There are difficult 'AI' tools.
Look up controlnet workflows or VACE, just to start, much less little niches in vapoursynth pipelines or image editing layers. You could spend days training them, messing with the implementation, then doing the manual work of carefully and deliberately applying them. This has, in fact, has been happening in film production for awhile, just in disguise.
Same with, say, LLMs used in game mods where appropriate, like the Rimworld mod. That's careful creative expression.
...As usual, it's tech bros fucking everything up by dumbing it down to zero-option prompt box and then shoving that in front of as many people as possible to try and monopolize their attention.
In other words, I agree with the author that what I hate about 'AI art' is the low effort 'sloppiness.' It's gross, like rotten fast food. It makes me sad. And that's 99.999% of all AI art.
...But it doesn't have to be like that.
It's like saying the concept of the the fediverse sucks because Twitter/Facebook suck, even if 99.999% of what folks see is the slop of the later. It's not fair to the techniques, and it's not holding the jerks behind mass slop proliferation accountable.



