this post was submitted on 23 Jul 2025
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Gaming

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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

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[–] helix@feddit.org 27 points 1 year ago* (last edited 1 year ago) (3 children)

Oh come on. I even paid money for that game. How on earth can they not afford to develop it?!

Developers should be forced to make their game server code Open Source if they close shop.

[–] Mwa@thelemmy.club 6 points 1 year ago* (last edited 1 year ago)

Would also like this for any source available or proprietary app not just Vidya when they close shop.

[–] Chewy7324@discuss.tchncs.de 6 points 1 year ago* (last edited 1 year ago) (1 children)

Imo open sourcing is not necessary, as that is unrealistic depending on the licensing of libraries etc. Just distributing the server and making it possible to selfhost would be enough.

Or, built local network play in to the game itself (although this requires most of the work necessary for creating a selfhostable server anyway).

[–] jnod4@lemmy.ca 2 points 1 year ago

The ability to bug fix the code years down the line would be godsent

[–] Megaman_EXE@beehaw.org 14 points 1 year ago (1 children)

This comes just after the whole "Make fps great again" issue happened. Not a good time to be on that team

[–] rainwall@piefed.social 2 points 1 year ago* (last edited 1 year ago)

The ceo is the son of one of the founders of Inuit, the turbotax/quickbooks company. Hes even on sliptgates board.

The owner is pure nepo and will never face any consequence for failure. Its pretty easy to see why they dont care about killing the company and fucking the employees.

[–] drosophila@lemmy.blahaj.zone 10 points 1 year ago (1 children)

Wow, I've seen plenty of games launch unfinished but 'unlaunching' is a new one for me.

[–] uninvitedguest@lemmy.ca 4 points 1 year ago

They're taking a page from NVIDIA's 4080 unlaunch.

[–] Paradachshund@lemmy.today 6 points 1 year ago

This is actually a very sincere statement from the company. Kind of refreshing.

[–] warm@kbin.earth 6 points 1 year ago

They failed with the first game after it spiked in popularity. They were only ever releasing a number 2 in an attempt to cash in on another spike, but it didnt work out did it.

[–] Rose@lemmy.zip 5 points 1 year ago (1 children)

Relaunching never seems to work out. Just look at Multiversus and Bloodhunt.

[–] Metahodos@ani.social 3 points 1 year ago (2 children)

Counterpoint: Final Fantasy XIV.

[–] redsand@lemmy.dbzer0.com 2 points 1 year ago

That's a remaster isn't it? Games have to age into that.

[–] theangriestbird@beehaw.org 2 points 1 year ago

I kind of feel like the golden age of "rebooted live service game" is behind us, tbh. We had games like FFXIV and Rainbow Six: Siege that launched rough, but committed to fixing it and then successfully turned it around. In those days, there weren't many live service games, so people were willing to wait out a possible turnaround. In the time since, we have been absolutely drowning in live-service games, and many of them are free-to-play. Why would I wait for the Splitgate turnaround when there are 3 other live-service f2p shooters that I haven't even tried yet? If I'm a kid or young adult that came up on Roblox, I might even be content with the shooters built into that platform.