.dev 7 points 3 days ago
[–] ColeSloth@discuss.tchncs.de 7 points 4 days ago (1 children)

Dead or Alive came out in the 90s on sony, tho.

[–] ICastFist@programming.dev 4 points 3 days ago (1 children)

3D breast jiggle with a fighting game as a bonus

[–] ColeSloth@discuss.tchncs.de 2 points 3 days ago

If memory serves, there was a jiggle toggle setting in the options menu.

[–] Darkassassin07@lemmy.ca 8 points 4 days ago (1 children)

I wonder if they had to reduce/save polygons in other places just to make these happen...

[–] Lemminary@lemmy.world 2 points 4 days ago (1 children)

They didn't have to with a smooth normals shader. It's basically free on the GPU. You can even try this on Blender, and any particularly blocky model will look unusually smooth at certain angles.

[–] Darkassassin07@lemmy.ca 6 points 4 days ago (2 children)

We are talking about the N64... Was a 'smooth normals shader' a thing it could do?

I know the N64 was a very unusual machine that took developers a little while to learn to manipulate to its full extent; but I'm not all that versed in the details.

ModernVintageGamer has some decent videos on it if I remember right. (it's been a while)

https://youtu.be/gRslfM-MOOw

[–] Lemminary@lemmy.world 13 points 4 days ago* (last edited 4 days ago) (1 children)

Yes, I found that they used a technique called Gourard shading that uses smooth normals under the hood.

Image source

[–] Darkassassin07@lemmy.ca 2 points 4 days ago

Nice! Easily my favorite console.

[–] LikeableLime@piefed.social 1 points 4 days ago

I recommend watching some Kaze Emanuar videos as well to see what the N64 hardware is capable of

[–] hOrni@lemmy.world 3 points 3 days ago

That's only a 4 polygon difference.