this post was submitted on 16 Dec 2025
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I'm new to Lemmy BTW.

Just want to make some friends
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[–] kat_angstrom@lemmy.world 20 points 20 hours ago

Got 1700hrs in it; 42 bases across a 30+ galaxies. Mines for Sodium, Indium, Phosphorus, Rusted Metal, Sulpherine, Pyrite, and a few more. Built a few architectural wonders, too. Good times

[–] Zoomboingding@lemmy.world 1 points 10 hours ago

202 hours so far, and I recently picked it up again. I really love the worldbuilding with the aliens, and the exploration is very fun. My main gripe is that it's not very conducive to multiplayer, since you're constantly on the move with little need to maintain a consistent base. I tried using my friend's corvette as a main hub but defaulted to my own planetary base after a while.

[–] Benchamoneh@lemmy.dbzer0.com 1 points 10 hours ago

PS5 or Switch 2? Which version do you all think is best?

[–] Sine_Fine_Belli@lemmy.world 1 points 10 hours ago

Yes, hello fellow no man’s sky enjoyers

[–] Slikki@lemmy.blahaj.zone 4 points 14 hours ago (2 children)

Ship ship! Ship ship ship ship ship. Ship.

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[–] TachyonTele@piefed.social 14 points 19 hours ago

I was a day one buyer. I gotta say i miss the old game, before it became multiplayer. The loneliness was great. Black holes used to mean something. Now you can just teleport anywhere you want to.

Corvettes are one of the cool things they added, and somehow halfassed it. I don't mean that in a horrible way, just that the ship partss are all over the place. But that got old pretty quick.

Welcome to lemmy!

[–] Redjard@lemmy.dbzer0.com 3 points 14 hours ago

Recently did an almost full playthrough for the first time.
I'd tried a few times over the years but this one stuck.

[–] squirrel@piefed.kobel.fyi 23 points 21 hours ago

I returned to it when the corvette update dropped. Might come back when there's another huge update. I usually lose interest after two weeks of playing it, because things start to get repetitive.

[–] Dantheta@lemmy.world 3 points 14 hours ago

Yep! 1000+ hours across PC, Steamdeck and Switch 1.

I just enjoy wandering and discovering, and looking for the perfect planet. I'll occasionally try variant survival saves, like freighterless (using exocraft for additional summonable storage).

I don't mind the corvette ship designing feature, but I enjoy discovering and acquiring the procedurally generated ships more, or journeying to a location from NMSCE which has a particular ship or multitool.

I like that the game mechanics aren't wholly intuitive - it occasionally adds surprise, like finding the settlement towers have a once-a-day scan function or that a particular foodstuff in the nutrient ingestor can increase mining yields.

[–] ordnance_qf_17_pounder@reddthat.com 19 points 21 hours ago (2 children)

It's barely recognisable from the below average game that released in 2016. There used to be nothing to do in it, now there's so much to do that it's overwhelming. It's a very good game now, and you have to give credit to Hello Games for what they've done to make it what it was always supposed to be.

Still some things I don't love about it, but on the whole it's well worth playing if you're into that type of game.

[–] Rooster326@programming.dev 1 points 13 hours ago* (last edited 13 hours ago)

As someone who bought it at launch, I give them credit for it. Hats off to them...

Still am never buying Hello Games games, or anything by Sean Murray, ever again.

$60 for an early access tech demo where they lied about dozens of features. It is still missing promised features after all of their work - which speaks more to the amount of bullshit they spew than the feature set because the features checklist is as shallow as a puddle.

[–] 13igTyme@piefed.social 3 points 17 hours ago

The way the game launched makes me never want to buy a game from them again. It's nice it's better now, but now the game is almost 10 years old. They straight up lied about what was going to be in the game a release.

Now they are working on a new game and I'll read things about how ambitious it is and fans hope they can deliver.

Lol no. They will do the same thing and lie about what's in it to get people's money. They may eventually make the game better, but they should be doing that before releasing pure lies.

[–] async_amuro@lemmy.zip 12 points 20 hours ago (1 children)

I hop in and out whenever a new update comes out, feels like I slip into my usual grinding routine, collect resources then sell resources. Then a new game comes out and I drop off again. I did get it for the Steam Deck and appreciate the cross save feature and they really do deserve credit for the ongoing updates. But it’s a sandbox and same game mechanics as FarmVille sometimes.

