this post was submitted on 19 Apr 2025
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OpenStreetMap community

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Everything #OpenStreetMap related is welcome: software releases, showing of your work, questions about how to tag something, as long as it has to do with OpenStreetMap or OpenStreetMap-related software.

OpenStreetMap is a map of the world, created by people like you and free to use under an open license.

Join OpenStreetMap and start mapping: https://www.openstreetmap.org/.

There are many communication channels about OSM, many organized around a certain country or region. Discover them on https://openstreetmap.community/

https://mapcomplete.org/ is an easy-to-use website to view, edit and add points (such as shops, restaurants and others)

https://learnosm.org/en/ has a lot of information for beginners too.

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[–] [email protected] 14 points 2 weeks ago (2 children)

OsmAnd is a genuinely amazing app that I have been using for literally 14 years. For everything other than business information, it's clearly the best in class. Far better than the new kid on the FOSS block Organic Maps, let alone certain commercial apps that shall remain nameless. It's always a surprise to me how few normies have even heard of OsmAnd. Possibly not helped by the awkward semi-pronouncable name.

I'm just bothered by one thing: the ongoing opacity about OsmAnd's business model. They provide no explanations at all, despite the slick site and what appears to be an impressive staff list. They need to be more transparent about who's paying for all this and how.

[–] [email protected] 4 points 2 weeks ago (4 children)

Osmand isn't cheap to buy and a lot of people pay for it. Where else do you think their money comes from?

Osmand is slow and too complex on my pixel 9, yet I still use it

[–] [email protected] 3 points 2 weeks ago* (last edited 2 weeks ago) (2 children)

Osmand is slow

Yeah, rendering speed is atrocious. Organic Map renders much smoother.

[–] [email protected] 1 points 1 week ago (1 children)

Have you tried the "new" OpenGL renderer? It fares much better for me. (Actually, maybe it's the default now?)

[–] [email protected] 1 points 1 week ago

@balsoft

It's faster, but still incredibly slow.

@woelkchen

[–] [email protected] 1 points 2 weeks ago (1 children)

But only on android ... It's blazingly fast on ios

[–] [email protected] 1 points 2 weeks ago

The submission's topic is the Android version, though.

[–] [email protected] 1 points 2 weeks ago

It's FOSS and available free on F-Droid. Small app transactions are not paying for that staff list.

[–] [email protected] 1 points 2 weeks ago (2 children)

Osmand is slow and too complex on my pixel 9, yet I still use it

Stock ROM or possibly GrapheneOS?

[–] [email protected] 1 points 2 weeks ago (1 children)
[–] [email protected] 1 points 1 week ago (1 children)

You enabled exploit protection compatibility mode as mentioned in the link?

[–] [email protected] 1 points 1 week ago

Yes, exploit protection is not responsible for osmands slowness. It could impact startup, but nothing more

It's not related to graphene. I've seen osmamd being snaily on other flagships as well

[–] [email protected] 1 points 1 week ago (2 children)

It's slow in general, they're not using vector maps like organic maps do. I love what OsmAnd does but it's definitely slower to render and more sluggish to navigate than other maps on my FairPhone 5.

[–] [email protected] 1 points 1 week ago* (last edited 1 week ago)

Yes and no. OsmAnd tends to have far more details to display — more data to display or filter out. I'm guessing that if you had a smaller rendering file (instruction for painting) along with a smaller obf (less data due to prefiltering), it'd be closer to comparable.

Edit: The link, which addresses slowness with GrapheneOS not experienced with stock ROM, seems to specifically address the (non-stock) FairPhone too.

[–] [email protected] 1 points 1 week ago

@przmk
They're both vector based. Purely from usage it feels like OsmAnd is rerendering everything from scratch every time with little caching. If you pan away and pan back it takes effectively the same amount of time to recreate the previously rendered view as a fresh view. This time seems to increase with addition obfs for "live" updates etc.
When Organic Maps updates slowly it tends to feel like vector tiles "falling back" to lower zoom until more detail is retrieved.
@goldfndr

[–] [email protected] 3 points 1 week ago

@JubilantJaguar @testman

Hope we're not bothering here but if you're looking for more maps just take a look at our map Lokjo.

It doesn't have offline maps or an app, but does show all shops at once, and has the navigation etc.