Soulslike - Discussion, News, Memes
This is a community for discussion, news, and memes pertaining to the video game sub-genre "soulslike".
Given Lemmy's size, the definition of soulslike may be treated relatively loosely. While games like the numerous FromSoft titles, the recent Star Wars Jedi games, Lies of P, Nioh and similar games should be the focus, games that incorporate soulslike elements - like Hollow Knight and Blasphemous, for example - may also be discussed here.
Basic Lemmy-quette applies. Additionally, since flairs don't exist yet, please do make sure to include a marker to denote what game your post is about in square brackets for clarity's sake. An example could be:
[BB] This enemy is so difficult!
or
[DS1] Anyone struggling with the gargoyles?
Friends:
Should you have any questions, please do let me know.
- Firestorm Druid
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I don't think that's necessarily a problem. Switching to a new weapon mostly just replaces the mechanism of upgrading your weapon.
Instead of "in this area you should have a +M to +N weapon, which should deal +X to +Y damage", you just cut out the middle man and have "in this area, the weapon drops should deal +X to +Y damage" (where X and Y obviously depend on the weapon type).
Not that it should be flat damage based, but if you can decide what the right stats for a +7 axe should be and in which areas a +7 weapon is expected, then you just drop slight variations on the +7 axe without putting "+7" in the name.
It's been a while since I've played Borderlands or Nioh but from what I remember they played differently. In Borderlands, if a great shotgun dropped I might swap out an assault rifle I had that was starting to underperform. Because I didn't have a strong affinity to a particular weapon class. In Nioh 2, I focused on kusarigama and tonfa so if a great spear dropped I wouldn't bother equipping it because I hadn't unlocked any skills on the spear skill tree and it wouldn't scale with the stats I was leveling.
That's a similar experience to my Khazan playthrough. I quite like playing with the spear, so I also started speccing into its skill tree. Whenever a dual wield or a greatsword drops, I just chug it into storage or salvage it because I probably won't bother regardless. Luckily, skill tree perks can be reset individually or all at once whenever and however often you like so keeping other weapons around isn't even a bad idea in case you want to mix things up