Welcome 👋🏻

[–] tburkhol@lemmy.world 4 points 19 hours ago

This is my problem, too. I've gotten so entrained to hoard resources and make gold go up. I explore enough planets to put mines for every resource next to teleporters, then I run around the teleporters collecting resources until the overflow my storage. I'm a little jealous of people who have the creativity and attention to build big, elaborate bases with all of those resources - they look cool, it must feel very rewarding to see them develop, but if it's not utilitarian, I can't motivate myself.

Of course, I've got probably 200 hours hoarding resources...

[–] OhStopYellingAtMe@lemmy.world 2 points 13 hours ago

I love the game. Just don’t have the time to play it anymore.

Every few years I give it a try, but I can't really feel it.

[–] Venus_Ziegenfalle@feddit.org 5 points 17 hours ago

I play it in bursts every few months when I feel that space exploration itch. Usually there's a new feature or two whenever I pick it up. So yeah, fan of the game and the company behind it.

[–] FuyuhikoDate@feddit.org 9 points 19 hours ago

No, man...looks sadly at the sky

[–] LucidNightmare@lemmy.dbzer0.com 5 points 18 hours ago

It is definitely great for what it is, and I do jump in every new update. Plus, it's one of those games I can just throw on when I'm not feeling a particular type of game to play, and it usually does help me get in the gaming mood. :)

[–] namingthingsiseasy@programming.dev 6 points 18 hours ago (2 children)

I enjoy it. It's a relaxing, peaceful game. I just wish there were more objectives. The idea of just exploring and finding things doesn't appeal to me all that much. The game has a lot of potential for combat, both in the spaceship and as a FPS, but both of these areas feel like they could be expanded a bit. Overall, I just wish that there were more combat-focused missions after completing the main storyline.

But it's still pretty good and I enjoy it when I want to relax.

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[–] Crozekiel@lemmy.zip 2 points 15 hours ago (1 children)

I liked it briefly, but it fell off for me. I feel like there needs to be an area to go to, or missions to pick up, or something that is a higher difficulty. I feel like a mid-range quality ship and weapon will do everything in the game without issue, and when you continue to get upgrades and suddenly everything the game has to throw at you poses so little of a challenge you could afk while being shot at with little issue... Well, it didn't hold my attention anymore unfortunately. I really want to like it more than I do.

[–] Slikki@lemmy.blahaj.zone 1 points 14 hours ago

Ship? Ship ship ship, ship ship.

https://www.nomanssky.com/desolation-update/

Those who dare to explore these haunted corridors will find great reward – and great danger!

[–] unknown1234_5@kbin.earth 4 points 18 hours ago (1 children)

i like nms but i wish each individual planet had more to do than just mining, scanning stuff, scavenging, and selling stuff. theres just no reason to do anything on any particular planet in your area unless you need resources it has and its a huge missed opportunity.

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[–] shems@piefed.social 6 points 20 hours ago (1 children)

bought it some time ago but only played for like 10hrs. I was either lost or bored most of the time.

[–] AethiopeRoot@lemmy.zip 4 points 20 hours ago

Haha. I hear you. First times are worst...repairing the ship mission was really crazy for me.

[–] MiddleAgesModem@lemmy.world 3 points 17 hours ago

I like the variation in planets they've added and have always really wanted to like this game. I also like how they added a more casual mode that doesn't require constant grinding.

The main issue is that it seems like every mission is fly to a planet, land, interact with one of a few things, then leave.

[–] lightnsfw@reddthat.com 1 points 13 hours ago

It was alright but it felt like the flight mechanics was on rails compared to like Elite or x4. I got my money's worth and may come back in the future but it never really got it's hooks in me.

[–] Agent_Karyo@piefed.world 7 points 21 hours ago

Welcome!

If you like space themed games (of different genres), there is also:

!space_games@piefed.world

[–] cheers_queers@lemmy.zip 1 points 13 hours ago

ialways come back to it when i want something chill. i am building a corvette to be a flying greenhouse, and spend too much time fishing and cooking lol

[–] linkinkampf19@lemmy.world 6 points 20 hours ago

I haven't played in about a month, but the Corvette update really got my interest renewed. Soon as that dropped, my first thought was how Hello Games basically out-Starfielded Starfield. Having completely walkable interiors on near-infinitely editable ships made things a lot more fun, although also a smidge OP. Methinks I should jump back in! Really need to try VR mode again too.

