this post was submitted on 03 Jul 2025
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The page seems to be not working at the moment but keep on signing https://eci.ec.europa.eu/045/public/#/screen/home

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[–] Essence_of_Meh@lemmy.world 122 points 1 day ago* (last edited 1 day ago) (1 children)

Fresh update video from Ross about the campaign.

TL;DW:

  • There's a chance many of the signatures for the EU petition aren't real. Keep signing to build up a safety margin. Official suggestions are: 10% more minimum, 20% pretty OK, up to 40% more for an actual safety net.
  • Some countries had problems with signing using the digital ID system - suggests to use the manual method (instructions on the campaign page) or try again later.
  • Someone not related with the campaign released a SKG crypto. Don't touch it, obviously.
  • Ross heard about people harassing Pirate Software, asks to stop.
  • He's got a lot of messages to reply to, prioritises ones important to the campaign for now.
  • UK petition cleared 100k signatures. Number is most likely more reliable than the EU one.
  • Link about contacting UK MP's for those who want to do more than just sign a petition.
[–] SomethingBurger@jlai.lu 204 points 1 day ago (2 children)

If you're in the EU, you should still sign; extra signatures will be useful if it turns out some of them are invalid.

[–] Tetsuo@jlai.lu 45 points 1 day ago (1 children)

To be clear... If you have already signed, thank you but do not sign again.

(I know that's not what you wanted to say, I just want to make sure it's not misunderstood).

[–] MrScottyTay@sh.itjust.works 10 points 23 hours ago (2 children)

Does it not stop you from signing multiple times? The UK one tells you you've already signed it when you try again. I tried it again recently in case i was misremembering signing the second petition after the first one was misunderstood completely by the uk government.

[–] zerofk@lemmy.zip 8 points 16 hours ago (2 children)

Oddly, the EU one just has a checkbox that you need to check to confirm that you haven’t signed before. I’m guessing removal of duplicates happens only after closing, along with other data validation.

I thought this strange at first too, but I think it’s because of the disparate identification methods in different countries. If everyone had a digital ID card instant checking would be doable, but note it probably isn’t.

[–] Opisek@lemmy.world 9 points 14 hours ago (1 children)

That's not true. It depends on the country. In certain countries it will tell you if your identification number had been used before.

[–] zerofk@lemmy.zip 2 points 12 hours ago (1 children)

Interesting! I tried from a country that has an eID so it should be trivial to weed out duplicates, yet I got that checkbox.

[–] Opisek@lemmy.world 3 points 12 hours ago

Maybe it's a self report feature >.<

[–] MrScottyTay@sh.itjust.works 2 points 15 hours ago

For the UK one it's just tied to your email address to prevent duplicates, and you just input your name and physical address which will be used to confirm you're actually a citizen.

[–] kuhli@lemmy.dbzer0.com 3 points 21 hours ago (1 children)

Wait, what happened with the first one?

[–] Burnedspaghetti@lemmy.world 4 points 20 hours ago (1 children)
[–] Armok_the_bunny@lemmy.world 4 points 17 hours ago (1 children)

After giving such a bad answer to it that some other part of the government stepped in and said the answer was dramatically insufficient.

[–] echodot@feddit.uk 2 points 6 hours ago

I'm not surprised it got a bad answer though. The government was completely dysfunctional by that point (and had been well over a year), I wouldn't be surprised if it was just some random civil servant who was just told to weave a fig leaf at it.

[–] Wizard_Pope@lemmy.world 49 points 1 day ago

Yeah I signet 10 months ago. Also put the link in the post

[–] Pika@sh.itjust.works 86 points 1 day ago (2 children)

Definitely keep signing, I'm really concerned at the speed it rose , and I'm really hoping there wasn't something else at play here.

[–] threeonefour@piefed.ca 64 points 1 day ago (1 children)

It was Critikal and PewDiePie saying to sign it. They could get a million signatures on literally anything.

[–] WhyJiffie@sh.itjust.works 5 points 20 hours ago

but dozens a minute increase in the dawn hours?

[–] pezhore@infosec.pub 25 points 1 day ago

Someone posted a screenshot from 4chan where they were talking about how to fake submissions... 😠

[–] vorpuni@jlai.lu 19 points 1 day ago

At the current rate (which may or may not hold and may or may not be legitimate) the initiative should beat “One of Us”, the biggest one yet with 1.9M signatures (pro-life, ultimately did nothing).

[–] daniskarma@lemmy.dbzer0.com 56 points 1 day ago (5 children)

I'm glad. But don't get your hopes up because of this. Commission could (and probably will) just say "we have considered it and we are going to do nothing".

[–] rumba@lemmy.zip 2 points 4 hours ago

It's messy. Making a balanced law around it is sketchy. Consumers deserve to own the games they buy, straight up. Businesses deserve to be able to sell their assets when they fold and have them continue to be worth something so they can live on to make new games and their old games can go to new companies to keep development rolling.

There's obviously low-hanging fruit. If your game is single-player and you're just doing an online piracy check, and you go out of business, you leave the check servers running in a trust for like five years with the code to remove the check from escrow. Tick Tock, you either relight the game in time somewhere, or it becomes free to play.

