Guys, it really depends on the type of game.
Gaming
The Lemmy.zip Gaming Community
For news, discussions and memes!
Community Rules
This community follows the Lemmy.zip Instance rules, with the inclusion of the following rule:
- No NSFW content
You can see Lemmy.zip's rules by going to our Code of Conduct.
What to Expect in Our Code of Conduct:
- Respectful Communication: We strive for positive, constructive dialogue and encourage all members to engage with one another in a courteous and understanding manner.
- Inclusivity: Embracing diversity is at the core of our community. We welcome members from all walks of life and expect interactions to be conducted without discrimination.
- Privacy: Your privacy is paramount. Please respect the privacy of others just as you expect yours to be treated. Personal information should never be shared without consent.
- Integrity: We believe in the integrity of speech and action. As such, honesty is expected, and deceptive practices are strictly prohibited.
- Collaboration: Whether you're here to learn, teach, or simply engage in discussion, collaboration is key. Support your fellow members and contribute positively to shared learning and growth.
If you enjoy reading legal stuff, you can check it all out at legal.lemmy.zip.
Based.
In all seriousness some games work better on controllers. I’ve found it much easier, and significantly less frustrating, to play souls-likes using a controller. It also would have been next to impossible to play the Ascent (twin stick shooter) without one. I used to get all PCMR about only using keyboard and mouse but nowadays I use the best tool for the job.
Oh I played the hell out of the Prepare to Die edition of Dark Souls. Keyboard and mouse was the objectively wrong way to play the game lmao
Then you get things like GTA or Saints Row, where whether I want to be using kb+m or controller changes based on whether I'm driving or on foot.
I've long thought that the ideal control scheme would somehow incorporate both a mouse for camera control, the sheer number of buttons you get from having your off-hand on a keyboard, and also analog inputs for things like movement/steering and vehicle throttle.
They have left-hand hardware that has a thumb analog stick and a bunch of mapable keys. Problem is getting games to use "controller" functions like analog sticks and mouse functions at the same time. I haven't tried it myself, but apparently most games don't have a way to recognize and use that as a keyboard function
it actually works in a decent number of games i think. now i dont have one of those controllers, but i use a ps5 controller to play, and used ds4windows to map the touchpad to mouse and the mute button to left-click (initially just so i dont need to put down the controller when not in-game) control and just cause 3 both didnt really have problems with dual-input, though just cause 2 did.
Controller is more comfortable to me, so unless I'm playing an fps that requires a lot of precision, I play on controller. I already have to sit at a mouse and keyboard for work everyday
A controller was designed to play with it. Keyboard and mouse were not. People got used to it.
Random celebrity has opinion: news at 11.
Maybe he knows where all the unsold E.T. carts are buried.
We all know, they were found and partially excavated in 2014 for a documentary
I go the opposite. I have been console gaming for 40 years. I can perform much better even in fps games while on a controller
With auto aim off?
Yup. Controllers just work better for me. I have fast reaction time. I beat the Battletoads speeder level!
And he’s right too
It depends on the game.
Trying to play a platformer using a keyboard is miserable. On the flip-side, trying to play an RTS with a controller sounds like one of the worst experiences imaginable.
nah
I really hate how many people haven't really picked up or understood the profound difference that gyro aiming makes for controller players.
C'mon valve make a steam controller 2