[–] jjjalljs@ttrpg.network 5 points 19 hours ago

Played for a while, a few times, but there's not much challenge so I don't stick around that long. Got strong enough to kill all the sentinels easily. Got a freighter and billions of credits. Lots of resources.

I can imagine deeper stuff they could do, and maybe they will one day.

[–] Usernamealreadyinuse@lemmy.world 7 points 21 hours ago

I should give it a try again... Release was not perfect but I hear so many good stories about the game. Then again, I just started my first playthrough from the Wild Hunt which(er) takes enough time....

[–] TemplaerDude@sh.itjust.works 2 points 16 hours ago (1 children)

I know I’m wilding but I actually liked the launch game more than what it became. But that says more about what I look for in a game than the quality of NMS. It objectively became a better game than it was at launch, but it pivoted to become more of a crafting and building thing than an exploration game…. And I’ve been done with crafting and building for a long time

[–] shoresy@lemmings.world 2 points 15 hours ago

For me, I've kind of figured out that I love the idea of the game more than the game itself. I played for the first time when the reviews for NMS first started becoming more positive.

On one level I kind of enjoyed it but not enough to keep me coming back regularly. Theres just too much to know when it comes to the knowledge base of the game. Felt like I was spending more time searching how to do everything rather than just playing the game.

[–] PalmTreeIsBestTree@lemmy.world 1 points 15 hours ago (1 children)

Too boring for me to enjoy it. I can’t really get into open world sandbox games in general though so that’s more of a personal preference view point than anything.

[–] AethiopeRoot@lemmy.zip 2 points 14 hours ago (1 children)

I'm sorry u found it boring....hehe...just wanted to meet a more experienced player to share some knowledge

[–] PalmTreeIsBestTree@lemmy.world 1 points 11 hours ago* (last edited 11 hours ago)

It’s a good game if you are into that genre though. I just like more linear games with some story.

[–] directive0@lemmy.world 3 points 19 hours ago

Its weird I know I shouldn't but I kind of love NMS. Its such a broad but shallow game but I cant help but spend hours on it. Being able to just jet off to a new system and explore is excellent.

[–] Phegan@lemmy.world 2 points 17 hours ago* (last edited 17 hours ago)

I enjoy the exploration and vibe of the game. Have a ton of hours on it, but I am always left wanting more end game. This is likely a situation where the game doesn't want to offer what I am looking for, and that's okay.

I play once a year, or so, to catch up on the updates and have a ton of fun every time.

Edit: welcome to Lemmy.

[–] Deconceptualist@leminal.space 1 points 15 hours ago (1 children)

Have they fixed the movement so sprinting doesn't disable when the terrain rises 2 cm? And so you don't have to melee-jump to get everywhere at a decent speed?

Are there more than 2 space station interiors now? And more than 3 hostile plants across multiple galaxies? And actual geography like rivers or ice caps?

As you can maybe tell I wanted to like the game but wasn't very impressed when I played ~2 years ago.

[–] Redjard@lemmy.dbzer0.com 2 points 14 hours ago (1 children)

yes, yes.

yes, I think so, no.

But I don't think that's all that important. Mlre importantly it feels more interesging now, and probably has a few cool new things you didn't even know you wanted.
I found nms is pretty reliably getting less boring and anoying over time, though it's still not perfect by any means.

[–] Deconceptualist@leminal.space 2 points 13 hours ago* (last edited 13 hours ago) (1 children)

Thanks! Can you elaborate on the movement updates? It felt bad before, especially since I used to play Warframe (which probably has the best third-person mobility ever).

[–] Redjard@lemmy.dbzer0.com 2 points 13 hours ago

There is some more complexity. Melee jetpack jumping is still a thing, but with more skill, you need a sort of double jump that eats jetpack like nothing and takes reach, then land on a fitting slope to launch. You'll loose height and it ends when you hit ground, so aiming this well under those conditions feels really good. The longer the jumps the more efficient.

There are also movement upgrades pairing with this you can select. Either just skipping it and going for run speed, or embracing it speccing into the jetpack.
This also makes sure things don't feel slow anymore down the progression no matter the specifics.

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