this post was submitted on 29 Jan 2026
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[–] popcar2@piefed.ca 202 points 3 days ago* (last edited 3 days ago) (9 children)

I hate to break it to you but... It's been over 20 years. It's more retro now than the SNES was when the 360 came out.

[–] The_Picard_Maneuver@piefed.world 128 points 3 days ago (3 children)
[–] MeatPilot@sh.itjust.works 67 points 3 days ago* (last edited 3 days ago) (1 children)

This episode is 30 years old.

[–] tdawg@lemmy.world 23 points 3 days ago (1 children)
[–] aeronmelon@lemmy.world 20 points 3 days ago (2 children)

Shit, that saying is over 20 years old.

[–] sp3ctr4l@lemmy.dbzer0.com 3 points 2 days ago

YOLO is now old enough to legally drive a car.

[–] LemmyFeed@lemmy.dbzer0.com 10 points 2 days ago (1 children)

I first heard that one over 15 years ago.

[–] sp3ctr4l@lemmy.dbzer0.com 18 points 3 days ago (1 children)

You know that 'Cleopatra is temporally further away from the Great Pyramid' thing?

Grand Theft Auto V's release date is closer to Half Life 2's release date, than to the present.

Grand Theft Auto 4's release date is closer to the release date of the original Starfox or Street Fighter 2, than it is to the present.

And you don't even want me to do any date comparison for the following:

... Let's do the time warp Againnn!~

[–] The_Picard_Maneuver@piefed.world 13 points 3 days ago (1 children)
[–] sp3ctr4l@lemmy.dbzer0.com 8 points 3 days ago* (last edited 3 days ago)

For everything there is a season and a time for every purpose under heaven.

Spock - Civilization 4 (2005)

[–] Keeponstalin@lemmy.world 5 points 3 days ago

It's never too late to find a time warp to go back a few decades. The holos just don't hit the same

[–] Bronzebeard@lemmy.zip 36 points 3 days ago (5 children)

Wow the diminishing returns between that time really comes into focus.

[–] Skullgrid@lemmy.world 14 points 3 days ago

I mean yeah. There isn't that much of a drastic shift in game design, except for the bleeding of RPG mechanics into more genres, more roguelite mechanics in indie games (choose one of 3) and having equipment systems in multiplayer FPSes. The biggest hit of 2024 was basically solitaire.

It's hardly that much more different.

Wheras, going from snes through ps1 to xbox 360, things went from 2d (and extremely crude 3d) to textured 3d with jank controls to high fidelity games with standardised controls. Not much changed after that. The huge "innovations" of VR, motion controls, are basically niche due to economic factors, so people aren't exactly having commonplace motion control VR experiences that put them in the game and comparing that to ducking behind cover in gears of war. They're comparing making cover in Fortnite with ducking behind cover in gears of war.

[–] samus12345@sh.itjust.works 11 points 3 days ago (1 children)

The line between 4th and 5th gen (SNES to N64) was enormous, 5th to 6th was pretty significant, 6th to 7th was noticeable, and it's been 20 years of small improvements since then.

[–] imetators@lemmy.dbzer0.com 2 points 2 days ago

There is a noticeable difference in graphics from 7th to 9th. But 8th felt like a half step. And it doesn't feel like there are noticeable improvements in any graphics, physics engines, lighting or anything else since 2020 when 9th gen started. This cant be said about any generations up to 8th.

[–] systemglitch@lemmy.world 8 points 3 days ago (2 children)

Right. I bet more people play SNES than Xbox now as well.

[–] samus12345@sh.itjust.works 5 points 3 days ago

SNES is far more accessible due to ease of emulation and small game sizes, so makes sense!

[–] Goodlucksil@lemmy.dbzer0.com 1 points 3 days ago

I guess if you count emulators and Brazil....

[–] aeronmelon@lemmy.world 1 points 3 days ago (2 children)

¿Que? The 360 has a LOT of excellent games.

[–] PumaStoleMyBluff@lemmy.world 3 points 3 days ago

I think they're agreeing; game tech improved a lot more from the SNES to the 360 than from the 360 to now.

[–] Bronzebeard@lemmy.zip 1 points 3 days ago

I meant like graphically.

[–] sp3ctr4l@lemmy.dbzer0.com 0 points 3 days ago* (last edited 3 days ago) (1 children)

Heres how that works:

Gaming got popular.

Normies like fancy graphics, production value, and are swayed by fake trailers and mass marketing campaigns.

(Doing all that well, in a way that people can actually afford to pay for, is extremely difficult and very expensive)

Corpos discovered they could turn everything into primarily a market for subscriptions and micro transactions, that houses a game, and most normies kept paying for all that untill the economy entered the Second Great Depression.

... its basically Dutch Disease, but for video gaming.

[–] Bronzebeard@lemmy.zip 4 points 2 days ago

This has fuck all to do with anything I said.

[–] Rooskie91@discuss.online 25 points 3 days ago (1 children)

Me then: "Haha 'time marches on' what a cool phrase"

Me now: "Yo, time, can we maybe slow the pace or take the break?" Time: "No. Only march on." Me: visibly aging

[–] SalamenceFury@piefed.social 8 points 3 days ago

I already have Father Time beating my ass before I even started playing Hades II lmao

[–] faultyproboscus@sh.itjust.works 3 points 2 days ago* (last edited 2 days ago)

You're a generation off: It's more retro now than the NES (US release) was when the 360 came out. We crossed that threshold about a month ago.

[–] Omegamanthethird@lemmy.world 9 points 3 days ago

Yeah, but the SNES became retro the moment the PS1 came out. That leap in tech was ridiculous.

[–] SalamenceFury@piefed.social 6 points 3 days ago

*crumbles into pieces like a Dry Bones*

[–] ieGod@lemmy.zip 1 points 2 days ago* (last edited 2 days ago) (1 children)

Perhaps I'm in a minority but when the PS3 and 360 first debuted I did not consider even the NES to be "retro". I would have applied that term to the likes of an Atari 2600 or colecovision.

[–] dustyData@lemmy.world 1 points 2 days ago* (last edited 2 days ago)

The NES and Atari are separated by mere 6 years. The NES and Xbox 360 are separated by nearly 22 years. That's how much the perception of graphical advancement has decelerated. Sure we keep making leaps on graphical fidelity, but ever more in areas that are less and less noticeable every time.

[–] Nemo@slrpnk.net 3 points 3 days ago

I don't believe you.

You didn't hate that at all.