this post was submitted on 21 Dec 2025
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Clair Obscur won multiple awards but used generative AI art as placeholders during production.

The Indie Game Awards revoked Clair Obscur’s Debut and Game of the Year after the AI disclosure.

IGAs reassigned the awards (Blue Prince, Sorry We’re Closed) and reignited debate on gen-AI use.

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[–] korendian@lemmy.zip 0 points 4 days ago (1 children)

You just highlighted perfectly how the rules are idiotic. Why are we treating game development like it's some kind of competitive sport? Why should we restrict the tools people use to develop their games? Should we only say that people can use a particular game engine, because certain other game engines have a lot of tools and automation that make the development process easier? It's a really a ridiculous way of thinking.

[–] zbyte64@awful.systems 1 points 4 days ago (1 children)

So you would say a godot competition is silly because it restricts developers from using other game engines? Now you're just being silly.

[–] korendian@lemmy.zip 0 points 4 days ago (1 children)

No, I'm pointing out the hypocrisy and nonsensical nature of such rules. GenAI is not allowed for giving an "unfair" advantage, but engines with a lot of tools and automations don't? It's just an arbitrary line.

[–] zbyte64@awful.systems 0 points 4 days ago* (last edited 4 days ago) (1 children)

If you don't like the competition then don't participate in said competition. Other people don't agree with you that it is an arbitrary rule and that's okay.

[–] korendian@lemmy.zip 0 points 4 days ago (1 children)

Yea, and those people are wrong and dumb. To completely disqualify a game for simply using placeholder AI art work is idiotic. You're welcome to disagree as well, but I'm gonna call a spade a spade.

[–] zbyte64@awful.systems 0 points 4 days ago (1 children)

I'm going to call a spade a spade.

In the same spirit, Americans are more interested in telling themselves they are right than recognizing what is good.