this post was submitted on 27 Sep 2024
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The director of Raiders of the Lost Ark, E.T., Jurassic Park, and many more classics has long spoken about his love of video games, stretching back to 1982 when he revealed the instant thrill and ego "massage" that playing games like Donkey Kong and Tempest provided.

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[–] [email protected] 1 points 6 months ago

Guys, it really depends on the type of game.

[–] [email protected] 1 points 6 months ago (2 children)

Based.

In all seriousness some games work better on controllers. I’ve found it much easier, and significantly less frustrating, to play souls-likes using a controller. It also would have been next to impossible to play the Ascent (twin stick shooter) without one. I used to get all PCMR about only using keyboard and mouse but nowadays I use the best tool for the job.

[–] [email protected] 1 points 6 months ago

Oh I played the hell out of the Prepare to Die edition of Dark Souls. Keyboard and mouse was the objectively wrong way to play the game lmao

[–] [email protected] 0 points 6 months ago (1 children)

Then you get things like GTA or Saints Row, where whether I want to be using kb+m or controller changes based on whether I'm driving or on foot.

I've long thought that the ideal control scheme would somehow incorporate both a mouse for camera control, the sheer number of buttons you get from having your off-hand on a keyboard, and also analog inputs for things like movement/steering and vehicle throttle.

[–] [email protected] 0 points 6 months ago (1 children)

They have left-hand hardware that has a thumb analog stick and a bunch of mapable keys. Problem is getting games to use "controller" functions like analog sticks and mouse functions at the same time. I haven't tried it myself, but apparently most games don't have a way to recognize and use that as a keyboard function

[–] [email protected] 1 points 6 months ago

it actually works in a decent number of games i think. now i dont have one of those controllers, but i use a ps5 controller to play, and used ds4windows to map the touchpad to mouse and the mute button to left-click (initially just so i dont need to put down the controller when not in-game) control and just cause 3 both didnt really have problems with dual-input, though just cause 2 did.

[–] [email protected] 1 points 6 months ago

Controller is more comfortable to me, so unless I'm playing an fps that requires a lot of precision, I play on controller. I already have to sit at a mouse and keyboard for work everyday

[–] [email protected] 1 points 6 months ago

A controller was designed to play with it. Keyboard and mouse were not. People got used to it.

[–] [email protected] 1 points 6 months ago

Random celebrity has opinion: news at 11.

[–] [email protected] 0 points 6 months ago (1 children)

Maybe he knows where all the unsold E.T. carts are buried.

[–] [email protected] 2 points 6 months ago

We all know, they were found and partially excavated in 2014 for a documentary

[–] [email protected] 0 points 6 months ago (1 children)

I go the opposite. I have been console gaming for 40 years. I can perform much better even in fps games while on a controller

[–] [email protected] 0 points 6 months ago (1 children)
[–] [email protected] 1 points 6 months ago

Yup. Controllers just work better for me. I have fast reaction time. I beat the Battletoads speeder level!

[–] [email protected] 0 points 6 months ago (2 children)
[–] [email protected] 1 points 6 months ago

It depends on the game.

Trying to play a platformer using a keyboard is miserable. On the flip-side, trying to play an RTS with a controller sounds like one of the worst experiences imaginable.

[–] [email protected] 0 points 6 months ago
[–] [email protected] 0 points 6 months ago (1 children)

I really hate how many people haven't really picked up or understood the profound difference that gyro aiming makes for controller players.

[–] [email protected] 1 points 6 months ago

C'mon valve make a steam controller 2