this post was submitted on 18 Jul 2026
402 points (99.8% liked)
Game Development
6265 readers
2 users here now
Welcome to the game development community! This is a place to talk about and post anything related to the field of game development.
founded 3 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Procedural generation.
Procedural generation everywhere.
Yeah .kkrieger a 3d FPS is only 96 KB and it achieved that with procedural generation.
https://youtu.be/2NBG-sKFaB0
quod is even more impressive at 64kb https://daivuk.itch.io/quod
I'd love to see a basic Minecraft clone clock in under 1.44 MB
Probably possible with no textures, or procgen'd ones.
a lot of the textures in minecraft are already based on each other, so i'd be curious how efficient you can make that