this post was submitted on 13 May 2025
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Linux Gaming

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[–] BlueSquid0741@lemmy.sdf.org 14 points 1 week ago (9 children)

Valve says a Deck Verified game will only ever have a SteamOS compatibility rating that is the same or better

What about point and click games? It can’t be the same or better without trackpads?

[–] missphant@lemmy.blahaj.zone 13 points 1 week ago

It's only about whether the game runs on SteamOS, handhelds and screen size, input and performance thereof don't matter for the rating like it does for Deck Verified.

It already show if controller are fully/partially/not supported

And they also show which controllers are supported or if you need the steam input to translate the commands

[–] prole@lemmy.blahaj.zone 4 points 1 week ago* (last edited 1 week ago) (3 children)

Steaminput means they all work, even when they don't.

You can make pretty much anything control the mouse.

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[–] secret300@lemmy.sdf.org 3 points 1 week ago

Touchscreen is about same

[–] neon_nova@lemmy.dbzer0.com 2 points 1 week ago

That’s a great point! Maybe they expect a consumer to connect their own mouse if their handheld doesn’t have touch screen or trackpads.

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[–] DoucheBagMcSwag@lemmy.dbzer0.com 13 points 1 week ago* (last edited 1 week ago) (1 children)

Steam box v2 in a few years. PC gaming is cannibalizing the PC and handheld market damn

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[–] nickwitha_k@lemmy.sdf.org 9 points 1 week ago (2 children)

Related to the image, not the article: I find the asymmetrical thumbstick layout to be terrible, ergonomically - the layout on the Switch sometimes causes me physical pain. I'm very glad that Valve didn't go that way.

[–] glitchdx@lemmy.world 9 points 1 week ago (1 children)

Some like it, others don't. It's more important that consumers have options rather than absolutely everyone being forced to agree on one way being best.

this philosophy applies to many things, not just controller layout.

[–] nickwitha_k@lemmy.sdf.org 4 points 1 week ago

Absolutely. I'm happy that people have options.

[–] samus12345@lemm.ee 4 points 1 week ago (2 children)

Valve and Sony are the only ones that did symmetrical. Symmetrical was actually first with the DualShock for the PS1, but the 360 controller being popular and commonly used for PC apparently made googly sticks more common. The Switch at least has a justification in that the joycons can be removed and used by themselves, necessitating the stick placement.

[–] ExperiencedWinter@lemmy.world 8 points 1 week ago* (last edited 1 week ago) (1 children)

Nintendo switched from symmetrical to asymmetrical after the Wii U

[–] samus12345@lemm.ee 4 points 1 week ago* (last edited 1 week ago) (1 children)

Oh, good point, I forget about that! They actually went asymmetrical first with the Gamecube, then symmetrical with the Wii pro controller. The Switch is asymmetrical out of necessity, and the Switch pro controller probably is because the joycons are. So it really is only Microsoft always preferring asymmetrical.

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[–] InvertedParallax@lemm.ee 3 points 1 week ago

Insert "God: what the hell is this??!" meme with n64 controller.

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