this post was submitted on 11 Apr 2025
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[–] [email protected] 52 points 2 weeks ago (15 children)

shout out to the trickster mod which is basically "what if magic is a lisp"

[–] [email protected] 6 points 2 weeks ago (5 children)

Interesting. Does this provide any game balance whatsoever?

I spent an embarrassing amount of time trying to design magic systems when I was a teenager, but they always ended up being either way too powerful or not "rich" enough to be interesting. It's just really hard to design a simple mechanical system that stays within arbitrary human boundaries.

Hmm, I feel myself getting drawn back in. That's almost like a zero-knowledge proof, and there's lots of weird ways to implement cryptographic primitives.

[–] [email protected] 2 points 1 week ago

Well, ir's obviously not balanced for vanilla. But I had talked to the quite a while ago now. And they did try to walk a fine balance of being useful and fun, but not too over the top. They apply limitations where it makes sense for them.
Especially since there is PvP.

If you liked Hex Casting, or even Psi. This should be right up your alley. It's also less tedious than either of them I would say.

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