this post was submitted on 21 Dec 2025
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Clair Obscur won multiple awards but used generative AI art as placeholders during production.

The Indie Game Awards revoked Clair Obscur’s Debut and Game of the Year after the AI disclosure.

IGAs reassigned the awards (Blue Prince, Sorry We’re Closed) and reignited debate on gen-AI use.

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[–] zbyte64@awful.systems 0 points 4 days ago (1 children)

Like I said, when talking about morality you're talking about a subjective perception of value. All the other issues I mentioned, like them not following the rules, have objective criteria to say "yes they broke the rules". If your perception of authenticity includes gathering inspiration not from the originator but from a tool that samples art for you, then you would obviously conclude the end result is authentic. If however you define authenticity as something uniquely in the domain of the living, then they would not agree with you.

[–] korendian@lemmy.zip 0 points 4 days ago (1 children)

I never said they didn't break the rules, but that doesn't mean that the rules are idiotic.

I would again point to utilizing pre-existing assets as placeholders. Do you think that that is an ok thing to do, and if so, why is that ok, but using an AI generated placeholder is not?

[–] zbyte64@awful.systems 1 points 4 days ago* (last edited 4 days ago) (1 children)

The rules being "idiotic" is a different issue from whether using pre-existing assets as placeholders is okay. For instance, one could argue that genAI, even during the concept phase, is an unfair advantage like taking steroids for a sports competition. For the purpose of fairness they have a blanket ban on genAI, not simply because "AI bad".

[–] korendian@lemmy.zip 0 points 4 days ago (1 children)

You just highlighted perfectly how the rules are idiotic. Why are we treating game development like it's some kind of competitive sport? Why should we restrict the tools people use to develop their games? Should we only say that people can use a particular game engine, because certain other game engines have a lot of tools and automation that make the development process easier? It's a really a ridiculous way of thinking.

[–] zbyte64@awful.systems 1 points 4 days ago (1 children)

So you would say a godot competition is silly because it restricts developers from using other game engines? Now you're just being silly.

[–] korendian@lemmy.zip 0 points 4 days ago (1 children)

No, I'm pointing out the hypocrisy and nonsensical nature of such rules. GenAI is not allowed for giving an "unfair" advantage, but engines with a lot of tools and automations don't? It's just an arbitrary line.

[–] zbyte64@awful.systems 0 points 4 days ago* (last edited 4 days ago) (1 children)

If you don't like the competition then don't participate in said competition. Other people don't agree with you that it is an arbitrary rule and that's okay.

[–] korendian@lemmy.zip 0 points 4 days ago (1 children)

Yea, and those people are wrong and dumb. To completely disqualify a game for simply using placeholder AI art work is idiotic. You're welcome to disagree as well, but I'm gonna call a spade a spade.

[–] zbyte64@awful.systems 0 points 4 days ago (1 children)

I'm going to call a spade a spade.

In the same spirit, Americans are more interested in telling themselves they are right than recognizing what is good.