this post was submitted on 21 Apr 2025
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[–] [email protected] 28 points 1 week ago

I mean, that's all skins have been anyway. Originally you'd just upload a texture and do whatever you wanted. Then you could do the same with the models.
Then someone got the genius idea to make you pay for the privilege...

[–] [email protected] 14 points 1 week ago (1 children)

Enshittification. I am so jaded with all this.

[–] [email protected] 13 points 1 week ago (1 children)

The most depressing aspect of it is how many people keep falling for this kind of crap.

[–] [email protected] 19 points 1 week ago (1 children)

I blame streamers for that. Rivals sponsored a lot of streamers, which is kind of interesting for a free to play game. But if you watch theirs streams, the first thing they always do is looking at the new skins IMMEDIATELY. and then they tell you how absolutely fire the new skins are and they buy some with the score credit they get.

They just normalise buying a 20 dollar skin.

[–] [email protected] 5 points 1 week ago

Don't know about Rivals, but in Fortnite they also tell you to use their creator code, which gives them some commission any time someone buys something. Affiliate marketing, basically. So, it makes sense for them to go to shop and show all the shiny new skins and how great they are.

[–] [email protected] 13 points 1 week ago (2 children)

Blizzard tried this with the Dark Pathways Bundle for Diablo 4 before, 30$ to change the colors of the Town portals. Was not very successful!

[–] [email protected] 2 points 6 days ago

"Dark Pathways" indeed, really telling on themselves lmao

[–] [email protected] 21 points 1 week ago (1 children)

Infamously Dead or Alive did that with character hair colours. That is, not paying to unlock the option, not even paying to unlock individual colours to swap them when you want : you'd have to pay every time you wanted to change a character's hair.

[–] [email protected] 14 points 1 week ago (2 children)

I love fighting games.

But holy fuck is the monetization some of the most outrageous I've seen.

[–] [email protected] 5 points 1 week ago

Every once in a while I’ll look up the price for the full version of DOA with all the skins and suddenly I don’t feel bad about my gaming budget.

[–] [email protected] 2 points 1 week ago

Genre wide? I wouldn't say so.

[–] [email protected] 10 points 1 week ago (1 children)

Remember, they gutted the whole dev team shortly after launch. It’s a zombie now.

[–] [email protected] 2 points 6 hours ago

They didn't fire the whole team, just the six people (from what I can find,) that worked in the US. Some suspect NetEase's move was to consolidating their workers in China. The six who were fired did, to some extent, level design and game design. I'm not sure anyone has a good answer on how much of each. And the creative lead and lead producer are still on the team, in China.

That's not to suggest how you should feel about the developer who fired people after a massive success, regardless of how many they fired. Just saying "the whole dev team" is a vast overstatement, considering how many people worked on the game. We can be pissed at people and be accurate. That's all.

[–] [email protected] 3 points 1 week ago

Nothing inside a video game should cost real money. Least of all how you look.

Only legislation will stop this. If we allow this to continue, there will be nothing else.

Ban the entire business model.