But when you have something like Clash of Clans, where you need battle servers. Those assets are useless once you open that code and 100% support a community-run game. The game could otherwise be passed to another studio, and development could continue. Selling and moving games to other companies and publishers with breaks in the middle happens a lot. How long after a game collapses should they wait for it to become worthless to the market? The obvious answer to the consumer is immediately, because they bought it, they own it. Maybe you have to keep a certain amount of money from the proceeds and use it to refund the users. It still sucks for the you don't own it anymore concept.

Developers and publishers aren't fair to consumers without guardrails (and there are none), but those rails should also be reasonable to companies.

If the commission does nothing, it'll probably be wrapped around this clusterfuck.

I do have a worry that the studios will just stop selling games and everything will go subscription if they are required to provide servers and source on game shutdown. It'll just push more piracy, less sales, less games and everyone loses.

I really wish companies would just have pride in their stuff and be fair to their users and users could just bear a fair price for good games.

[–] e8d79@discuss.tchncs.de 30 points 1 day ago (1 children)

I think the commission will take action in some form. The worst case scenario in my mind is that they will only require clear labelling. Similar to what they did with smart phones recently. While this not exactly what I am hoping for, having "This game will at least be playable until XXXX" on the package or store page would still be a massive improvement over the status quo.

[–] Rekorse@sh.itjust.works 8 points 1 day ago (2 children)

I dont understand how such a broad requirement would work. They just have to pick some arbitrary date, and then after that they can continue as things currently are? Can you give an example of a game where this type of labelling would have helped?

[–] e8d79@discuss.tchncs.de 26 points 1 day ago* (last edited 1 day ago) (1 children)

'The Crew' by Ubisoft was sold for several months before they decided to shut it down. This would have at least forced them to communicate that before taking peoples money. I am also pretty sure that publishers don't want to put this information on the package because it could seriously hurt sales. So the effect of this labelling requirement might be that publishers build the game in a way that enables self-hosting.

[–] Rekorse@sh.itjust.works 1 points 5 hours ago (1 children)

If you are saying they knew it was closing and they sold it for months anyways, that sounds like fraud. Has there been proof ubisoft decided to do this anyways?

[–] e8d79@discuss.tchncs.de 2 points 5 hours ago* (last edited 5 hours ago)

Yes, I think calling it fraud is a fair conclusion, but what do you mean with "they knew it was closing"? This decision is completely in the hands of Ubisoft. Something doesn't stop being fraud just because someone only decides to defraud you 2 months after they sold you something.

[–] Sonicdemon86@lemmy.world 14 points 1 day ago (4 children)

Yes if we would have known that Concord only lasted two weeks then those that bought the battle pass wouldn't have bought them. Know eol timing help consumers.

[–] Rekorse@sh.itjust.works 1 points 5 hours ago

They didnt know it would only last two weeks. They probably knew it was a possibility but I doubt they planned for it.

This is what I mean though, if concord had to say the game would be live for a guaranteed amount of time, why wouldnt they just say something low like 6 months. Why wouldnt every company do that unless they knew for sure it would be successful? Its too risky to choose longer periods of time, and we just have the same situation as now.

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[–] Tattorack@lemmy.world 30 points 1 day ago

We've done nothing and already completely ran out of ideas!

[–] vorpuni@jlai.lu 9 points 1 day ago

They are supposed to meet with the seven people who first put the initiative forward. It won't change their minds if they're already against the initiative but if they don't care it may sway them to hear it explained to them. I have zero expectations since EU bureaucrats live in a parallel dimension but there's some hope something happens.

[–] SomethingBurger@jlai.lu 20 points 1 day ago

At least we will have an official position, instead of the legal void we're currently in.

[–] resetbypeer@lemmy.world 18 points 1 day ago

This should not stop, the more the merry and also to ensure to filter out anomalies. 34k have already signed pass the million

[–] ampersandrew@lemmy.world 22 points 1 day ago

About my lowest threshold for success is that this at least makes disclosures about what you're buying more prominent and restricts the ability for software licenses to just alter the deal and pray that they don't alter them further. Even better disclosures would make the raw deal you're getting become more poisonous before the point of sale. Especially as an American, I'm going to have wait a few years after any legislation goes through before I can trust online multiplayer games again.

[–] Aielman15@lemmy.world 11 points 1 day ago* (last edited 1 day ago)

I swear this is not me doomering (I very much support this campaign and even signed it myself half a year ago), but I strongly suspect that at least a good chunk of those are fake. The issue is very hot in "terminally online" circles and those are the kind of people who don't really think things through before acting.

I hope the number will keep on growing until the "legit" votes make up for the fake ones.

[–] r00ty@kbin.life 20 points 1 day ago

It's good to see. The UK one is still ticking upward too (133.5k/100k). It's been an impressive last minute push.

Now, we wait and see I guess. I expect nothing useful to come from the UK one, but at least we force them to respond again. Even if it is the same response.

The EU one, I really do hope something comes of it.

[–] nebulaone@lemmy.world 15 points 1 day ago (1 children)
[–] Wizard_Pope@lemmy.world 8 points 1 day ago

A whole melon indeed

[–] TheFrogThatFlies@lemmy.world 14 points 1 day ago (1 children)

Yay! I'm one in a million!

Can we move for a Stop Killing People now!? :)

[–] cecilkorik@piefed.ca 4 points 1 day ago

That's definitely a stretch goal. But at least if we can start by stopping them from killing something innocuous like games it shows that we still maybe have some power over them.

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