this post was submitted on 21 Apr 2025
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[–] [email protected] 3 points 6 days ago

They didn't fire the whole team, just the six people (from what I can find,) that worked in the US. Some suspect NetEase's move was to consolidating their workers in China. The six who were fired did, to some extent, level design and game design. I'm not sure anyone has a good answer on how much of each. And the creative lead and lead producer are still on the team, in China.

That's not to suggest how you should feel about the developer who fired people after a massive success, regardless of how many they fired. Just saying "the whole dev team" is a vast overstatement, considering how many people worked on the game. We can be pissed at people and be accurate. That's all.